Finale PDK Framework 0.77
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FCCtrlTree Class Reference

A tree UI control. More...

#include <ff_dialogs.h>

+ Inheritance diagram for FCCtrlTree:

Public Member Functions

 FCCtrlTree (twobyte id)
 The constructor.
 
const char * ClassName () const override
 Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class.
 
FCTreeNodeAddNode (FCTreeNode *pParentNode, bool isContainer, FCString *pText)
 Adds a node to the tree.
 
FCTreeNodeInsertNodeAt (FCTreeNode *pParentNode, FCString *pText, int index)
 Inserts a node to a branch in the tree, at a given index.
 
bool DeleteNode (FCTreeNode *pNode)
 Deletes a node from the tree, both visually and internally.
 
bool SwapNodes (FCTreeNode *pNode1, FCTreeNode *pNode2)
 Swaps the locations of 2 nodes. The nodes must belong to the same parent.
 
void ExpandNode (FCTreeNode *pNode)
 Expands a container node visually.
 
void CollapseNode (FCTreeNode *pNode)
 Collapses a container node visually.
 
bool IsNodeAttached (FCTreeNode *pNode2Find, FCTreeNode *pBaseNode)
 Returns true if the specified node is connected to a specific container node.
 
FCTreeNodeFindUserDataNode (void *userdata, FCTreeNode *pBaseNode)
 Finds the first node that contains specific userdata.
 
FCTreeNodeGetSelectedNode ()
 Returns the selected node of the tree.
 
int CalcRootIndex (FCTreeNode *pNode)
 Returns the 0-based root index of a tree node.
 
int CalcNodeIndex (FCTreeNode *pNode, FCTreeNode *pParentNode)
 Returns the 0-based subindex of a tree node in a container.
 
void SetFontSize (int size)
 Sets the font size of the tree control.
 
bool SetSelectedNode (FCTreeNode *pNode)
 Selects a specific node in the tree. If the node is currently out of view, the node is brought into view.
 
void Clear ()
 Removes all items from the tree control.
 
void ExpandAllContainers ()
 Expand all container nodes in the tree.
 
void CollapseAllContainers ()
 Collapses all container nodes in the tree.
 
int GetRootCount ()
 Returns the number of container nodes in the tree.
 
FCTreeNodeGetRootItemAt (int index)
 Returns the root node at the 0-based index position.
 
int GetRootIndexOf (FCTreeNode *pNode)
 Returns the index of a node that appears at root level.
 
void Repaint () override
 Overridden version of the repaint method.
 
- Public Member Functions inherited from FCControl
 FCControl (twobyte id, const __FCControlTypedPtr &subclassPtr)
 The constructor.
 
 FCControl (twobyte id)
 The constructor for external C++ subclasses.
 
virtual ~FCControl ()
 Destructor.
 
bool GetPointsMeasurement ()
 Returns if the measurements and positioning is in points or in a system-native unit.
 
__FCUserWindowGetParent () const
 Returns the parent window object for the control.
 
bool WindowExists () const
 Returns true if a valid parent window handle (and control handle) is available.
 
HWND _GetWinControlHandle () const
 For internal use only. Returns the handle for the control.
 
int GetControlID () const
 Returns the control ID for the control.
 
int GetAssignedID () const
 Gets the connected ID regardless of platform.
 
CONTROL_ACTIONS GetAction () const
 Returns the dialog acction assigned to the control.
 
void SetAction (CONTROL_ACTIONS action)
 Sets the dialog acction assigned to the control.
 
virtual void SetEnable (bool state)
 Sets the enable/grayed state of the control (if user input should be allowed or not).
 
virtual bool GetEnable () const
 Returns the enable/grayed state of the control (if user input should be allowed or not).
 
virtual void SetVisible (bool bShow)
 Sets the visibility of the control.
 
virtual void SetBold (bool state)
 Sets the boldface appearance for the control.
 
virtual void SetFont (const FCFontInfo *fontInfo)
 Sets the font information for the text of the control.
 
virtual FCFontInfoCreateFontInfo () const
 Creates font information from the current text font of the control.
 
virtual void SetKeyboardFocus ()
 Sets the keyboard focus to the control.
 
void SetTextAndResize (FCString *pString)
 Cocoa only: Sets the text and resizes the view inside a NSScrollView.
 
virtual bool AssureWidthForText ()
 Lengthens the width of the control to the extent necessary to display all the text in the control.
 
void AssureNoHorizontalOverlap (const FCControl &control, int padding)
 Shift the control right as needed to the extent necessary so that its GetLeft position will accommodate the width of the specified control plus the specified padding. You can call this function with more than one reference control.
 
void HorizontallyAlignLeftWith (const FCControl *pControl, double offset=0)
 Specifies a control with which to horizontally align left. All controls set to align with this control align at the location of the one with the largest GetLeft value. This function replaces any previous horizontal alignment options.
 
void HorizontallyAlignRightWith (const FCControl *pControl, double offset=0)
 Specifies a control with which to horizontally align right. All controls set to align with this control align at the location of the one with the largest right value (GetLeft + GetWidth). This function replaces any previous horizontal alignment options.
 
void HorizontallyAlignRightWithFurthest (double offset=0)
 Specifies that this control should align with the control that extends furthest to the right. Calling this function replaces any other control that has been set for horizontal alignment.
 
void DoAutoResizeWidth (std::optional< double > minimumwidth=std::nullopt)
 Sets the autoresize width option for the control. When this value is set, the control calls AssureWidthForText automatically when the window initializes and every time SetText is called while the window is running.
 
void StretchToAlignWithRight ()
 Sets a control to stretch its width to align with the furthest right control.
 
virtual void SetText (const FCString *pString)
 Sets the text for the control.
 
virtual void GetText (FCString *pString) const
 Gets the text of the control.
 
void SetLeft (float pos)
 Sets the left position of the control.
 
float GetLeft ()
 Returns the left position of the control.
 
void SetTop (float pos)
 Sets the top position of the control.
 
float GetTop ()
 Returns the top position of the control.
 
float GetHeight ()
 Returns the height of the control.
 
float GetWidth ()
 Returns the width of the control.
 
bool GetVisible ()
 Returns the visibility state of a control.
 
void SetWidth (float width)
 Sets the width of the control.
 
void SetHeight (float height)
 Sets the height of the control.
 
void MoveRelative (float horizmove, float vertmove)
 Moves the control relatively to the current position.
 
void MoveAbsolute (float x, float y)
 Moves the control in absolute coordinates.
 
virtual void ResizeRelative (float horizresize, float vertresize)
 Resizes the control relatively to the current size. Top left corner will stay fixed.
 
bool RedrawImmediate () const
 Redraws the control immediately. Calling this allows your program that has blocked the main thread to show immediate results without relinquishing control back to the operating system.
 
- Public Member Functions inherited from __FCBase
virtual const PDKFRAMEWORK_CLASSID GetClassID () const
 Returns the internal class ID for the PDK Framework class. This is implemented mostly because Lua has problems to resolve the true classes of inherited objects.
 
virtual ~__FCBase ()
 Virtual destructor, so all inherited classes get the virtual destructor.
 
void DebugMsgInt (const char *pszPrefixText, int i)
 Creates a simple Message Box for debug purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards.
 
void DebugMsgHex (const char *pszPrefixText, int i)
 Creates a simple Message Box for debug purposes. The text appears with the extra digit (as a hexadecimal number) appearing afterwards.
 
void DebugMsgString (const char *pszPrefixText, const char *thestring)
 Creates a simple Message Box for debug purposes. The text appears with the extra string appearing afterwards.
 
void DebugMsg (const char *pszMsg)
 Creates a simple Message Box for debug purposes with just one text string.
 
void DebugOutMenuInfo (FCUI *pUI, int menuixd_horiz, int menuixd_vert) const
 Outputs the menu command info for debugging purposes.
 
int DebugOutFormat (const char *fmt,...)
 Outputs debug text using C style "printf" syntax.
 
virtual void DebugDump ()
 Outputs the class data/information for debugging purposes.
 
virtual void DebugDataDump ()
 Outputs a memory dump of the data block in the object for debugging purposes.
 
virtual void DebugDataByteArrayDump ()
 Outputs a memory dump of the data block in the object for debugging purposes, as a C++ byte array.
 
void Set16BitFlag (FLAG_16 *flag, FLAG_16 flagbits, bool state)
 Sets a 16 bit flag.
 
void Set32BitFlag (FLAG_32 *flag, FLAG_32 flagbits, bool state)
 Sets/resets a 32 bit flag, by using a bit mask.
 
bool GetBitFlag (FLAG_32 flag, FLAG_32 flagbits) const
 Gets a state from flag bits. Returns true if any bit in the mask is set.
 
int GetBitCount (FLAG_32 flag)
 Returns the total number of set bits in a 32-bit unsigned int.
 
void SetSpecific32Bit (FLAG_32 *flag, int bitnumber, bool state)
 Sets/resets a single bit in a 32 bit flag, by specifying one specific bit.
 
void SetUserData (void *pData)
 Sets the user data attached to the instance of an object.
 
void SetUserData2 (void *pData)
 Sets the additional user data attached to the instance of an object.
 
void * GetUserData () const
 Gets the user data attached to the instance of an object.
 
void * GetUserData2 () const
 Gets the additional user data attached to the instance of an object.
 
virtual bool IsIdentical (const __FCBase *pCompareObject) const
 Returns true if the data in the passed object is considered to be identical to the current object, otherwise false.
 
void StoreXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue)
 Helper function to store FCString objects in the XML file.
 
void StoreXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int value)
 Helper function to store integer objects in the XML file.
 
void StoreXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool value)
 Helper function to store boolean objects in the XML file.
 
void StoreXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue)
 Helper function to store FCString objects in the XML file, as an attribute to a node.
 
void StoreXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int value)
 Helper function to store integer objects in the XML file, as an attribute to a node.
 
void StoreXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool value)
 Helper function to store boolean objects in the XML file, as an attribute to a node.
 
void StoreXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float value)
 Helper function to store floating point objects in the XML file, as an attribute to a node.
 
virtual void StoreToXML (tinyxml2::XMLElement *pParentNode)
 Virtual method that is used to store an object's data.
 
bool ReadXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue)
 Helper method to read FCString objects from the XML file.
 
bool ReadXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int *pValue)
 Helper method to read integer objects from the XML file.
 
bool ReadXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool *pValue)
 Helper method to read boolean objects from the XML file.
 
bool ReadXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue)
 Helper method to read FCString objects from the XML file, as an attribute to a node.
 
bool ReadXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int *pValue)
 Helper method to read integer objects from the XML file, as an attribute to a node.
 
bool ReadXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool *pValue)
 Helper method to read boolean objects from the XML file, as an attribute to a node.
 
bool ReadXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float *pValue)
 Helper method to read floating point objects from the XML file, as an attribute to a node.
 
virtual bool ReadFromXML (tinyxml2::XMLElement *pParentNode)
 Virtual method that is used to read object data.
 

Additional Inherited Members

- Public Types inherited from FCControl
enum  CONTROL_ACTIONS { ACTION_NONE = 0 , ACTION_OK = 1 , ACTION_CLOSE = 2 , ACTION_CANCEL = 3 }
 Predefined actions for controls. More...
 
- Public Types inherited from __FCBase
enum  PDKFRAMEWORK_CLASSID {
  FCID_UNKNOWN = 0 , FCID_ACCIDENTALMOD , FCID_ACTIVELYRIC , FCID_ALLOTMENT ,
  FCID_ARTICULATION , FCID_ARTICULATIONDEF , FCID_BACKWARDREPEAT , FCID_BASELINE ,
  FCID_BEAMMOD , FCID_BEATCHARTELEMENT , FCID_BOOKMARK , FCID_BROKENBEAMMOD ,
  FCID_CATEGORYDEF , FCID_CELLCLEFCHANGE , FCID_CELLFRAMEHOLD , FCID_CELLGRAPHIC ,
  FCID_CELLTEXT , FCID_CENTERSMARTSHAPE , FCID_CHORD , FCID_CHORDPREFS ,
  FCID_CHORDSUFFIXELEMENT , FCID_CHORUSSYLLABLE , FCID_CLEFDEF , FCID_COMPOSITETIMESIGBOTTOMELEMENT ,
  FCID_COMPOSITETIMESIGTOPELEMENT , FCID_CROSSSTAFFMOD , FCID_CUSTOMSMARTLINEDEF , FCID_CUSTOMSTEMMOD ,
  FCID_DISTANCEPREFS , FCID_DOTMOD , FCID_ENCLOSURE , FCID_ENDINGREPEAT ,
  FCID_ENIGMATEXTSTYLE , FCID_ENTRYALTERMOD , FCID_EXECUTABLESHAPEDEF , FCID_EXPRESSION ,
  FCID_FONTINFO , FCID_FONTPREFS , FCID_FREEZESYSTEM , FCID_FRETBOARDSTYLEDEF ,
  FCID_FRETBOARDSTYLEDEFS , FCID_FRETBOARDGROUPDEF , FCID_FRETBOARDGROUPDEFS , FCID_FRETINSTRUMENTDEF ,
  FCID_GENERALPREFS , FCID_GRIDSGUIDESPREFS , FCID_GROUP , FCID_GROUPNAMEPOSITIONPREFS ,
  FCID_HUMANPLAYBACKPREFS , FCID_INDEPENDENTCELLDETAIL , FCID_INSTRUMENTDEF , FCID_INSTRUMENTPLAYBACKDATA ,
  FCID_KEYMODEDEF , FCID_KEYSIGNATURE , FCID_LAYERPREFS , FCID_LYRICSBASELINE ,
  FCID_LYRICSPREFS , FCID_MEASURE , FCID_MEASURENUMBERREGION , FCID_METATOOLASSIGNMENT ,
  FCID_MIDIEXPRESSION , FCID_MISCDOCPREFS , FCID_MULTIMEASUREREST , FCID_MULTIMEASURERESTPREFS ,
  FCID_MULTISTAFFINSTRUMENT , FCID_MULTISTAFFINSTRUMENTS , FCID_MUSICCHARACTERPREFS , FCID_MUSICSPACINGPREFS ,
  FCID_NUMBER , FCID_NOTEHEADMOD , FCID_OTHERINCI , FCID_PERCUSSIONLAYOUTNOTE ,
  FCID_PERCUSSIONSTAFF , FCID_PERFORMANCEMOD , FCID_PAGE , FCID_PAGEFORMATPREFS ,
  FCID_PAGEGRAPHIC , FCID_PAGETEXT , FCID_PART , FCID_PARTEXTRACTPREFS ,
  FCID_PARTSCOPEPREFS , FCID_PARTSTAFFVOICING , FCID_PERCUSSIONNOTEMOD , FCID_PIANOBRACEPREFS ,
  FCID_PLAYBACKPREFS , FCID_RAWTEXT , FCID_REPEATPREFS , FCID_SECONDARYBEAMBREAKMOD ,
  FCID_BEAMEXTENSIONMOD , FCID_SECTIONSYLLABLE , FCID_SEPARATEMEASURENUMBER , FCID_SEPARATEPLACEMENT ,
  FCID_SHAPEDEF , FCID_SHAPEEXPRESSIONDEF , FCID_SLURCONTOURPREFS , FCID_SIZEPREFS ,
  FCID_SMARTSHAPE , FCID_SMARTSHAPEENTRYMARK , FCID_SMARTSHAPEMEASUREMARK , FCID_SMARTSHAPEPREFS ,
  FCID_STAFF , FCID_STAFFLIST , FCID_STAFFNAMEPOSITION , FCID_STAFFNAMEPOSITIONPREFS ,
  FCID_STAFFSTYLEASSIGN , FCID_STAFFSTYLEDEF , FCID_STAFFSYSTEM , FCID_STEMCONNECTIONTABLE ,
  FCID_STEMMOD , FCID_STRING , FCID_SYLLABLEENTRYMOD , FCID_SYSTEMSTAFF ,
  FCID_TABLATURENOTEMOD , FCID_TEMPOELEMENT , FCID_TEXTBLOCK , FCID_TEXTEXPRESSIONDEF ,
  FCID_TEXTREPEAT , FCID_TEXTREPEATDEF , FCID_TIEMOD , FCID_TIEPREFS ,
  FCID_TIECONTOURPREFS , FCID_TIEPLACEMENTPREFS , FCID_TIMESIGNATURE , FCID_TUPLET ,
  FCID_TUPLETPREFS , FCID_VERSESYLLABLE
}
 Constants for the GetClassID method. More...
 
enum  MEASUREMENTUNITS {
  MEASUREMENTUNIT_DEFAULT = UNIT_DEFAULT , MEASUREMENTUNIT_EVPUS = UNIT_EVPUS , MEASUREMENTUNIT_INCHES = UNIT_INCHES , MEASUREMENTUNIT_CENTIMETERS = UNIT_CENTS ,
  MEASUREMENTUNIT_POINTS = UNIT_POINTS , MEASUREMENTUNIT_PICAS = UNIT_PICAS , MEASUREMENTUNIT_SPACES = UNIT_SPACES , MEASUREMENTUNIT_MILLIMETERS = 100
}
 Constants for Finale's standard measurement units. More...
 
- Static Public Member Functions inherited from __FCBase
static void DebugOutPtr (const char *pszPrefixText, void *ptr)
 Static method that outputs a line for debugging purposes. The prefix text appears with the extra ptr (in hexadeximal representation) appearing afterwards.
 
static void DebugOutInt (const char *pszPrefixText, int i)
 Static method that outputs a line for debugging purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards.
 
static void DebugOutFloat (const char *pszPrefixText, double f)
 Static method that outputs a line for debugging purposes. The text appears with the extra float value appearing afterwards.
 
static void DebugOutTag (const char *pszPrefixText, EXTAG extag)
 Static method that outputs a line for debugging purposes. The text appears with the EXTAG (in text) appearing afterwards.
 
static void DebugOutHex (const char *pszPrefixText, int i)
 Static method that outputs a line for debugging purposes. The text appears with the extra digit (in hexadecimal presentation) appearing afterwards.
 
static void DebugOutBin (const char *pszPrefixText, int i)
 Static method that outputs a line for debugging purposes. The text appears with the extra digit (in binary presentation) appearing afterwards.
 
static void DebugOutString (const char *pszPrefixText, const char *thestring)
 Static method that outputs a line for debugging purposes (C string version). The text appears with the extra string appearing afterwards.
 
static void DebugOutString (const char *pszPrefixText, FCString *pString)
 Static method that outputs a line for debugging purposes (FCString version). The text appears with the extra string appearing afterwards.
 
static void DebugOutBool (const char *pszPrefixText, bool state)
 Static method that outputs a line for debugging purposes. The boolean state appears afterwards as either "TRUE" or "FALSE".
 
static void DebugOutBlock (const void *pBuffer, int startoffset, int size)
 Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) until the whole memory block is dumped.
 
static void DebugOutByteArrayBlock (const void *pBuffer, int startoffset, int size)
 Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) as a C++ onebyte array, until the whole memory block is dumped.
 
static void DebugOut (const char *pszLine)
 Static method to output a line of text for debugging purposes.
 
- Protected Member Functions inherited from __FCBase
 __FCBase ()
 The constructor.
 

Detailed Description

A tree UI control.

The contents of a tree is created by adding/linking FCTreeNode objects. Nodes are added with AddNode method. The full tree is starting from an imaginary root node that is invisible. Nodes can be either containers or child items. Containers can include multiple child items. Currently, containers can only appear on root level.

On Windows, it's a native treeview control. On Mac-Cocoa, it's a NSOutlineView control.

Programmatically created controls of this class defaults to a width of 150 points and a height of 170 points.

Lua scripts should create this control in the normal manner with FCCustomWindow::CreateTree. But they must build and initialize it in the FCCustomLuaWindow::InitWindow callback function. That means that any dialog using FCCtrlTree must be a FCCustomLuaWindow. See FCCustomLuaWindow::RegisterInitWindow.

The added FCTreeNode objects are owned by the FCCtrlTree control.

Member Function Documentation

◆ AddNode()

FCTreeNode * FCCtrlTree::AddNode ( FCTreeNode * pParentNode,
bool isContainer,
FCString * pText )

Adds a node to the tree.

The method can add both container nodes and child nodes. The container nodes must be at root level, however.

It's the caller's resposibility to delete added/linked nodes from the heap after processing. However, the cleanup must be made after the items have been unlinked from the tree control.

    Lua-supported.

    \param [in] pParentNode The pointer to the parent node object. This
    parameter must be NULL for container nodes.

    \param [in] isContainer True if the added node should be a container (that can
    contain child items). False if the added node should be a child item.

    \param [in] pText Pointer to the #FCString object that contains the node's
    text. This can not be NULL.

    \return A pointer to the added object, or NULL on error.

◆ CalcNodeIndex()

int FCCtrlTree::CalcNodeIndex ( FCTreeNode * pNode,
FCTreeNode * pParentNode )

Returns the 0-based subindex of a tree node in a container.

Lua-supported.

Parameters
[in]pNodeThe node to get the index for.
[in]pParentNodeThe parent container node. If NULL, the root node will be assumed.
Returns
-1 if the node isn't found, otherwise the 0-based index.

◆ CalcRootIndex()

int FCCtrlTree::CalcRootIndex ( FCTreeNode * pNode)

Returns the 0-based root index of a tree node.

Lua-supported.

Parameters
[in]pNodeThe node on the root level to calculate retrieve the index for.
Returns
-1 if the node isn't found on the root level, otherwise the 0-based index.

◆ ClassName()

const char * FCCtrlTree::ClassName ( ) const
inlineoverridevirtual

Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class.

Lua-supported.

Reimplemented from FCControl.

◆ Clear()

void FCCtrlTree::Clear ( )

Removes all items from the tree control.

Lua-supported.

◆ CollapseAllContainers()

void FCCtrlTree::CollapseAllContainers ( )

Collapses all container nodes in the tree.

Lua-supported.

◆ CollapseNode()

void FCCtrlTree::CollapseNode ( FCTreeNode * pNode)

Collapses a container node visually.

Lua-supported.

Parameters
[in]pNodeThe FCTreeNode object to collapse.

◆ DeleteNode()

bool FCCtrlTree::DeleteNode ( FCTreeNode * pNode)

Deletes a node from the tree, both visually and internally.

Returns
False on input error. True if the node was deleted.

◆ ExpandAllContainers()

void FCCtrlTree::ExpandAllContainers ( )

Expand all container nodes in the tree.

Lua-supported.

◆ ExpandNode()

void FCCtrlTree::ExpandNode ( FCTreeNode * pNode)

Expands a container node visually.

Lua-supported.

◆ GetRootCount()

int FCCtrlTree::GetRootCount ( )
inline

Returns the number of container nodes in the tree.

  Lua-supported.
Returns
The total number of nodes in the root container.

◆ GetRootIndexOf()

int FCCtrlTree::GetRootIndexOf ( FCTreeNode * pNode)
inline

Returns the index of a node that appears at root level.

Lua-supported.

Parameters
[in]pNodeAn object that appears at root level.
Returns
-1 if not found. Otherwise, the 0-based index.

◆ GetRootItemAt()

FCTreeNode * FCCtrlTree::GetRootItemAt ( int index)
inline

Returns the root node at the 0-based index position.

   Lua-supported.
Parameters
index[in] The 0-based index in the root container.
Returns
NULL if the index is out of range.

◆ GetSelectedNode()

FCTreeNode * FCCtrlTree::GetSelectedNode ( )

Returns the selected node of the tree.

  Lua-supported.
Returns
The FCTreeNode object that is selected. NULL if no node was selected.

◆ InsertNodeAt()

FCTreeNode * FCCtrlTree::InsertNodeAt ( FCTreeNode * pParentNode,
FCString * pText,
int index )

Inserts a node to a branch in the tree, at a given index.

This method doesn't support insert containers to the root.

Parameters
[in]pParentNodeThe container node that should be the parent for the new node.
[in]index0-based index. 0 will insert the node first in the branch. An index equal or larger to the number of available nodes in the branch will add the node last. A value below 0 will return NULL.
[in]pTextThe text for the inserted node.
Returns
A pointer to the inserted node. NULL on error.

◆ IsNodeAttached()

bool FCCtrlTree::IsNodeAttached ( FCTreeNode * pNode2Find,
FCTreeNode * pBaseNode )

Returns true if the specified node is connected to a specific container node.

Lua-supported.

Parameters
[in]pNode2FindThe child node to find.
[in]pBaseNodeThe container node where the node should be find. If NULL, the root node will scanned.
Returns
True if the node was found in the container node.

◆ Repaint()

void FCCtrlTree::Repaint ( )
overridevirtual

Overridden version of the repaint method.

Reimplemented from FCControl.

◆ SetFontSize()

void FCCtrlTree::SetFontSize ( int size)
inline

Sets the font size of the tree control.

Can be called on any platform, but works only on Cocoa. This has to be called BEFORE tree items are added.

◆ SetSelectedNode()

bool FCCtrlTree::SetSelectedNode ( FCTreeNode * pNode)

Selects a specific node in the tree. If the node is currently out of view, the node is brought into view.

    Lua-supported.
Parameters
[in]pNodeThe node to select.
Returns
True if the node was selected.

◆ SwapNodes()

bool FCCtrlTree::SwapNodes ( FCTreeNode * pNode1,
FCTreeNode * pNode2 )

Swaps the locations of 2 nodes. The nodes must belong to the same parent.

Lua-supported.

Parameters
[in]pNode1Pointer to the first FCTreeNode object.
[in]pNode2Pointer to the second FCTreeNode object.
Returns
True on success.