Finale PDK Framework 0.67
Public Types | Public Member Functions | Static Public Attributes | List of all members
__FCStaffBase Class Reference

The base class for FCStaff (and its subclass FCCurrentStaffSpec), as well FCStaffStyleDef. More...

#include <ff_other.h>

Inheritance diagram for __FCStaffBase:
__FCNoInciOther __FCOther __FCBaseData __FCBase FCStaff FCStaffStyleDef FCCurrentStaffSpec

Public Types

enum  STAFFNOTATION_STYLE { STAFFNOTATION_NORMAL = 0 , STAFFNOTATION_PERCUSSION = 1 , STAFFNOTATION_TABLATURE = 2 }
 Styles for the FCStaff::GetNotationStyle() and FCStaff::SetNotationStyle() methods. The constants are also used for the similar FCStaffStyleDef methods. More...
 
enum  ALTERNATE_STAFF {
  ALTSTAFF_NORMAL = FXUseNormalNotation , ALTSTAFF_SLASHBEATS = FXUseSlashBeatsNotation , ALTSTAFF_RHYTHMIC = FXUseRhythmicNotation , ALTSTAFF_ONEBARREPEAT = FXUseOneBarRepeatSymbol ,
  ALTSTAFF_TWOBARREPEAT = FXUseTwoBarRepeatSymbol , ALTSTAFF_BLANKNOTATIONRESTS = 5 , ALTSTAFF_BLANKNOTATION = FXUseBlankNotation
}
 Alternate staff notation styles for FCStaff::GetAltNotationStyle() and FCStaff::SetAltNotationStyle() methods. The constants are also used for the similar FCStaffStyleDef methods. More...
 
enum  STAFF_HIDEMODES { STAFFHIDE_NORMAL = 0 , STAFFHIDE_SCORE = 1 , STAFFHIDE_SCORE_AND_PARTS = 2 , STAFFHIDE_CUTAWAY = 3 }
 The different hide modes for FCStaff::GetHideMode() and FCStaff::SetHideMode(). More...
 
- Public Types inherited from __FCBase
enum  PDKFRAMEWORK_CLASSID {
  FCID_UNKNOWN = 0 , FCID_ACCIDENTALMOD , FCID_ALLOTMENT , FCID_ARTICULATION ,
  FCID_ARTICULATIONDEF , FCID_BACKWARDREPEAT , FCID_BASELINE , FCID_BEAMMOD ,
  FCID_BEATCHARTELEMENT , FCID_BROKENBEAMMOD , FCID_CATEGORYDEF , FCID_CELLCLEFCHANGE ,
  FCID_CELLFRAMEHOLD , FCID_CELLGRAPHIC , FCID_CELLTEXT , FCID_CENTERSMARTSHAPE ,
  FCID_CHORD , FCID_CHORDPREFS , FCID_CHORDSUFFIXELEMENT , FCID_CHORUSSYLLABLE ,
  FCID_CLEFDEF , FCID_COMPOSITETIMESIGBOTTOMELEMENT , FCID_COMPOSITETIMESIGTOPELEMENT , FCID_CROSSSTAFFMOD ,
  FCID_CUSTOMSMARTLINEDEF , FCID_CUSTOMSTEMMOD , FCID_DISTANCEPREFS , FCID_DOTMOD ,
  FCID_ENCLOSURE , FCID_ENDINGREPEAT , FCID_ENTRYALTERMOD , FCID_EXECUTABLESHAPEDEF ,
  FCID_EXPRESSION , FCID_FONTINFO , FCID_FONTPREFS , FCID_FREEZESYSTEM ,
  FCID_FRETBOARDSTYLEDEF , FCID_FRETBOARDSTYLEDEFS , FCID_FRETBOARDGROUPDEF , FCID_FRETBOARDGROUPDEFS ,
  FCID_FRETINSTRUMENTDEF , FCID_GENERALPREFS , FCID_GRIDSGUIDESPREFS , FCID_GROUP ,
  FCID_GROUPNAMEPOSITIONPREFS , FCID_HUMANPLAYBACKPREFS , FCID_INDEPENDENTCELLDETAIL , FCID_INSTRUMENTDEF ,
  FCID_INSTRUMENTPLAYBACKDATA , FCID_KEYSIGNATURE , FCID_LAYERPREFS , FCID_LYRICSBASELINE ,
  FCID_LYRICSPREFS , FCID_MEASURE , FCID_MEASURENUMBERREGION , FCID_METATOOLASSIGNMENT ,
  FCID_MIDIEXPRESSION , FCID_MISCDOCPREFS , FCID_MULTIMEASUREREST , FCID_MULTIMEASURERESTPREFS ,
  FCID_MULTISTAFFINSTRUMENT , FCID_MULTISTAFFINSTRUMENTS , FCID_MUSICCHARACTERPREFS , FCID_MUSICSPACINGPREFS ,
  FCID_NUMBER , FCID_NOTEHEADMOD , FCID_OTHERINCI , FCID_PERCUSSIONLAYOUTNOTE ,
  FCID_PERCUSSIONSTAFF , FCID_PERFORMANCEMOD , FCID_PAGE , FCID_PAGEFORMATPREFS ,
  FCID_PAGEGRAPHIC , FCID_PAGETEXT , FCID_PART , FCID_PARTEXTRACTPREFS ,
  FCID_PARTSCOPEPREFS , FCID_PARTSTAFFVOICING , FCID_PERCUSSIONNOTEMOD , FCID_PIANOBRACEPREFS ,
  FCID_PLAYBACKPREFS , FCID_RAWTEXT , FCID_REPEATPREFS , FCID_SECONDARYBEAMBREAKMOD ,
  FCID_BEAMEXTENSIONMOD , FCID_SECTIONSYLLABLE , FCID_SEPARATEMEASURENUMBER , FCID_SEPARATEPLACEMENT ,
  FCID_SHAPEDEF , FCID_SHAPEEXPRESSIONDEF , FCID_SLURCONTOURPREFS , FCID_SIZEPREFS ,
  FCID_SMARTSHAPE , FCID_SMARTSHAPEENTRYMARK , FCID_SMARTSHAPEMEASUREMARK , FCID_SMARTSHAPEPREFS ,
  FCID_STAFF , FCID_STAFFLIST , FCID_STAFFNAMEPOSITION , FCID_STAFFNAMEPOSITIONPREFS ,
  FCID_STAFFSTYLEASSIGN , FCID_STAFFSTYLEDEF , FCID_STAFFSYSTEM , FCID_STEMCONNECTIONTABLE ,
  FCID_STEMMOD , FCID_STRING , FCID_SYLLABLEENTRYMOD , FCID_SYSTEMSTAFF ,
  FCID_TABLATURENOTEMOD , FCID_TEMPOELEMENT , FCID_TEXTBLOCK , FCID_TEXTEXPRESSIONDEF ,
  FCID_TEXTREPEAT , FCID_TEXTREPEATDEF , FCID_TIEMOD , FCID_TIEPREFS ,
  FCID_TIECONTOURPREFS , FCID_TIEPLACEMENTPREFS , FCID_TIMESIGNATURE , FCID_TUPLET ,
  FCID_TUPLETPREFS , FCID_VERSESYLLABLE
}
 Constants for the GetClassID method. More...
 
enum  MEASUREMENTUNITS {
  MEASUREMENTUNIT_DEFAULT = UNIT_DEFAULT , MEASUREMENTUNIT_EVPUS = UNIT_EVPUS , MEASUREMENTUNIT_INCHES = UNIT_INCHES , MEASUREMENTUNIT_CENTIMETERS = UNIT_CENTS ,
  MEASUREMENTUNIT_POINTS = UNIT_POINTS , MEASUREMENTUNIT_PICAS = UNIT_PICAS , MEASUREMENTUNIT_SPACES = UNIT_SPACES , MEASUREMENTUNIT_MILLIMETERS = 100
}
 Constants for Finale's standard measurement units. More...
 

Public Member Functions

const char * ClassName () const override
 Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class. More...
 
bool GetIgnoreKeySig () const
 Returns true if "Ignore Key Signature" is set for the staff. More...
 
bool GetIndependentTimeSig () const
 Returns true if independent time signatures is set for the staff. More...
 
bool GetIndependentKeySig () const
 Returns true if independent key sigs is set for the staff. More...
 
bool GetShowMeasureNumbers () const
 Returns true if measure numbers should be displayed for the staff. More...
 
bool GetShowKeySignatures () const
 Returns true if the key signature should be displayed for the staff. More...
 
bool GetShowTimeSignatures () const
 Returns true if the time signature should be displayed for the staff. More...
 
bool GetShowScoreTimeSignatures () const
 Returns true if the time signature should be displayed for the staff in the score. More...
 
bool GetShowPartTimeSignatures () const
 Returns true if the time signature should be displayed for the staff in parts.
More...
 
bool GetShowClefs () const
 Returns true if clefs should be displayed for the staff. More...
 
bool GetShowChords () const
 Returns true if chords should be displayed for the staff. More...
 
bool GetShowBarlines () const
 Returns true if barlines should be displayed for the staff. More...
 
bool GetShowTextRepeats () const
 Returns true if endings and text repeats should be displayed for the staff. More...
 
bool GetShowRepeats () const
 Returns true if repeats should be displayed for the staff. More...
 
bool GetShowScoreStaffNames () const
 Returns true if score staff names should be displayed for the staff. More...
 
bool GetBreakBarlines () const
 Returns the "Break barlines between staves" state. More...
 
bool GetBreakRepeatBarlines () const
 Returns the "Break repeat barlines between staves" state. More...
 
bool GetShowAugmentationDots () const
 Returns true if augmentation dots should be displayed for the staff. More...
 
bool GetIndependentFont () const
 Returns if a independent notehead font should be used for the staff. More...
 
bool GetShowNoteColors () const
 Returns if the staff should display note colors. More...
 
bool GetShowNoteShapes () const
 Returns if the staff should display note colors. More...
 
twobyte GetHalfRestPosition () const
 Returns the vertical position for the half rests. This setting is located in the "Staff Setup" dialog box. More...
 
twobyte GetOtherRestPosition () const
 Returns the vertical position for the "other" rests. This setting is located in the "Staff Setup" dialog box. More...
 
twobyte GetWholeRestPosition () const
 Returns the vertical position for the whole rests. This setting is located in the "Staff Setup" dialog box. More...
 
twobyte GetDoubleWholeRestPosition () const
 Returns the vertical position for the double whole rests. This setting is located in the "Staff Setup dialog box". More...
 
twobyte GetStemReversalPosition () const
 Returns the stem reversal position offset for the staff. This setting is located in the "Staff Setup" dialog box. More...
 
bool GetShowTopRepeatDot () const
 Returns if the top repeat dot should be displayed for the staff. This setting is located in the "Staff Setup" dialog box. More...
 
bool GetShowBottomRepeatDot () const
 Returns if the bottom repeat dot should be displayed for the staff. This setting is located in the "Staff Setup" dialog box. More...
 
twobyte GetTopRepeatDotPosition () const
 Returns the top repeat dot position for the staff. This setting is located in the "Staff Setup" dialog box. More...
 
twobyte GetBottomRepeatDotPosition () const
 Returns the bottom repeat dot position for the staff. This setting is located in the "Staff Setup" dialog box. More...
 
bool GetTransposeChromatic () const
 Returns the chromatic transposition status for the staff. More...
 
bool GetTransposeUseClef () const
 Returns the "Set to clef" state in the transposition dialog. More...
 
bool GetShowLyrics () const
 Returns true if lyrics should be displayed for the staff. More...
 
bool GetShowRests () const
 Returns true if rests should be displayed for the staff. More...
 
bool GetShowPartStaffNames () const
 Returns true if part staff names should be displayed for the staff. More...
 
bool GetShowStems () const
 Returns true if stems should be displayed for the staff. More...
 
bool GetShowTies () const
 Returns true if ties should be displayed for the staff. More...
 
bool GetAltNotationDisplayOtherLayerNotes () const
 Returns true if notes in the non-alternate layers should be displayed. More...
 
bool GetTransposeSimplifyKey () const
 Returns the state of the "Simplify Key Sig" in the transposition dialog box. More...
 
bool GetDisplayEmptyRests () const
 Returns the "Display Rests in empty measures" state. More...
 
bool GetFlatBeams () const
 Returns the "Flat beams" state. More...
 
bool GetShowTuplets () const
 For tablature notation: returns if tuplets should show or not. More...
 
bool GetShowOnlyFirstMeasureClef () const
 For tablature notation: returns if the clef should show only on the first measure. More...
 
bool GetFretLetters () const
 For tablature notation: returns if fret letters should be used. More...
 
bool GetBreakTablatureLines () const
 For tablature notation: returns if tablature lines should break at fret numbers. More...
 
bool GetShowFretboards () const
 Returns true if fretboards should be displayed for the staff. More...
 
STAFFNOTATION_STYLE GetNotationStyle () const
 Returns the notation style for the staff. More...
 
bool GetAllowHiding () const
 Returns the "Allow hiding when empty" state. If set, the staff allows "optimization". More...
 
twobyte GetTransposeInterval () const
 Returns the transposition interval. More...
 
bool GetShowStaffLines () const
 Returns true if staff lines should be displayed for the staff. More...
 
twobyte GetLineCount () const
 Returns the number of staff lines for the staff. More...
 
Efix32 GetLineSpacing () const
 Returns the distance between the staff lines, in EFIXes. More...
 
__FCStaffBase::ALTERNATE_STAFF GetAltNotationStyle ()
 Returns the alternate notation style for the staff. More...
 
twobyte GetAltNotationLayer () const
 Returns the 1-based layer that is used for the alternate notation. More...
 
bool GetAltShowArticulations () const
 Returns if articulations should be diplayed on the altered layer. More...
 
bool GetAltShowLyrics () const
 Returns if lyrics should be diplayed on the altered layer. More...
 
bool GetAltShowSmartShapes () const
 Returns if smart shapes should be diplayed n the altered layer. More...
 
bool GetAltShowExpression () const
 Returns if expressions should be diplayed on the altered layer. More...
 
bool GetAltShowOtherNotes () const
 Returns if notes should be displayed on layers other than the altered layer. More...
 
bool GetAltShowOtherArticulations () const
 Returns if articulations should be displayed on layers other than the altered layer. More...
 
bool GetAltShowOtherLyrics () const
 Returns if lyrics should be displayed on layers other than the altered layer. More...
 
bool GetAltShowOtherSmartShapes () const
 Returns if smart shapes should be displayed on layers other than the altered layer. More...
 
bool GetAltShowOtherExpressions () const
 Returns if expressions should be displayed on layers other than the altered layer. More...
 
bool GetAltRhythmStemsUp () const
 Returns if stems should be freezes up in rhythmic notation (for altered layers). This setting is only used with rhythmic notation. More...
 
bool GetAltSlashDots () const
 Returns if dots should be added to slashes in compound meters (for altered layers). This setting is only used with slash notation. More...
 
twobyte GetTransposeClefIndex () const
 Returns the clef state in the transposition dialog. This value is valid only of GetTransposeUseClef returns true. More...
 
twobyte GetDefaultClef () const
 Returns the start/default clef. More...
 
STAFF_HIDEMODES GetHideMode () const
 Returns how the staff should be hidden. More...
 
bool GetRedisplayOtherLayerAccidentals () const
 Returns the "Redisplay accidentals in other layers within measures" state. More...
 
bool GetNoKeySigShowAccidentals () const
 Returns the "Hide key signature & show all accidentals" state, available in the Finale 2014 Score Manager. More...
 
CMPER GetAbbreviatedNameID ()
 Returns the text block ID for the abbreviated name. Usually not needed, use CreateAbbreviatedNameString or CreateTrimmedAbbreviatedNameString instead. More...
 
CMPER GetFullNameID ()
 Returns the text block ID for the full name. Usually not needed, use CreateFullNameString or CreateTrimmedFullNameString instead. More...
 
twobyte GetCapoPosition () const
 For tablature notation: returns the capo position. More...
 
twobyte GetLowestFret () const
 For tablature notation, returns the default lowest fret number. More...
 
Efix32 GetVerticalFretOffset () const
 For tablature notation: returns the vertical offset for fret numbers. More...
 
CMPER GetFretInstrumentDefID () const
 Returns the ID for the tablature instrument (for tablature notation). Use the FCFretInstrumentDef class to load the instrument data. More...
 
Evpu16 GetBottomBarlineOffset () const
 Returns the bottom barline offset, in EVPUs. This parameter controls how far the barlines extends downwards. More...
 
Evpu16 GetTopBarlineOffset () const
 Returns the top barline offset, in EVPUs. This parameter controls how far the barlines extends upwards. More...
 
const char * GetInstrumentUUID () const
 Returns the assigned instrument UUID for the staff. More...
 
void SetIgnoreKeySig (bool state)
 Sets the "Ignore Key Signature" state for the staff. More...
 
void SetIndependentTimeSig (bool state)
 Sets the independent time sigs state for the staff. More...
 
void SetShowMeasureNumbers (bool value)
 Sets if measure numbers should be displayed for the staff. More...
 
void SetShowKeySignatures (bool value)
 Sets if the key signature should be displayed for the staff. More...
 
void SetShowTimeSignatures (bool value)
 Sets if the time signature should be displayed for the staff in both score and parts. More...
 
void SetShowScoreTimeSignatures (bool value)
 Sets if the time signature should be displayed for the staff in the score. More...
 
void SetShowPartTimeSignatures (bool value)
 Sets if the time signature should be displayed for the staff in parts. This does nothing on Finale versions earlier than Finale 2025. More...
 
void SetShowClefs (bool value)
 Sets if clefs should be displayed for the staff. More...
 
void SetShowChords (bool value)
 Sets if chords should be displayed for the staff. More...
 
void SetShowBarlines (bool value)
 Sets if barlines should be displayed for the staff. More...
 
void SetShowTextRepeats (bool value)
 Sets if endings and text repeats should be displayed for the staff. More...
 
void SetShowRepeats (bool value)
 Sets if repeats should be displayed for the staff. More...
 
void SetShowScoreStaffNames (bool value)
 Sets if score staff names should be displayed for the staff. More...
 
void SetBreakBarlines (bool state)
 Sets the "Break barlines between staves" state. More...
 
void SetBreakRepeatBarlines (bool state)
 Sets the "Break repeat barlines between staves" state. More...
 
void SetShowAugmentationDots (bool value)
 Sets if augmentation dots should be displayed for the staff. More...
 
void SetIndependentFont (bool state)
 Sets if a independent notehead font should be used for the staff. More...
 
void SetShowNoteColors (bool state)
 Sets if the staff should display note colors. More...
 
void SetShowNoteShapes (bool state)
 Sets if the staff should display note colors. More...
 
void SetHalfRestPosition (twobyte position)
 Sets the vertical position for the half rests. This setting is located in the "Staff Setup" dialog box. More...
 
void SetOtherRestPosition (twobyte position)
 Sets the vertical position for the "other" rests. This setting is located in the "Staff Setup" dialog box. More...
 
void SetWholeRestPosition (twobyte position)
 Sets the vertical position for the whole rests. This setting is located in the "Staff Setup" dialog box. More...
 
void SetDoubleWholeRestPosition (twobyte position)
 Sets the vertical position for the double whole rests. This setting is located in the "Staff Setup" dialog box. More...
 
void SetStemReversalPosition (twobyte position)
 Sets the stem reversal position offset for the staff. This setting is located in the "Staff Setup" dialog box. More...
 
void SetShowTopRepeatDot (bool state)
 Sets if the top repeat dot should be displayed for the staff. This setting is located in the "Staff Setup" dialog box. More...
 
void SetShowBottomRepeatDot (bool state)
 Sets if the bottom repeat dot should be displayed for the staff. This setting is located in the "Staff Setup" dialog box. More...
 
void SetTopRepeatDotPosition (twobyte position)
 Sets the top repeat dot position for the staff. This setting is located in the "Staff Setup" dialog box. More...
 
void SetBottomRepeatDotPosition (twobyte position)
 Sets the bottom repeat dot position for the staff. This setting is located in the "Staff Setup" dialog box. More...
 
void SetTransposeChromatic (bool state)
 Sets the chromatic transposition status for the staff. More...
 
void SetTransposeUseClef (bool state)
 Sets the "Set to clef" state in the transposition dialog. More...
 
void SetShowFretboards (bool value)
 Sets if fretboards should be displayed for the staff. More...
 
void SetShowLyrics (bool value)
 Sets if lyrics should be displayed for the staff. More...
 
void SetShowRests (bool value)
 Sets if rests should be displayed for the staff. More...
 
void SetShowPartStaffNames (bool value)
 Sets if part staff names should be displayed for the staff. More...
 
void SetShowStems (bool value)
 Sets if stems should be displayed for the staff. More...
 
void SetShowTies (bool state)
 Sets if ties should be displayed for the staff. More...
 
void SetAltNotationDisplayOtherLayerNotes (bool state)
 Sets if the non-alternate layers should be displayed or not. More...
 
void SetTransposeSimplifyKey (bool state)
 Sets the state of the "Simplify Key Sig" in the transposition dialog box. More...
 
void SetDisplayEmptyRests (bool state)
 Sets the "Display Rests in empty measures" state. More...
 
void SetFlatBeams (bool state)
 Sets the "Flat beams" state. More...
 
void SetShowTuplets (bool state)
 For tablature notation: sets if tuplets should show or not. More...
 
void SetShowOnlyFirstMeasureClef (bool state)
 For tablature notation: sets if the clef should show only on the first measure. More...
 
void SetFretLetters (bool state)
 For tablature notation: sets if sets letters should be used. More...
 
void SetBreakTablatureLines (bool state)
 For tablature notation: sets if tablature lines should break at fret numbers. More...
 
void SetNotationStyle (STAFFNOTATION_STYLE value)
 Sets the notation style for the staff. More...
 
void SetIndependentKeySig (bool state)
 Sets the state of independent key sigs for the staff. More...
 
void SetAllowHiding (bool state)
 Sets the "Allow hiding when empty" state. If set, the staff allows "optimization". More...
 
twobyte GetTransposeAlteration () const
 Returns the transposition key alteration. More...
 
void SetTransposeAlteration (twobyte value)
 Sets the transposition key alteration when transposition is used. More...
 
void SetTransposeInterval (twobyte value)
 Sets the transposition interval. More...
 
void SetShowStaffLines (bool value)
 Sets if staff lines should be displayed for the staff. More...
 
void SetLineCount (twobyte value)
 Sets the number of staff lines. Please note that it's usually more efficient to call the 'Make' methods that fills all the necessary values, such as MakeStandard5LineStaff(). More...
 
void SetLineSpacing (Efix32 distance)
 Sets the distance between the staff lines, in EFIXs. More...
 
void SetAltNotationStyle (ALTERNATE_STAFF value)
 Sets the alternate notation style for the staff or staff style. More...
 
void SetAltNotationLayer (int value)
 Sets the 1-based layer that is used for the alternate notation. More...
 
void SetAltShowArticulations (bool state)
 Sets if articulations should be diplayed on the alternate layer. More...
 
void SetAltShowLyrics (bool state)
 Sets if lyrics should be diplayed on the altered layer. More...
 
void SetAltShowSmartShapes (bool state)
 Sets if smart shapes should be diplayed n the altered layer. More...
 
void SetAltShowExpression (bool state)
 Sets if expressions should be diplayed on the altered layer. More...
 
void SetAltShowOtherNotes (bool state)
 Sets if notes should be displayed on layers other than the altered layer. More...
 
void SetAltShowOtherArticulations (bool state)
 Sets if articulations should be displayed on layers other than the altered layer. More...
 
void SetAltShowOtherLyrics (bool state)
 Sets if lyrics should be displayed on layers other than the altered layer. More...
 
void SetAltShowOtherSmartShapes (bool state)
 Sets if smart shapes should be displayed on layers other than the altered layer. More...
 
void SetAltShowOtherExpressions (bool state)
 Sets if expressions should be displayed on layers other than the altered layer. More...
 
void SetAltRhythmStemsUp (bool state)
 Sets if stems should be freezes up in rhythmic notation (for altered layers). This setting is only used with rhythmic notation. More...
 
void SetAltSlashDots (bool state)
 Sets if dots should be added to slashes in compound meters (for altered layers). This setting is only used with slash notation. More...
 
void SetHideMode (STAFF_HIDEMODES value)
 Sets how the staff should be hidden. More...
 
void SetTransposeClefIndex (twobyte clefindex)
 Sets the clef state in the transposition dialog. This value is valid only of GetTransposeUseClef returns true. More...
 
void SetDefaultClef (twobyte clefindex)
 Sets the start/default clef. More...
 
void SetRedisplayOtherLayerAccidentals (bool state)
 Sets the "Redisplay accidentals in other layers within measures" state. More...
 
void SetNoKeySigShowAccidentals (bool state)
 Sets the "Hide key signature & show all accidentals" state, available in the Finale 2014 Score Manager. More...
 
void SetLowestFret (twobyte value)
 For tablature notation, set the default lowest fret number. More...
 
void SetCapoPosition (twobyte value)
 For tablature notation: sets the capo position. More...
 
void SetVerticalFretOffset (Efix32 value)
 For tablature notation: sets the vertical offset for fret numbers. More...
 
void SetFretInstrumentDefID (CMPER newid)
 Sets the ID for the tablature instrument (for tablature notation). More...
 
void SetBottomBarlineOffset (Evpu16 distance)
 Sets the bottom barline offset, in EVPUs. This parameter controls how far the barlines extends downwards. More...
 
void SetTopBarlineOffset (Evpu16 distance)
 Sets the top barline offset, in EVPUs. This parameter controls how far the barlines extends upwards. More...
 
void SetInstrumentUUID (const char *pszUUID)
 Sets a predefined UUID for the staff. More...
 
void MakeNormalNotation ()
 Transforms a staff to "normal" (not TAB and not percussion). More...
 
bool IsPercussion ()
 Returns true if the staff is a percussion staff. More...
 
bool IsTablature ()
 Returns true if the staff is a tablature staff. More...
 
bool IsNormalNotation ()
 Returns true if the staff is using "normal" music notation (not percussion and not TAB notation). More...
 
bool GetTranspose () const
 Returns the transposition status of the staff. More...
 
int CalcTopStaffLinePosition (bool forledgerlines=false) const
 Calculates the staff position of the top staff line. For standard 5-lines staves, this value is 0. More...
 
int CalcBottomStaffLinePosition (bool forledgerlines=false) const
 Calculates the staff position of the bottom staff line. For standard 5-lines staves, this value is -8. More...
 
bool SaveFullNameString (FCString *pString)
 Saves the full string. A full name text block ID must exist for the staff, otherwise this method will return false. More...
 
bool SaveAbbreviatedNameString (FCString *pString)
 Saves the abbreviated string. A abbreviated name text block ID must exist for the staff, otherwise this method will return false. More...
 
bool SaveNewFullNameString (FCString *pString)
 Saves the full string as a new staff name block. The staff object must be saved afterwards, for the settings to take effect. More...
 
bool SaveNewAbbreviatedNameString (FCString *pString)
 Saves the abbreviated string as a new staff name block. The staff object must be saved afterwards, for the settings to take effect. More...
 
void MakeStandard5LineStaff ()
 Fills the necessary values in the Staff Setup dialog to make a standard 5-line staff. More...
 
void Make1LineFullBarlineStaff ()
 Fills the necessary values in the Staff Setup dialog to make a 1-line staff with full-length barlines. More...
 
void Make1LineShortBarlineStaff ()
 Fills the necessary values in the Staff Setup dialog to make a 1-line staff with short-length barlines. More...
 
void Make0LineFullBarlineStaff ()
 Fills the necessary values in the Staff Setup dialog to make a staff without staff lines with full-length barlines. More...
 
FCStringCreateFullNameString ()
 Creates a FCString object of the full staff name (including the Enigma text tags). More...
 
FCStringCreateAbbreviatedNameString ()
 Creates a string object of the abbreviated staff name (including the Enigma text tags). More...
 
FCStringCreateDisplayFullNameString ()
 Creates a staff name for display purposes. More...
 
FCStringCreateDisplayAbbreviatedNameString ()
 Creates an abbreviated staff name for display purposes. More...
 
FCStringCreateTrimmedFullNameString ()
 Creates a string object of the full staff name without any font information. More...
 
FCStringCreateTrimmedAbbreviatedNameString ()
 Creates a string object of the abbreviated staff name without any font information. More...
 
bool InstrumentMatchesUUID (const char *pszUUID)
 Returns true if the UUID string matches the instrument UUID for the staff. More...
 
bool HasInstrumentAssigned ()
 Returns true if there is an instrument assigned to the staff. More...
 
- Public Member Functions inherited from __FCNoInciOther
 __FCNoInciOther ()
 The constructor.
 
virtual bool Load (CMPER itemno)
 Loads the indicated item. More...
 
bool Reload () override
 Overridden Reload() method to support complex data types. More...
 
virtual bool SaveAs (CMPER itemno)
 Saves the data under another item number. The object will now be connected to the new item number. More...
 
virtual bool DeepSaveAs (CMPER itemno)
 Saves the data under another item number, but also makes a deep copy of the object. More...
 
bool DeepDeleteData () override
 Deletes the data and all related data available in other data structures. More...
 
virtual bool SaveNew ()
 Creates the data as completely new item number. The object will now be connected to the new item number. More...
 
virtual CMPER GetItemNo () const
 Returns the item number. This typically points to items such as a page number, a measure number, a 1-based expression definition number, etc. More...
 
void SetItemNo (CMPER cmper)
 Sets the item number. Use with extreme care! This is mostly intended for situations when creating new records isn't supported by Finale (preventing SaveAs to work). More...
 
bool LoadFirst () override
 Loads the first element of 1-based data. More...
 
void DebugDump () override
 Outputs the class data/information for debugging purposes. More...
 
- Public Member Functions inherited from __FCOther
void SetCmperAndInci (CMPER cmper, twobyte inci)
 Sets both the CMPER and the incident number in the dataID record. Mainly for internal use.
 
 __FCOther ()
 The constructor.
 
bool IsIdenticalRecord (__FCOther *pCompare)
 Compares an object to see if both objects point to the same data record. More...
 
- Public Member Functions inherited from __FCBaseData
const PDKFRAMEWORK_CLASSID GetClassID () const override=0
 Returns the internal class ID for the PDK Framework class. This is implemented mostly because Lua has problems to resolve the true classes of inherited objects. More...
 
EDOCID GetConnectedDocID () const
 Returns the document ID that was connected to the last load/save of the data. More...
 
bool VerifyConnectedDocID ()
 Checks that the stored document ID for the data object matches the current document's ID. More...
 
virtual EXTAG Tag ()=0
 The Enigma tag for the derived class. More...
 
virtual EVERSION EnigmaVersion ()
 The Enigma version for save/load/create/delete operations. More...
 
virtual int DataSizeLoad ()=0
 Returns the data size for the data structure that should be loaded. More...
 
virtual int DataSizeSave ()
 Returns the data size for the data structure that should be saved or created. More...
 
void _CloneFrom (__FCBaseData *pSource)
 For internal use only. Copies object data (except data block) from another object. More...
 
virtual void CloneMemoryFrom (__FCBaseData *pSource)
 
const EDataID * _GetDataID ()
 Intended ONLY for the _CloneFrom implementation. More...
 
int _GetLoadedSize () const
 Intended ONLY for the _CloneFrom implementation. More...
 
const void * GetDataBlock ()
 Intended ONLY for the _CloneFrom implementation. More...
 
EXTAG GetCustomTag () const
 Returns the custom Enigma tag, if any. More...
 
void SetCustomTag (EXTAG tag)
 Sets the custom Enigma tag, for classes that support multiple Enigma tags. More...
 
 __FCBaseData ()
 The constructor.
 
virtual ~__FCBaseData ()
 Virtual destructor.
 
virtual bool Save ()
 Saves the currently loaded to its current location. More...
 
virtual bool DeleteData ()
 Deletes the associated data from Finale's database. Be careful when deleting multiple objects. More...
 
virtual bool LoadLast ()
 Loads the very last element in the database, if any. More...
 
virtual bool LoadNext ()
 Loads the next element from the database, if any. More...
 
virtual bool LoadPrevious ()
 Loads the previous element in the database, if any. More...
 
bool RelinkToCurrentView ()
 Relinks the contents in the current view so that the score and part(s) match. More...
 
bool RelinkToScore ()
 Relinks all parts to the contents of the score. More...
 
__FCBaseDataCreateClone ()
 Creates an identical copy of an object. More...
 
void DebugDataDump () override
 Outputs a memory dump of the data block in the object for debugging purposes. More...
 
void DebugDataByteArrayDump () override
 Outputs a memory dump of the data block in the object for debugging purposes, as a C++ byte array. More...
 
void DebugDataOffsetDump (int offset, int size)
 For debug mode only. Dumps a data memory block at a specific offset and with a specific size.
 
FCNumbersCreateRawDataDump ()
 Creates a byte collection with the raw loaded data block for the object (if the object type supports single data blocks). This method is only intended for debug purposes. More...
 
- Public Member Functions inherited from __FCBase
virtual ~__FCBase ()
 Virtual destructor, so all inherited classes get the virtual destructor.
 
void DebugMsgInt (const char *pszPrefixText, int i)
 Creates a simple Message Box for debug purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. More...
 
void DebugMsgHex (const char *pszPrefixText, int i)
 Creates a simple Message Box for debug purposes. The text appears with the extra digit (as a hexadecimal number) appearing afterwards. More...
 
void DebugMsgString (const char *pszPrefixText, const char *thestring)
 Creates a simple Message Box for debug purposes. The text appears with the extra string appearing afterwards. More...
 
void DebugMsg (const char *pszMsg)
 Creates a simple Message Box for debug purposes with just one text string. More...
 
void DebugOutMenuInfo (FCUI *pUI, int menuixd_horiz, int menuixd_vert) const
 Outputs the menu command info for debugging purposes. More...
 
int DebugOutFormat (const char *fmt,...)
 Outputs debug text using C style "printf" syntax. More...
 
void Set16BitFlag (FLAG_16 *flag, FLAG_16 flagbits, bool state)
 Sets a 16 bit flag. More...
 
void Set32BitFlag (FLAG_32 *flag, FLAG_32 flagbits, bool state)
 Sets/resets a 32 bit flag, by using a bit mask. More...
 
bool GetBitFlag (FLAG_32 flag, FLAG_32 flagbits) const
 Gets a state from flag bits. Returns true if any bit in the mask is set. More...
 
int GetBitCount (FLAG_32 flag)
 Returns the total number of set bits in a 32-bit unsigned int.
 
void SetSpecific32Bit (FLAG_32 *flag, int bitnumber, bool state)
 Sets/resets a single bit in a 32 bit flag, by specifying one specific bit. More...
 
void SetUserData (void *pData)
 Sets the user data attached to the instance of an object. More...
 
void SetUserData2 (void *pData)
 Sets the additional user data attached to the instance of an object. More...
 
void * GetUserData () const
 Gets the user data attached to the instance of an object. More...
 
void * GetUserData2 () const
 Gets the additional user data attached to the instance of an object. More...
 
virtual bool IsIdentical (__FCBase *pCompareObject)
 Returns true if the data in the passed object is considered to be identical to the current object, otherwise false. More...
 
void StoreXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue)
 Helper function to store FCString objects in the XML file. More...
 
void StoreXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int value)
 Helper function to store integer objects in the XML file. More...
 
void StoreXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool value)
 Helper function to store boolean objects in the XML file. More...
 
void StoreXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue)
 Helper function to store FCString objects in the XML file, as an attribute to a node. More...
 
void StoreXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int value)
 Helper function to store integer objects in the XML file, as an attribute to a node. More...
 
void StoreXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool value)
 Helper function to store boolean objects in the XML file, as an attribute to a node. More...
 
void StoreXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float value)
 Helper function to store floating point objects in the XML file, as an attribute to a node. More...
 
virtual void StoreToXML (tinyxml2::XMLElement *pParentNode)
 Virtual method that is used to store an object's data. More...
 
bool ReadXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue)
 Helper method to read FCString objects from the XML file. More...
 
bool ReadXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int *pValue)
 Helper method to read integer objects from the XML file. More...
 
bool ReadXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool *pValue)
 Helper method to read boolean objects from the XML file. More...
 
bool ReadXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue)
 Helper method to read FCString objects from the XML file, as an attribute to a node. More...
 
bool ReadXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int *pValue)
 Helper method to read integer objects from the XML file, as an attribute to a node. More...
 
bool ReadXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool *pValue)
 Helper method to read boolean objects from the XML file, as an attribute to a node. More...
 
bool ReadXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float *pValue)
 Helper method to read floating point objects from the XML file, as an attribute to a node. More...
 
virtual bool ReadFromXML (tinyxml2::XMLElement *pParentNode)
 Virtual method that is used to read object data. More...
 

Static Public Attributes

static const char * FFUUID_BLANKSTAFF = "54422b22-4627-4100-abbf-064eedc15fe3"
 
static const char * FFUUID_GRANDSTAFF = "24b4c18d-6f6a-461c-983f-e0b0c3abcdbc"
 
static const char * FFUUID_UNKNOWN = "a925648a-abc9-4dc7-a619-a6ce355ad33c"
 
static const char * FFUUID_VIOLIN = "29d81c10-dfed-42e4-8d93-64af7d6d5689"
 
static const char * FFUUID_VIOLA = "992dcb2b-64a2-454b-b043-2a530d24fc18"
 
static const char * FFUUID_CELLO = "33894688-c326-4f8f-b4e2-7a08745e7bcc"
 
static const char * FFUUID_DOUBLEBASS = "4924f736-97a2-443d-b386-03de2ae6a848"
 
static const char * FFUUID_VIOLINSECTION = "5bab3582-2dbd-4864-baa9-b022efd075ad"
 
static const char * FFUUID_VIOLASECTION = "5a55eca7-40f5-454b-b920-c8879fa03bcc"
 
static const char * FFUUID_CELLOSECTION = "255c105e-78a1-4c78-8755-8febc86d0f43"
 
static const char * FFUUID_VIOLONCELLOSECTION = "df0e2c08-adcf-4095-a3c1-dd355216bedd"
 
static const char * FFUUID_DOUBLEBASSSECTION = "08a26335-79bc-4d10-a879-7f9d752c199a"
 
static const char * FFUUID_CONTRABASSSECTION = "639064b2-b067-4c4a-a114-392c1ef6ebd8"
 
static const char * FFUUID_STRINGENSEMBLE = "d73cf404-a025-4395-a7d1-10d10e8e3b4c"
 
static const char * FFUUID_VIOLADAMORE = "7e264095-22f9-4cea-98ce-cfde9f1588b6"
 
static const char * FFUUID_AJAENG = "4da5baf0-a6c8-4993-83d7-882bbb2adbb9"
 
static const char * FFUUID_ARPEGGIONE = "cec73493-406a-4100-9d9f-7706940a39f0"
 
static const char * FFUUID_BARYTON = "73eff966-03ff-4c38-b71a-f48fdfe47312"
 
static const char * FFUUID_BYZANTINELYRA = "f240ab3f-8799-4834-a265-2f6b6abc8f4c"
 
static const char * FFUUID_CRETANLYRA = "b0c43bb0-eae5-410f-ba40-cf33d63994f1"
 
static const char * FFUUID_CRWTH = "e40c329a-cc79-4477-a314-0786731390b3"
 
static const char * FFUUID_DAHU = "562a0d3f-0073-44e5-a4f1-430935a72f7e"
 
static const char * FFUUID_DANGAO = "d07f465c-0d1a-4eef-884e-feb414088078"
 
static const char * FFUUID_DIHU = "9102cdc2-13f9-4818-ba25-34226bd2d893"
 
static const char * FFUUID_ERHU = "df24de8e-08c8-4c1b-8f20-8673ce15009d"
 
static const char * FFUUID_ERXIAN = "8fd59c9c-f49d-4f05-b8db-dba34d1bf462"
 
static const char * FFUUID_FIDDLE = "00fb6661-7b4a-411e-8ec6-7f6c15d9f3b3"
 
static const char * FFUUID_GAOHU = "06d74eb0-5dd8-46ac-b1f9-dfdb5e1b1857"
 
static const char * FFUUID_GEHU = "ced43fa4-9b0c-4413-be51-290a8e7b70d6"
 
static const char * FFUUID_HAEGEUM = "2c6d5aaa-04f6-4536-9564-40eb62ef9f1e"
 
static const char * FFUUID_HARDANGERFIDDLE = "c0666be0-a127-465c-9608-76cbdeb5e902"
 
static const char * FFUUID_HURDYGURDY = "06a9413e-9739-4635-b968-bafedcb11db6"
 
static const char * FFUUID_IGIL = "99b31179-d930-48ef-b59b-de49a5630156"
 
static const char * FFUUID_KAMANCHA = "50d11032-113c-4799-a473-e40db1161e8f"
 
static const char * FFUUID_KOKYU = "89102882-aa4f-46aa-abed-255d279b679e"
 
static const char * FFUUID_KORA = "78e799d1-9c1f-42fc-86d3-0a518050ec81"
 
static const char * FFUUID_LARUAN = "517fac0f-760c-4cdb-aae8-8a29625db520"
 
static const char * FFUUID_LEIQIN = "eacec010-a733-439e-ab56-5ed48f16aa31"
 
static const char * FFUUID_LIRONE = "1092088e-ba6b-4147-883d-a39b2f4b0d9a"
 
static const char * FFUUID_MORINKHUUR = "32ec0199-96ef-49a5-ad89-fb180f7a3a2a"
 
static const char * FFUUID_NYCKELHARPA = "77bc62ef-8724-4ffd-83af-4fcfcbb65b12"
 
static const char * FFUUID_OCTOBASS = "22b93602-f5a2-4aa3-a581-99dc3ac3aac6"
 
static const char * FFUUID_REBAB = "ba835d76-ee03-4d68-92cf-37c47aa774e4"
 
static const char * FFUUID_REBEC = "252f3cc6-4cc4-4b31-ba9d-4b0f1a7a729a"
 
static const char * FFUUID_SARANGI = "37021f3f-2acd-4c00-b2e0-71bb0f07ae7e"
 
static const char * FFUUID_SARANGIDRONE = "341ba385-fda1-473b-afa9-8bfd0d576f7f"
 
static const char * FFUUID_STROHVIOLIN = "013f1005-058e-4270-97b6-89fe25d11979"
 
static const char * FFUUID_TROMBAMARINA = "71822c45-e84e-44ce-8031-46092e74dc5e"
 
static const char * FFUUID_VIELLE = "7b07fc24-0b7a-484a-a1bf-abaab3d97411"
 
static const char * FFUUID_VIOL = "6fed40b7-1524-429b-8560-bb3f08209a99"
 
static const char * FFUUID_VIOLADAGAMBA = "37fad7f4-b52f-4af5-b75a-ab214d9e3a5a"
 
static const char * FFUUID_VIOLINOPICCOLO = "ae4668c7-0766-4dfd-92c3-cd16a487ff83"
 
static const char * FFUUID_VIOLONCELLOPICCOLO = "121fb3dd-37d9-4fd0-bbaf-8074ba143f03"
 
static const char * FFUUID_VIOLOTTA = "baad2449-f875-4360-9585-b7f3d8ceed1c"
 
static const char * FFUUID_ZHONGHU = "08e9eb3f-42d8-4e64-8b51-1b30afcb76dc"
 
static const char * FFUUID_PIANO = "776a2734-3f38-4cac-8fa2-90e62b368ec1"
 
static const char * FFUUID_PIANONONAME = "38cd3cd9-3160-4baa-9bfd-c2d9f353dafd"
 
static const char * FFUUID_HARPSICHORD = "5f34a4c0-b181-4d6d-8475-725374517ac5"
 
static const char * FFUUID_ORGAN = "723972d2-a005-492a-b92c-2cb1a6b3f21d"
 
static const char * FFUUID_ORGAN2STAFF = "ab39d5e6-a742-4af3-a0a6-269422e21ec3"
 
static const char * FFUUID_CELESTA = "2827e1dc-72a3-4228-87fb-c0daee5ca2ad"
 
static const char * FFUUID_ACCORDION = "58734c17-246e-4e83-8975-9a0d55577d16"
 
static const char * FFUUID_MELODICA = "a41f4a27-6e41-47f1-973f-2c7fc66b3e68"
 
static const char * FFUUID_ELECTRICPIANO = "4b54f9c4-35e3-41f8-9a17-a8797df0f057"
 
static const char * FFUUID_CLAVINET = "ba97d794-3171-49e6-ac1b-af4b29ee61b8"
 
static const char * FFUUID_SYNTHPAD = "962083d1-baf2-4904-a6f2-5c7e8f91de66"
 
static const char * FFUUID_SYNTHLEAD = "de90a22f-c65d-4e20-8aff-9f4bcbf2ae4f"
 
static const char * FFUUID_SYNTHBRASS = "e15cdc19-cb49-4f00-8ee4-7555af7c7759"
 
static const char * FFUUID_SYNTHSOUNDTRACK = "55248216-3918-474d-b5e4-3349f253392d"
 
static const char * FFUUID_SOUNDFX = "654cb42c-6127-4c60-bdb9-6b2accf66f22"
 
static const char * FFUUID_HARMONIUM = "f3caf816-7be6-48e0-8067-07202cdb9b49"
 
static const char * FFUUID_ONDESMARTENOT = "8fae711b-6eb2-4e99-9216-9248a25a4d3c"
 
static const char * FFUUID_THEREMIN = "39515883-5827-44f6-bc14-99e5a4976237"
 
static const char * FFUUID_VIRGINAL = "88eb2453-6649-4f3f-b98c-af2226bb4099"
 
static const char * FFUUID_CLAVICHORD = "9322d689-68bc-4699-b77e-d370340830d7"
 
static const char * FFUUID_SOPRANOVOICE = "b35a14d8-c981-4b8a-a7e4-9a2f8f6be99a"
 
static const char * FFUUID_ALTOVOICE = "ab3fc62c-9de9-4018-adf7-58a9d4441a1a"
 
static const char * FFUUID_TENORVOICE = "03844f81-9f10-431d-813c-659d7533b794"
 
static const char * FFUUID_BARITONEVOICE = "6637f6a3-8f69-4dbf-9654-2287933ee7d3"
 
static const char * FFUUID_BASSVOICE = "e9a8eb68-25a0-4c9b-81a1-6e0517ca15be"
 
static const char * FFUUID_VOCALS = "a253b03e-dc1e-43e3-a252-534c618fe473"
 
static const char * FFUUID_VOICE = "3a3622cc-fc9a-42e0-a743-6b200dd8ce88"
 
static const char * FFUUID_VOICENONAME = "07639481-d9a4-4c3a-b754-f454002bb742"
 
static const char * FFUUID_MEZZOSOPRANOVOICE = "9b62dc60-4b05-41e1-9b4d-d8b7d19553d0"
 
static const char * FFUUID_CONTRALTOVOICE = "aba0e110-478a-4c69-b8be-908c280d64b2"
 
static const char * FFUUID_COUNTERTENORVOICE = "e61680e6-4a19-48bd-a0d7-f0f1373c8be2"
 
static const char * FFUUID_BASSBAROTONEVOICE = "e453be0a-d0fc-44b3-8b0a-5c4a95157d44"
 
static const char * FFUUID_CHOIRAAHS = "cc4e753f-85b9-43c6-b462-a5ec36a01167"
 
static const char * FFUUID_CHOIROOHS = "28426f8d-3f42-448b-913d-3ee37dc1c871"
 
static const char * FFUUID_YODEL = "d7373ec2-d4ad-4ce8-84e7-ae9c5f216db6"
 
static const char * FFUUID_BEATBOX = "ac62ce27-0e7a-4f23-849c-fe3dee395910"
 
static const char * FFUUID_KAZOO = "c79f9662-44d7-442f-b5e6-a8b0085e92f4"
 
static const char * FFUUID_TALKBOX = "465cb9eb-e1a3-4573-8572-7cc1096075db"
 
static const char * FFUUID_VOCALPERCUSSION = "c4843056-dd9e-45b2-a3af-eca60fdb97ab"
 
static const char * FFUUID_PICCOLO = "7423e6af-ab6f-41a4-832f-ffc6453c6bb5"
 
static const char * FFUUID_FLUTE = "2575136d-9927-47bd-a727-f554c169257e"
 
static const char * FFUUID_ALTOFLUTE = "71d2b8ec-becd-42ef-b99f-ee9264db925d"
 
static const char * FFUUID_OBOE = "172a455a-d1b9-4a03-aa80-c863d587f209"
 
static const char * FFUUID_OBOEDAMORE = "b70397fa-18ef-4841-8ccb-d5a9602e457d"
 
static const char * FFUUID_ENGLISHHORN = "e4fc7b0a-5cd3-445b-ae1f-776764513741"
 
static const char * FFUUID_CLARINETBFLAT = "a16af0c1-8df8-476d-8d74-0d6e1972846b"
 
static const char * FFUUID_CLARINETA = "9d3e28eb-0640-41f7-9144-0fdef3046d7c"
 
static const char * FFUUID_CLARINETEFLAT = "7e83467b-162e-4f30-b4a6-18a6d8beb202"
 
static const char * FFUUID_ALTOCLARINET = "6c186f89-5f5d-45ea-ab13-26e4bf267d80"
 
static const char * FFUUID_CONTRALTOCLARINET = "5a1020cd-f0ce-45e8-bc99-49fbf5f6890f"
 
static const char * FFUUID_BASSCLARINET = "40d3efff-30c3-4fd7-b830-03907360feed"
 
static const char * FFUUID_CONTRABASSCLARINET = "7724f2be-b200-4404-bc08-4ef719a1373c"
 
static const char * FFUUID_BASSOON = "ec6fcc9b-d539-4a4a-a677-92a37298fec1"
 
static const char * FFUUID_CONTRABASSOON = "0d158020-9bf8-4d56-b62c-a6f0bf5f4ccf"
 
static const char * FFUUID_WINDSECTION = "0a798583-8a07-42c3-a6c1-c0e6c5cc622b"
 
static const char * FFUUID_SOPRANOSAX = "ef0f2594-d57b-4cac-b351-f2f906538424"
 
static const char * FFUUID_ALTOSAX = "4cb4cfa1-0b19-4053-8bf5-6b2cb0a2363b"
 
static const char * FFUUID_TENORSAX = "7093ddd4-385c-481d-ab3d-39f03bc03b19"
 
static const char * FFUUID_BARITONESAX = "8f767980-0718-4154-a312-20f458ee2096"
 
static const char * FFUUID_SOPRANORECORDER = "0057fd7f-aba1-4149-97b5-98fe8ca28993"
 
static const char * FFUUID_SOPRANINORECORDER = "52559fd3-bb96-403f-97d3-b1f2c5c2f468"
 
static const char * FFUUID_ALTORECORDER = "6b43616e-06ad-4397-9ca5-889dcbda20a9"
 
static const char * FFUUID_TENORRECORDER = "7c64b00d-cbd1-45a4-9969-77335de7f99c"
 
static const char * FFUUID_BASSRECORDER = "ed544580-e477-410b-a54d-dbb14edbb31e"
 
static const char * FFUUID_DESCANTRECORDER = "56470843-614b-4bbd-bb83-bf928bb10d7d"
 
static const char * FFUUID_OCARINA = "b0330079-36e9-4f3a-8b2e-e1e3432292fe"
 
static const char * FFUUID_PENNYWHISTLE = "37bb50bc-04fb-494c-8d52-942149b0e757"
 
static const char * FFUUID_PENNYWHISTLED = "54b39327-75aa-417b-a4d3-70bd5be2be9c"
 
static const char * FFUUID_PENNYWHISTLEG = "c94c25b2-83fa-44c3-8ba6-a218d6e12eca"
 
static const char * FFUUID_LOWIRISHWHISTLE = "dd31d2dc-cca6-489e-98ae-7447584b7ce9"
 
static const char * FFUUID_TINWHISTLEBFLAT = "c2853206-ce69-4670-94e6-095278d7eca9"
 
static const char * FFUUID_HARMONICA = "59b8b559-24c6-4ef0-8e67-8dcf4e1708fb"
 
static const char * FFUUID_BASSHARMONICA = "941ded93-3dc2-41cb-85d0-4c033988caef"
 
static const char * FFUUID_CONCERTINA = "cc65d11c-9cfc-46ed-ba60-cf9ec7bee3d5"
 
static const char * FFUUID_BANDONEON = "3320f54a-d594-438c-b276-6ac67d3d26b0"
 
static const char * FFUUID_HORNF_WWQUINTET = "6cc5f057-3980-4562-b9a4-257403d17e96"
 
static const char * FFUUID_BAGPIPES = "85399b62-95db-463e-abaf-da5f8405d57f"
 
static const char * FFUUID_UILLEANNPIPES = "62a9c9ce-4379-4a58-9f80-2818b66774b4"
 
static const char * FFUUID_GAIDAPIPES = "0bef0abc-85a3-4f5f-940a-3a9cfc7c128b"
 
static const char * FFUUID_CONTRAALTOFLUTE = "9efb024e-88cb-4d91-97c8-1b84bc85185e"
 
static const char * FFUUID_BASSFLUTE = "b15ed58a-8c7d-487b-b54a-049f52b0a264"
 
static const char * FFUUID_CONTRABASSFLUTE = "76326fd2-1a85-4620-9696-2b4b8d6e8f63"
 
static const char * FFUUID_DOUBLECONTRABASSFLUTE = "1b7dc77e-17ef-4a7f-80d7-01b8eb47aef5"
 
static const char * FFUUID_HYPERBASSFLUTE = "4413d227-8660-45ff-beb1-584161ccbf7e"
 
static const char * FFUUID_PANPIPES = "a8bd8c3b-577d-4812-b500-f76b3cf9ab2b"
 
static const char * FFUUID_FIFE = "54ebe5da-7965-4829-b919-b21841ffd05a"
 
static const char * FFUUID_BOTTLEBLOW = "9fc11d96-9d40-4c07-8135-d6178c1548fe"
 
static const char * FFUUID_JUG = "1799027e-dfff-49f9-a637-03b3db915e9f"
 
static const char * FFUUID_PICCOLOOBOE = "f5424bcc-295a-4763-9c4c-52cbaa5356ea"
 
static const char * FFUUID_PICCOLOHECKELPHONE = "9b97fd4a-5e7d-45ec-a85f-00304efa6fd3"
 
static const char * FFUUID_HECKELPHONE = "944e0d72-f13a-43e3-985d-272b12776c8a"
 
static const char * FFUUID_BASSOBOE = "99f375d2-da09-4eac-aa7c-11bc0df567f3"
 
static const char * FFUUID_BASSETCLARINET = "b74f3793-ed8e-4b0b-93ab-864097d4658b"
 
static const char * FFUUID_BASSETHORN = "5a02ed14-9fbb-41b6-b0b2-1ae2052d28ca"
 
static const char * FFUUID_HORNPIPE = "e6449624-6912-454b-8f16-a8d44692ac8d"
 
static const char * FFUUID_PICCOLOCLARINET = "00b0b3a3-8906-46a1-9bc5-c5801f307a73"
 
static const char * FFUUID_SAXONETTE = "ee4bfc3d-e50a-41c4-984a-0b5c6a002cb8"
 
static const char * FFUUID_SOPRANINOSAX = "1ac144c7-73e3-4c96-9c3d-4f8a7324f2a0"
 
static const char * FFUUID_MEZZOSOPRANOSAX = "aefe6f0b-3ccc-41f8-b421-d94c9e7a167d"
 
static const char * FFUUID_SOPRILLO = "977e30e3-9333-4973-8342-24190390238d"
 
static const char * FFUUID_CMELODYSAX = "04d3f8ec-bb16-431f-b609-580d2d2d1169"
 
static const char * FFUUID_AULOCHROME = "e09e3499-e833-48a5-a2ba-b86e01c6dfe9"
 
static const char * FFUUID_XAPHOON = "5be7a8a7-99e6-45a7-b625-3561788e585e"
 
static const char * FFUUID_BASSSAX = "1e325f9e-bd57-49ca-9c94-e53a51f6108d"
 
static const char * FFUUID_CONTRABASSSAX = "5f4bbe18-a82f-4435-80ff-2f39f4492f3e"
 
static const char * FFUUID_SUBCONTRABASSSAX = "dfd0e0dc-c1b2-4f6a-b85f-41a1c59b3976"
 
static const char * FFUUID_TUBAX = "99c073a3-70b4-4418-9380-09f2f550e15c"
 
static const char * FFUUID_BANSURI = "f26581a2-9cad-4523-b472-95d058b1a82e"
 
static const char * FFUUID_DANSO = "63208df8-8e11-4e19-b7b3-27c097e861f5"
 
static const char * FFUUID_DIZI = "442552fd-b7f8-488b-880a-f141f617cf90"
 
static const char * FFUUID_DILLIKAVAL = "abfc63a8-9453-4958-a3fb-60e2fc05006f"
 
static const char * FFUUID_DIPLE = "5a6e6ce3-155a-46cd-8c15-177e2e46ec3d"
 
static const char * FFUUID_DOUBLEFLUTE = "bf8d7ea1-c1fa-44b7-adc3-6d7006dd7637"
 
static const char * FFUUID_DVOJNICE = "867c9afa-428f-4918-99fb-a580c3941dd1"
 
static const char * FFUUID_DVOJNICEDRONE = "73019a0e-2f69-4b89-947e-cadbc91340ad"
 
static const char * FFUUID_FLAGEOLET = "8070a42b-09f7-4142-bceb-5d48f0bccf9a"
 
static const char * FFUUID_FUJARA = "dbebe448-5f02-4cbe-b2af-8037506a0928"
 
static const char * FFUUID_GEMSHORN = "4c4bf6bd-b778-48ee-9212-d463522c0213"
 
static const char * FFUUID_HOCCHIKU = "4a12d25d-5726-4886-8e98-991d5625b317"
 
static const char * FFUUID_HUN = "1fd77046-302d-49fe-8342-d869272c148c"
 
static const char * FFUUID_IRISHFLUTE = "badaf8de-498d-4629-b853-97fdb849c83d"
 
static const char * FFUUID_KAVAL = "7792014c-81e2-4ff5-b45a-ca00f6d5a137"
 
static const char * FFUUID_KHLUI = "cdf417bc-db53-4488-8941-14bc8044f2f7"
 
static const char * FFUUID_KNOTWEEDFLUTE = "3387f5dc-573e-4d38-b6aa-d8892360ef8a"
 
static const char * FFUUID_KONCOVKAALTOFLUTE = "3e47d131-819b-4d32-ae83-95ef468e65fd"
 
static const char * FFUUID_KOUDI = "280914ad-66c8-4f22-86e1-f471a13ac008"
 
static const char * FFUUID_NEY = "a21f447b-7fa8-49de-8c0e-3b9954ad986a"
 
static const char * FFUUID_NOHKAN = "8708a296-2db3-452a-b654-daadc164d0a9"
 
static const char * FFUUID_NOSEFLUTE = "3dcf456a-b87a-46fb-ba6c-90d3a11c0e22"
 
static const char * FFUUID_PALENDAG = "6fd5d411-2f73-427b-a278-a129381c6a1d"
 
static const char * FFUUID_QUENA = "f92e2b02-3e6f-4267-9242-415cf95a9cf8"
 
static const char * FFUUID_RYUTEKI = "52e2cabb-0314-402e-8bbe-997e98a65f4b"
 
static const char * FFUUID_SHAKUHACHI = "9259887f-83a7-4e91-b0cb-03d3bed5886c"
 
static const char * FFUUID_SHEPHERDSPIPE = "4c8ad2dd-c863-4272-a317-6e33194969db"
 
static const char * FFUUID_SHINOBUE = "0dc9af9e-4a7a-44d9-9ede-a092a3e0fdf6"
 
static const char * FFUUID_SHIVAWHISTLE = "0a0c1873-83fe-4bc7-bdb8-5e68e6bd09db"
 
static const char * FFUUID_SHVI = "a788598c-02a8-42ff-a1c5-f575d5c8610c"
 
static const char * FFUUID_SULING = "33b4ae63-2222-4d2d-b37c-b138bf383428"
 
static const char * FFUUID_TARKA = "c19c42f1-42cf-417c-a362-77b3f4522d44"
 
static const char * FFUUID_TENOROVERTONEFLUTE = "7ec8bc7c-76de-4473-946a-336df9312f68"
 
static const char * FFUUID_TUMPONG = "f3050b4d-1a0e-4d00-9e34-3caedbb3ac5b"
 
static const char * FFUUID_VENU = "91139f31-7457-4d12-b5d2-b7742178f4c2"
 
static const char * FFUUID_XIAO = "dcb76d8d-16bc-4034-9571-27aa999634c3"
 
static const char * FFUUID_XUN = "6bd9746f-aec7-4e09-bcf0-6b85ebac1ddd"
 
static const char * FFUUID_ALBOGUE = "cc046dd9-f5b7-4e0e-aacc-349e38da8ff3"
 
static const char * FFUUID_ALBOKA = "068a2f5d-dd22-47e8-ad53-b4b4dbd149ee"
 
static const char * FFUUID_ALTOCRUMHORN = "43a2bdba-df71-4768-ae08-955c380f4adb"
 
static const char * FFUUID_ARGHUL = "f79879d9-f370-4acb-a1b5-0ce2dc6c3895"
 
static const char * FFUUID_BAWU = "0c0a399c-6e82-4fb7-8f5a-c7fe3d12dedb"
 
static const char * FFUUID_CHALUMEAU = "2b0e17ba-f185-4b97-b094-71a4668edfe2"
 
static const char * FFUUID_CLARINETTEDAMOUR = "58054d04-a50d-4c3b-9b99-abbb13c28850"
 
static const char * FFUUID_CORNAMUSE = "b68788f5-aed1-4d72-b4d4-facd99f28e90"
 
static const char * FFUUID_DIPLICA = "eb27b9dd-b27c-47bb-b8c8-a0284535bece"
 
static const char * FFUUID_DOUBLECLARINET = "5ec4aaff-7e36-4bef-bbaa-1a996ad42420"
 
static const char * FFUUID_HECKELCLARINA = "38f7cb85-166d-40fc-a71b-810564406fdc"
 
static const char * FFUUID_HECKELPHONECLARINET = "cba3d8dd-e7a9-4b5e-bb6b-0e4ddc20fe63"
 
static const char * FFUUID_HIRTENSCHALMEI = "81777381-f632-4f78-aa8b-bfd7b4fef7fa"
 
static const char * FFUUID_LAUNEDDAS = "2f5cac27-b724-466e-904e-af3ecd5e64d6"
 
static const char * FFUUID_MAQRUNAH = "a6140a3d-2ccb-494c-b96d-005d6abc2a6b"
 
static const char * FFUUID_MIJWIZ = "55b4d551-ed21-4705-af1a-dcd986fd08ef"
 
static const char * FFUUID_OCTAVIN = "ee6e58a7-20f5-474e-b541-9fb456de6904"
 
static const char * FFUUID_PIBGORN = "079610c3-1203-4dff-b231-af31f1fce20c"
 
static const char * FFUUID_RAUSCHPFEIFE = "f454c420-f6af-45e7-bb73-5e4031b27918"
 
static const char * FFUUID_SIPSI = "b379e5e9-44d5-4ca3-b039-3feea42ccd55"
 
static const char * FFUUID_MODERNTAROGATO = "0545a1b4-452a-40dc-a4df-3e4746966614"
 
static const char * FFUUID_TENORCRUMHORN = "48fa8484-5bc0-4d60-b632-c11c668f5143"
 
static const char * FFUUID_ZHALEIKA = "101e2231-696e-49fb-955d-500b3ce3ac31"
 
static const char * FFUUID_ALGAITA = "d841d923-42f6-4edb-8b6e-8842edb170b9"
 
static const char * FFUUID_BIFORA = "7ccb817f-82e7-4b52-88b1-2f097de86773"
 
static const char * FFUUID_BOMBARDE = "103e61ac-6b51-4a70-92ef-3fc3ae6b170c"
 
static const char * FFUUID_CROMORNE = "07786b62-f42f-4db3-90f1-35e6e12a9f8f"
 
static const char * FFUUID_DUDUK = "9525113b-19b7-4ca6-a846-b417bc44bfcf"
 
static const char * FFUUID_DULCIAN = "43620b28-a8bd-478e-a610-85af5c9a0480"
 
static const char * FFUUID_DULZAINA = "a7a2cb49-c0b2-4bc2-b733-af19bc46076a"
 
static const char * FFUUID_GUAN = "5466f457-7976-457f-a993-a5827497f54c"
 
static const char * FFUUID_GUANZI = "ab97d8ca-ebcb-4ebe-b107-d1924a89ea74"
 
static const char * FFUUID_HICHIRIKI = "c372616c-4d6c-4f25-a930-d19204582be0"
 
static const char * FFUUID_HNE = "ee53523b-5209-466d-b10e-c5f65ee442e7"
 
static const char * FFUUID_JOGIBAJA = "5ac64ac7-54ce-441b-8339-33af4f695113"
 
static const char * FFUUID_KENBAU = "1d80222d-bcc3-4605-9979-729847c83b51"
 
static const char * FFUUID_MIZMAR = "0f976aa0-7c54-45f8-a1a9-451125809ea8"
 
static const char * FFUUID_NADASWARAM = "8089cf04-f4a9-4c33-8327-3989757b825b"
 
static const char * FFUUID_OBOEDACACCIA = "d228748f-7e5c-4646-9316-f7a2a85e4c31"
 
static const char * FFUUID_PI = "7471f961-590b-4382-b4a6-d05069cd19ae"
 
static const char * FFUUID_PIRI = "54ed0ce3-2d02-4aab-985e-8b1af576a294"
 
static const char * FFUUID_PUNGISNAKECHARMER = "25b468b4-ff45-4689-8774-ad13eb7b32c1"
 
static const char * FFUUID_RACKETT = "ec8aad53-c0ae-471d-99f4-86eec9897f1b"
 
static const char * FFUUID_REEDCONTRABASS = "28848103-882e-4f21-aa56-e99b3fc107d0"
 
static const char * FFUUID_RHAITA = "c308dfcd-8e56-48a3-b008-d2b0cc30c161"
 
static const char * FFUUID_ROTHPHONE = "01ba3b66-731b-4980-b994-89b481b5565b"
 
static const char * FFUUID_SARRUSOPHONE = "8b6d9de3-7100-4926-8405-18d32a046fa8"
 
static const char * FFUUID_SHAWM = "654efca8-6eb3-460e-880b-c0193285887f"
 
static const char * FFUUID_SHEHNAI = "416debd0-939a-4241-8ce4-f1c9beaf7be6"
 
static const char * FFUUID_SOPILA = "3fbb3534-6714-4d41-8f65-1bec853cf688"
 
static const char * FFUUID_SORNA = "e7d11adf-252f-4d95-a3ff-3fce49e798ba"
 
static const char * FFUUID_SRALAI = "ee80b114-9697-4edb-ba40-57930ec6ab03"
 
static const char * FFUUID_SUONA = "2e0cbdf7-bed5-4ac9-9d30-f7bc8044cdee"
 
static const char * FFUUID_SURNAY = "2d9c16cf-72c4-4a00-bb91-a6a8ab0b32a0"
 
static const char * FFUUID_TAEPYEONGSO = "bdf82e47-6a76-4994-ac47-4f52f0111ddc"
 
static const char * FFUUID_ANCIENTTAROGATO = "baff0f86-b7f2-466e-8d84-016a350f25af"
 
static const char * FFUUID_TROMPETACHINA = "cc2a08c1-7e44-4495-bc79-bdb963358bed"
 
static const char * FFUUID_ZURLA = "e24cf1f3-d12d-4e9b-919c-ea4d4fa4d836"
 
static const char * FFUUID_ZURNA = "b7cf7c1e-6b2f-4ca7-a188-b80b8380cd4a"
 
static const char * FFUUID_KHAENMOUTHORGAN = "642a83a4-4e29-4b84-8849-d4b6f9310455"
 
static const char * FFUUID_HULUSI = "a040181f-4ded-4a8d-8725-70efd42767ce"
 
static const char * FFUUID_SHENG = "d24f2747-9faf-416b-bf48-1f4143594ee1"
 
static const char * FFUUID_TRUMPETBFLAT = "69e76d62-3913-4e4a-bb6f-6c05be22abf8"
 
static const char * FFUUID_TRUMPETC = "f0458710-e401-4a33-a9a7-bff5b24006df"
 
static const char * FFUUID_TRUMPETD = "04f55e2f-8a18-4f89-8338-0525605dedf2"
 
static const char * FFUUID_CORNET = "65df77cf-fc66-4211-83a3-606d15471281"
 
static const char * FFUUID_FLUGELHORN = "2597541f-c0b4-46a9-8295-9fc10323533f"
 
static const char * FFUUID_MELLOPHONE = "507496e3-b714-4eaf-a882-522f0f25c137"
 
static const char * FFUUID_HORNF = "616b3bf9-58df-4b44-8339-9f66461ac910"
 
static const char * FFUUID_TROMBONE = "157d105d-c3a4-49ab-98ab-2b46102aa3dc"
 
static const char * FFUUID_BASSTROMBONE = "0456b832-8192-4e9c-8606-4983e3064abd"
 
static const char * FFUUID_EUPHONIUM = "c4b56ec1-51d3-4f98-b740-7d613dd893f9"
 
static const char * FFUUID_BARITONEBC = "25f31945-528f-492c-8dc4-67751136ace1"
 
static const char * FFUUID_BARITONETC = "3900022b-ae13-4520-8432-1a212d36b6f7"
 
static const char * FFUUID_TUBA = "9b2b7b02-f914-4e75-82d5-6fcc18843516"
 
static const char * FFUUID_BASSTUBA = "c5c18d0e-bc36-471b-9f9b-9b74d1ebf6d2"
 
static const char * FFUUID_SOUSAPHONE = "6420d23b-d0fd-4f6a-92c3-d572cdd98943"
 
static const char * FFUUID_BRASSSECTION = "05022401-354c-4423-a986-f3fb85f5f2ac"
 
static const char * FFUUID_PICCOLOTRUMPETA = "d6b0af68-eafd-4ed0-a718-f8ea347f5dba"
 
static const char * FFUUID_BUGLE = "7bf9152e-e371-4e3d-9aa8-21b5baa7e80a"
 
static const char * FFUUID_CORNETEFLAT = "e9b14a24-dad5-49f3-ae56-602d4d05f5ca"
 
static const char * FFUUID_HORNEFLAT = "06662c43-783f-488c-9614-d94b52e5699d"
 
static const char * FFUUID_ALTOTROMBONE = "78a60980-a0fa-48ca-b344-707f82f84670"
 
static const char * FFUUID_TENORTROMBONE = "97284c36-deb2-4e77-9600-14d3081a31cd"
 
static const char * FFUUID_CONTRABASSTROMBONE = "3d24915a-0b0f-4092-835b-cd05c0e2cf62"
 
static const char * FFUUID_ALPHORN = "27f4a259-5246-4e83-8e0b-ec8e9f242224"
 
static const char * FFUUID_ALTOHORN = "6be23099-6719-4d08-b8b7-a12ca783cee3"
 
static const char * FFUUID_DIDGERIDOO = "29a1c1f8-ad06-462b-b540-0a7920804a34"
 
static const char * FFUUID_POSTHORN = "bdbfbc27-0255-4e3c-94e0-b03f13ab8f14"
 
static const char * FFUUID_VIENNAHORN = "cb1db6d4-6c0c-46f3-9379-7bd28a51331b"
 
static const char * FFUUID_WAGNERTUBA = "4145e0e8-9b50-491b-b44b-929f83992656"
 
static const char * FFUUID_BAROQUETRUMPET = "1e1edd0c-61c6-41e2-9f88-a2f27c06e131"
 
static const char * FFUUID_BASSTRUMPET = "bbb50096-c5f0-424b-b8fc-3b7e0eb97ce7"
 
static const char * FFUUID_CORNETTO = "3811817d-7cdd-4fca-b088-7cc5e671f1c1"
 
static const char * FFUUID_FISCORN = "e330bdcd-889a-4314-b60d-aa05085790e7"
 
static const char * FFUUID_KUHLOHORN = "e4a0f210-feda-42ee-b97d-571822ac9a1c"
 
static const char * FFUUID_POCKETTRUMPET = "aa29ecf9-c068-44d2-8736-099ab1728332"
 
static const char * FFUUID_SAXHORN = "91bc1c7a-2d04-4aac-9fa3-6f3a2b190f70"
 
static const char * FFUUID_SLIDETRUMPET = "ceb7f1b0-3841-40e2-887e-bb7102b2eb8c"
 
static const char * FFUUID_CIMBASSO = "ccae2f20-379c-4c2c-bdb1-c52f2139ff5c"
 
static const char * FFUUID_DOUBLEBELLEUPHONIUM = "8b775b5f-90be-4922-8dee-2b82d3ac294b"
 
static const char * FFUUID_SACKBUT = "6e014e35-0653-4b2b-88bd-54b9ec3bf385"
 
static const char * FFUUID_HELICON = "08ef463b-e7a9-42e6-9c2a-ed5a700e0bf5"
 
static const char * FFUUID_OPHICLEIDE = "2dfbd615-2b8e-4a89-83a1-1f494bf71930"
 
static const char * FFUUID_SERPENT = "12350edd-00d5-473b-9d3f-269dead4d10d"
 
static const char * FFUUID_SUBCONTRABASSTUBA = "59cd4117-e26f-465e-b04b-6b46012afbbe"
 
static const char * FFUUID_CONCHSHELL = "f0dfa0ea-fb54-4237-9a05-2e59c1525ffc"
 
static const char * FFUUID_HORAGAI = "80f1c9c3-8dd9-4b67-b3af-c7d45f4e4dc7"
 
static const char * FFUUID_SHOFAR = "7fc7590e-d6f8-4d60-98ea-72cb39d0f0cf"
 
static const char * FFUUID_VUVUZELA = "64bb1d2c-17f3-473f-b8de-a9a80936ef06"
 
static const char * FFUUID_HARP = "61131353-ade8-46e0-98fa-6c682ca1b5ae"
 
static const char * FFUUID_TROUBADORHARP = "268be9c2-f92e-4d9f-bf1d-990a9a7414c0"
 
static const char * FFUUID_GUITAR = "5e1996eb-40ab-4a92-9a0b-888b93a84c2c"
 
static const char * FFUUID_GUITAR8VB = "58149208-b689-4583-977e-10bc31bcd7a6"
 
static const char * FFUUID_ACOUSTICGUITAR = "88643f58-07fd-431d-bc0b-7a25462c8c67"
 
static const char * FFUUID_CLASSICALGUITAR = "2f05a86f-3762-46c7-a7b3-ce74dad900c6"
 
static const char * FFUUID_ELECTRICGUITAR = "c7b7154c-79f0-4924-8873-22c51e62bf7a"
 
static const char * FFUUID_STEELGUITAR = "1f87dbe7-1d85-4ea0-a5e4-e556bf3fb51c"
 
static const char * FFUUID_BANJO = "32c30095-3a21-48c0-96a3-21fc16fce443"
 
static const char * FFUUID_TENORBANJO = "a60e9727-5e50-4c79-a050-be5afd980e1e"
 
static const char * FFUUID_ACOUSTICBASS = "e2c49784-685f-45ae-8c3a-4985d24346cf"
 
static const char * FFUUID_BASSGUITAR = "0f44376d-e91d-4282-b983-445491635503"
 
static const char * FFUUID_ELECTRICBASS = "c9f445ac-93b0-4007-9101-65a167d38dd5"
 
static const char * FFUUID_FRETLESSBASS = "fed9c38a-9e57-4b71-b69a-0710d3c9c6b2"
 
static const char * FFUUID_STRINGBASS = "3dd79e8b-13a2-475f-a55d-d3221183f7f6"
 
static const char * FFUUID_MANDOLIN = "07c18c13-4e71-40bb-932b-1f4433da67a7"
 
static const char * FFUUID_DULCIMER = "a8308d34-bf29-4d86-9aa3-e1c073c1fb95"
 
static const char * FFUUID_HAMMEREDDULCIMER = "2671e5b0-6de5-4c1d-92c5-b9c2b5f5f4dc"
 
static const char * FFUUID_DULCIMER8VB = "40e6808d-171a-46c4-aca1-23929e27e7a9"
 
static const char * FFUUID_AUTOHARP = "2d746875-aef6-4b26-bf36-87d301f1ce3f"
 
static const char * FFUUID_LUTE = "c146d259-6033-4c37-98d0-74cbd0d857c0"
 
static const char * FFUUID_UKULELE = "f78a8e99-4497-4318-9e68-861c3a5633e1"
 
static const char * FFUUID_TENORUKULELE = "6e5c27c1-5f93-480e-a9ab-ad4f505324c7"
 
static const char * FFUUID_SITAR = "c9d107fd-9f29-4d5b-8318-0448dca37062"
 
static const char * FFUUID_ZITHER = "5a5f6c9e-19eb-4666-855a-fb8fb43ea3f5"
 
static const char * FFUUID_ARCHLUTE = "cfacbadf-49c0-49e3-b48e-ea891553b7f4"
 
static const char * FFUUID_BAGLAMA = "51dd4781-92e0-482d-876a-80fe7603ae12"
 
static const char * FFUUID_BALALAIKA = "1970d512-38b1-4823-a4c9-1408d954c8c8"
 
static const char * FFUUID_BANDURA = "67ed6548-e863-47b8-b70b-bd75621f43d1"
 
static const char * FFUUID_BANJOLELE = "581fa811-7ac3-42bc-a74f-4b871364d3fb"
 
static const char * FFUUID_BARBAT = "8ea279ef-8c45-4891-bb83-c9996c160e7e"
 
static const char * FFUUID_BEGENA = "3258f617-b1a4-471e-add9-98f0dd99c617"
 
static const char * FFUUID_BIWA = "b915b502-2c36-409b-8c2e-6fb4f5c226ac"
 
static const char * FFUUID_BOLON = "4f1489ee-dbe1-49ea-8969-8d3c17f07d54"
 
static const char * FFUUID_BORDONUA = "c0ea9144-0df8-448c-9634-2eab8cc71bd4"
 
static const char * FFUUID_BOUZOUKI = "823a6cf0-cada-4c33-b79b-a5244f99f77f"
 
static const char * FFUUID_BULGARIANTAMBURA = "fe74484c-bf44-4df9-bef1-2ca3961f7e61"
 
static const char * FFUUID_CHAPMANSTICK = "66f057a9-979e-45d1-8874-d2540612afed"
 
static const char * FFUUID_CHARANGO = "8d1e02f2-a125-4f1b-b943-d54048e52e15"
 
static const char * FFUUID_CHITARRABATTENTE = "6be1b75a-daa6-4239-8de4-02615f28993e"
 
static const char * FFUUID_CHOAZHOUGUZHENG = "a8eecec5-6eee-47df-8a87-c4d31b052ffe"
 
static const char * FFUUID_CIMBALOM = "26493235-a4ef-4ad6-9e28-5b8191abc770"
 
static const char * FFUUID_CITTERN = "918cca8a-8650-4f06-aedd-92ec23300297"
 
static const char * FFUUID_CUATRO = "3fe64362-93c8-405d-8de2-9da45d739285"
 
static const char * FFUUID_DANBAU = "18048201-645d-4b73-aa46-4271fc025e3f"
 
static const char * FFUUID_DANNGUYET = "8fdd131f-7f07-4121-b972-8ff69934f32d"
 
static const char * FFUUID_DANTAMTHAPLUC = "10824335-782b-4e63-8764-87c3ebf3d75c"
 
static const char * FFUUID_DANTRANH = "57a26119-98d1-4d71-8cba-b9edd5b871b9"
 
static const char * FFUUID_DANTYBA = "e5602a59-dc5a-40a6-8a37-4c3e8cc4bdcf"
 
static const char * FFUUID_DIDDLEYBOW = "ad90d6c7-0393-47fe-a600-44802c13f77d"
 
static const char * FFUUID_DOBRO = "fe4de130-7c14-4b4d-8589-12668399b7ae"
 
static const char * FFUUID_DOMRA = "c357c1da-92f8-484b-bdf0-e19588e6bc02"
 
static const char * FFUUID_DUTAR = "e29b2f52-1ca3-46a1-acfe-d2715e3aad5e"
 
static const char * FFUUID_DUXIANQIN = "f124492d-65cf-4574-a0b8-84384c8f36c0"
 
static const char * FFUUID_EKTARA1 = "0befcc9e-c792-46b2-a079-2952e8bfb032"
 
static const char * FFUUID_FLAMENCOGUITAR = "a91cc118-e002-4d67-9d59-5c8763f18278"
 
static const char * FFUUID_GEOMUNGO = "110c3907-9e1e-4a48-a00a-abf0b4098788"
 
static const char * FFUUID_EKTARA2 = "09463ace-1054-4dd7-ba26-08b6c6a2b5b2"
 
static const char * FFUUID_GOTTUVADHYAM = "6d90402a-c754-4855-bbc8-0138583bcee4"
 
static const char * FFUUID_GUITARRAQUINTAHUAPANGUERA = "94cb603b-52ac-4626-8c14-6ecc00630a42"
 
static const char * FFUUID_GUITARRON = "2a2bb6a9-5bba-4ecc-85e5-767d0eb41e78"
 
static const char * FFUUID_GUITJO = "fc1ea856-8fb1-4850-8410-30ea7f79c916"
 
static const char * FFUUID_GUITJODOUBLENECK = "2f4e696a-d6dc-4943-a28f-94987dc41f01"
 
static const char * FFUUID_GUQIN = "c6275324-1bd5-4adc-b2d0-2994e736ec92"
 
static const char * FFUUID_GUZHENG = "0e2e2ca9-2259-4899-8e72-a014c79ddae1"
 
static const char * FFUUID_HARPGUITAR = "90f952e7-2428-4f71-989b-c7264ee2659e"
 
static const char * FFUUID_IRISHBOUZOUKI = "f3030ec7-c452-41d0-8908-5a9f7fbabaaa"
 
static const char * FFUUID_JARANAHUASTECA = "ea30ddc3-e7fb-46aa-9cde-36ee5d9d47fc"
 
static const char * FFUUID_JARANAJAROCHO = "6e59acd7-64d8-4a9d-8965-ce49ff62744f"
 
static const char * FFUUID_JARANAMOSQUITO = "069288e4-4ff0-4e6d-a47e-45fb4a76b94f"
 
static const char * FFUUID_JARANASEGUNDA = "21f3ae79-18ba-4790-849a-2992f82cb0fa"
 
static const char * FFUUID_JARANATERCERA = "44978e17-23cb-487a-b106-fac30c0656c6"
 
static const char * FFUUID_KABOSY = "d49e3215-5d49-47d1-962b-4637b35c9b40"
 
static const char * FFUUID_KANTELE = "7acb5354-338e-465f-8dcc-6abffd6439fa"
 
static const char * FFUUID_KAYAGUM = "d6c3b1c3-27b3-4733-8a5e-403eab24e635"
 
static const char * FFUUID_KHIM = "ff3c0ed3-443d-43f3-9ea1-3720147696e5"
 
static const char * FFUUID_KOBZA = "3693cf1b-32af-4be6-83b1-9e94d74e6722"
 
static const char * FFUUID_KOMUZ = "c9c6ff58-b16e-432f-91d9-9b6200e6d788"
 
static const char * FFUUID_KOTO = "c2210b7e-418a-4a0a-a3eb-b8484a1a58e2"
 
static const char * FFUUID_KUTIYAPI = "b1a16de0-c6f8-4d0c-96d8-63fa7e89113e"
 
static const char * FFUUID_LANGELEIK = "55bad0bb-daf1-4dad-bd36-ea3245fb0055"
 
static const char * FFUUID_LYRE = "7a4be7a3-4459-4a5a-8f7e-629862899201"
 
static const char * FFUUID_MANDOBASS = "e9449009-3c29-42cd-8fe8-d371783848ef"
 
static const char * FFUUID_MANDOCELLO = "30cd8f9b-cce9-43a5-a77f-367955751852"
 
static const char * FFUUID_MANDOLA = "77e3b455-1d03-4aea-a0de-4ab2d6725f33"
 
static const char * FFUUID_MANDORA = "f8455a48-3451-462e-83fc-8955d825c00c"
 
static const char * FFUUID_MANDORE = "634158ef-0081-4bec-b5fa-45514a676eb5"
 
static const char * FFUUID_MANGBETU = "0f229fac-4115-49ff-8552-5329f35fe06c"
 
static const char * FFUUID_MAROVANY = "3054ec0a-5556-4d6d-8f2d-fe82728526a1"
 
static const char * FFUUID_MOHANVEENA = "63e731c1-0986-4b71-8e4e-b59a190b3e08"
 
static const char * FFUUID_MOODSWINGER = "1105b17e-2a54-4965-9a4d-94053d89974c"
 
static const char * FFUUID_MUSICALBOW = "94a39c66-ad56-4b73-8fba-f1e757a95775"
 
static const char * FFUUID_NGONI = "df8299ea-814a-4fe1-b3d3-1c284b061445"
 
static const char * FFUUID_OCTAVEMANDOLIN = "23992001-3e74-4785-aa5c-f04423daa791"
 
static const char * FFUUID_OUD = "6b90cca6-bcf2-4b69-9807-0dde1c21e64b"
 
static const char * FFUUID_PIPA = "5ee30cb6-2dde-438f-bd9a-6b88c64ce909"
 
static const char * FFUUID_PORTUGUESEGUITAR = "2587560e-5c35-4de2-a76e-871f23f98715"
 
static const char * FFUUID_PSALTERY = "d5b4d123-3fc9-45bb-8d51-9dd982192ec9"
 
static const char * FFUUID_REQUINTOGUITAR = "2f035a28-e94e-4be7-a1eb-e9ac93eca7d4"
 
static const char * FFUUID_RUAN = "e62e226a-a19f-4236-ba74-66a423577504"
 
static const char * FFUUID_RUDRAVEENA = "837b5fd2-24a9-4b5f-8616-293b7a3eb7b5"
 
static const char * FFUUID_SALLANEH = "7bb8270e-8fc4-4606-8ee6-e24e3d11fa2a"
 
static const char * FFUUID_SANSHIN = "2999d9bc-d3df-4957-8f6f-973a4ab88362"
 
static const char * FFUUID_SANTOOR = "9a9a9ec8-5b55-4108-9473-58d16822ac56"
 
static const char * FFUUID_SANXIAN = "b75bbe9b-12e5-4e58-ae99-d644d2e7a8ea"
 
static const char * FFUUID_SAROD = "ba9a0e30-9e87-4509-b010-8dae956b7540"
 
static const char * FFUUID_SAUNG = "13061289-4b82-42f6-a729-90b94c9a5c06"
 
static const char * FFUUID_SAZ = "41316f9f-a390-4520-a944-c6102ce55176"
 
static const char * FFUUID_SE = "8c8be72e-741c-4b8b-94d3-4770bf52666d"
 
static const char * FFUUID_SETAR = "c28f39a9-8727-43f5-961d-3e53efaa7078"
 
static const char * FFUUID_SHAMISEN = "01427e5f-7c1b-4465-8cb3-19fe6514dda4"
 
static const char * FFUUID_TAMBURA = "04a8c649-9df4-43bd-ab55-a55a3a16a81a"
 
static const char * FFUUID_TAR_PLUCKED = "bb29a061-f1d4-405d-b1dc-e7a456637861"
 
static const char * FFUUID_THEORBO = "7050c155-f481-4799-876c-6c3d9a1509cf"
 
static const char * FFUUID_TIMPLE = "10eb4aa9-8ca4-4acf-888f-4a9e07cdb4f4"
 
static const char * FFUUID_TRES = "d59043ec-e291-40aa-80b0-33f615fe305a"
 
static const char * FFUUID_TSYMBALY = "43218322-0707-4c3f-b94c-f9e70b3d51a2"
 
static const char * FFUUID_VALIHA = "c6adc3f9-3411-4164-9ffd-ef94f0074d7d"
 
static const char * FFUUID_VEENA = "8b3a95b3-ca49-428c-a24a-728cfbfee32c"
 
static const char * FFUUID_VICHITRAVEENA = "4cf3542c-c9ae-4078-952b-c7a6ab7d8b30"
 
static const char * FFUUID_VIHUELAMEXICO = "bc5943c2-95d7-488c-8d35-cc66df985c35"
 
static const char * FFUUID_VIHUELASPAIN = "d6406af5-1ecc-4f2e-b9c0-18d398ea7043"
 
static const char * FFUUID_WASHTUBBASS = "ba6436af-0752-4d8b-9c80-197c1077a7f9"
 
static const char * FFUUID_WHAMOLA = "17588941-6af2-4edf-af11-28d63b1351fc"
 
static const char * FFUUID_XALAM = "e50db20d-e135-4825-a5aa-91bc1f7a3123"
 
static const char * FFUUID_YANGQIN = "2bd8716e-3284-4f4c-8ddf-30e291ec1355"
 
static const char * FFUUID_YAZHENG = "23d3a4d7-982d-4980-a6ec-7b3836046418"
 
static const char * FFUUID_YUEQIN = "09d5cc2b-ca6d-4669-b3e7-1edf566e3de7"
 
static const char * FFUUID_TAB_GUITAR = "1e1303c5-779b-4b96-ae9a-a15319434056"
 
static const char * FFUUID_TAB_GUITARNONAME = "8beb5203-f4fd-4f88-8654-46591cc1ef23"
 
static const char * FFUUID_TAB_GUITARSTEMS = "e151fc38-e42d-4ac1-9e4a-e4ae8502361c"
 
static const char * FFUUID_TAB_GUITAR_D = "c9a426f6-247b-49e6-a523-55556f7d3686"
 
static const char * FFUUID_TAB_GUITAR_DADGAD = "73d32671-80df-491f-aac4-f06d00710426"
 
static const char * FFUUID_TAB_GUITAR_DOUBLED = "edc80d6f-2e65-4961-abf9-f306141fa6b2"
 
static const char * FFUUID_TAB_GUITAR_DROPD = "44130e18-c544-47a9-8431-84836ae79933"
 
static const char * FFUUID_TAB_GUITAR_G = "5fa90804-6602-45f0-8195-a5ca679ece0c"
 
static const char * FFUUID_TAB_GUITAR_7STRING = "19ccf200-b2d3-4349-979a-484aaa88b33b"
 
static const char * FFUUID_TAB_BANJO_G = "c85a9fc2-4976-4011-8fe4-4d973ea67686"
 
static const char * FFUUID_TAB_TENORBANJO = "6f3b6996-a8d9-4432-bc0e-23b951d5fecb"
 
static const char * FFUUID_TAB_BANJO_C = "d72f5e09-01c4-4ecf-bcf4-e7803130a409"
 
static const char * FFUUID_TAB_BANJO_D = "d8af78ea-2190-4583-a96a-f180a29001c6"
 
static const char * FFUUID_TAB_BANJO_DOUBLEC = "e5a37032-991d-42e3-a91e-dea85e6bb9fd"
 
static const char * FFUUID_TAB_BANJO_GMODAL = "9fb76bbc-7106-4e99-860c-21b75f88a456"
 
static const char * FFUUID_TAB_BANJO_PLECTRUM = "cd980dc7-29e5-4313-b7ad-ccd864530476"
 
static const char * FFUUID_TAB_BASSGUITAR_4 = "c8bbb804-c633-467a-9b5c-4a3fed76f90e"
 
static const char * FFUUID_TAB_BASSGUITAR_5 = "a09138dc-5f8a-48cc-b7bb-c27b4a633e94"
 
static const char * FFUUID_TAB_BASSGUITAR_6 = "d80c4fdf-510a-4cd3-b77a-c3de6027b935"
 
static const char * FFUUID_TAB_DULCIMER_DAA = "894d34b0-641a-427c-8996-a686276b738e"
 
static const char * FFUUID_TAB_DULCIMER_DAAUNISON = "6108f9aa-c771-49c0-90e3-a01c55153e7a"
 
static const char * FFUUID_TAB_DULCIMER_DAD = "568784ef-3ff6-4462-b8e9-4698a8b4f17a"
 
static const char * FFUUID_TAB_GAMBA = "565d72c0-c392-4494-957d-938b84a9c7a9"
 
static const char * FFUUID_TAB_LUTEITALIAN = "2f55c97b-30c0-4247-9d89-a8c93c53b87c"
 
static const char * FFUUID_TAB_LUTELETTERS = "332210a0-51f6-4374-ab06-3f9785deca08"
 
static const char * FFUUID_TAB_MANDOLIN = "e4e9c868-2dbc-47b0-942b-1b274a1eabfe"
 
static const char * FFUUID_TAB_REQUINTO = "655baa53-13fa-4b91-a31c-606be7c801ba"
 
static const char * FFUUID_TAB_SITAR_SHANKAR = "ce20e367-eb1f-4a61-95de-f52536d9fa0c"
 
static const char * FFUUID_TAB_SITAR_KHAN = "1b3868cd-1032-4bb4-9c4f-5c34aa499cb4"
 
static const char * FFUUID_TAB_UKULELE = "6059c5a2-4064-423a-9092-f329762aa9e1"
 
static const char * FFUUID_TAB_VIHUELA = "2e0c99c7-14ec-4a16-acc5-46b92f8acdc5"
 
static const char * FFUUID_TIMPANI = "059784fb-9d88-4a78-bd2d-09fe393496e5"
 
static const char * FFUUID_MALLETS = "e12063bf-b309-43c7-93d9-93917e2ccb1b"
 
static const char * FFUUID_BELLS = "4ee42d49-7ad7-4b81-bfdb-8b740f7edc9a"
 
static const char * FFUUID_CHIMES = "ffe92b6a-0d8e-40e8-b9f8-e9637d04e917"
 
static const char * FFUUID_CROTALES = "f3790445-bd2c-43df-8be6-81ff93d08b9d"
 
static const char * FFUUID_GLOCKENSPIEL = "96f52b63-ae8e-4c17-838f-b6632ba07f15"
 
static const char * FFUUID_SOPRANOGLOCKENSPIEL = "7a8b5632-c730-4e88-add6-2526f0801ba3"
 
static const char * FFUUID_ALTOGLOCKENSPIEL = "35d4384c-ca42-448a-a6b3-e8af86267015"
 
static const char * FFUUID_MARIMBA = "f55049de-c37e-42bd-a081-55abe1b6bfea"
 
static const char * FFUUID_BASSMARIMBA = "5d49fe61-91e8-41fb-8b7f-1deab2736648"
 
static const char * FFUUID_MARIMBASINGLESTAFF = "ce1b61fd-dbe1-482f-8277-40d734798f44"
 
static const char * FFUUID_TUBULARBELLS = "ad1c30a7-bd96-420a-82a4-d45bad1cf265"
 
static const char * FFUUID_VIBRAPHONE = "42cdb691-a98e-46ea-a32b-4008734bc10f"
 
static const char * FFUUID_XYLOPHONE = "7a92b859-e308-42da-b919-1ee2d74d1adb"
 
static const char * FFUUID_SOPRANOXYLOPHONE = "67feda51-a2c9-415b-b069-b218f7629886"
 
static const char * FFUUID_ALTOXYLOPHONE = "ed798f0d-91de-4d95-a2a0-25cd8e02e98a"
 
static const char * FFUUID_BASSXYLOPHONE = "6daa67d4-a3f2-4a1a-939d-4bdd3e72eedb"
 
static const char * FFUUID_XYLORIMBA = "537714a3-ff03-499b-ae95-e7acba78b617"
 
static const char * FFUUID_BELL_LYRE = "dee774df-112b-4d13-9fbd-919253eca95b"
 
static const char * FFUUID_BOOMWHACKERS = "dfc51096-791e-47ff-9923-34e112c6009f"
 
static const char * FFUUID_CHROMANOTESINSTRUMENTS = "09d61a49-9523-44b3-8c37-61328765353f"
 
static const char * FFUUID_CARILLON = "9ed685ae-e885-4b1f-b976-56ede8673922"
 
static const char * FFUUID_CRYSTALGLASSES = "338f8ed8-390d-40fe-8aae-44dc5b8a8cf5"
 
static const char * FFUUID_FLEXATONE_PITCHED = "a4ee65b8-5980-49b2-8543-628b03b83057"
 
static const char * FFUUID_GLASSHARMONICA = "6ad97c39-4343-4413-9624-f73173c48a10"
 
static const char * FFUUID_GLASSMARIMBA = "401ba530-b087-4ad4-a0b8-5c7f5a30b0cd"
 
static const char * FFUUID_HANDBELLS = "0de7a9b4-5da5-4a63-863f-17dac12cced4"
 
static const char * FFUUID_HANDBELLS_TCLEF = "aaf9a38b-b333-4c48-9054-ede7ed9673f7"
 
static const char * FFUUID_HANDBELLS_BCLEF = "34f8ae0c-d91a-4b19-8d1f-8dcc923e4eda"
 
static const char * FFUUID_HANG_TCLEF = "698094a5-d25f-4b34-9888-1b9d7134e539"
 
static const char * FFUUID_JAWHARP = "24394eac-bd86-4e89-8e74-ed0bcd16567c"
 
static const char * FFUUID_KALIMBA = "083c0880-19c8-4c2a-9bce-b5fbd864ea30"
 
static const char * FFUUID_SOPRANOMETALLOPHONE = "2d1de6b0-1fed-4a47-9ab8-2aaea0f19a1f"
 
static const char * FFUUID_ALTOMETALLOPHONE = "899a686f-a770-455f-8555-7e701f956b1f"
 
static const char * FFUUID_BASSMETALLOPHONE = "3f810a8e-1bd2-4c62-96a5-5c2eb7b0bf77"
 
static const char * FFUUID_MUSICALSAW = "a664f74c-a766-4407-8d1e-c84cd08390a6"
 
static const char * FFUUID_SLIDEWHISTLE = "69edf04f-9d9f-4cb0-ac8d-611a32fa69c8"
 
static const char * FFUUID_STEELDRUMS_TCLEF = "416066f9-4930-47b7-b226-807413a41dc1"
 
static const char * FFUUID_STEELDRUMS_BCLEF = "799fdd4c-d3d2-4145-9bb0-017e0d519264"
 
static const char * FFUUID_BONANGGAMELAN = "041a9053-835f-4fb7-b8ca-056ff7c66d37"
 
static const char * FFUUID_GANGSAGAMELAN = "d71c4ab2-8272-4034-abc7-0dbbe9795cb2"
 
static const char * FFUUID_GENDERGAMELAN = "0296a4c4-b551-4025-ace4-4216cf4558cd"
 
static const char * FFUUID_GIYINGGAMELAN = "15bddec3-9c8f-4c7e-992d-e141790b9636"
 
static const char * FFUUID_KANTILGAMELAN = "f4f04ddd-6ce6-44bb-80c0-f228bc88b715"
 
static const char * FFUUID_PELOGPANERUSGAMELAN = "ab271a46-4dd6-46fc-b0f7-c226fd346af9"
 
static const char * FFUUID_PEMADEGAMELAN = "e501c949-c877-43b7-8b68-2fdf420ec3c3"
 
static const char * FFUUID_PENYACAHGAMELAN = "489a47f8-38d0-4c36-a07e-84df6e890641"
 
static const char * FFUUID_SARONBARUNGGAMELAN = "11ac281a-f06b-4abf-9461-577a0bf0ce9a"
 
static const char * FFUUID_SARONDEMONGGAMELAN = "f0fed892-b7f6-439a-b4f4-5882846c7e0a"
 
static const char * FFUUID_SARONPANERUSGAMELAN = "f66a16d0-6afe-4737-9f9f-dbf4399d108d"
 
static const char * FFUUID_SLENDROPANERUSGAMELAN = "898967b2-b7c2-414f-87c6-643f89e47cb2"
 
static const char * FFUUID_SLENTHEMSGAMELAN = "b43f7d64-6923-409a-9a8c-d93d90d72d25"
 
static const char * FFUUID_ALMGLOCKEN = "e6cd3375-9c24-4568-9fa6-d5fb8f8b9931"
 
static const char * FFUUID_ANGKLUNG = "907d080c-1d5a-4fba-bdd1-ee216d2de7cc"
 
static const char * FFUUID_ARRAYMBIRA = "98c24536-4751-4435-8ee4-8154fc14c84a"
 
static const char * FFUUID_BALAFON = "7b4278a1-f175-4c1b-bb50-8219670865a8"
 
static const char * FFUUID_BALAPHON = "1477b876-0c2e-4991-b43b-bb5e9e876870"
 
static const char * FFUUID_BIANQING = "3ed3be98-578f-463e-bcfb-83cf4bbb01cc"
 
static const char * FFUUID_BIANZHONG = "65ada1c3-785b-46fb-87c4-60a2e3dd464d"
 
static const char * FFUUID_FANGXIANG = "b5ae31ef-eae4-4458-a2bd-639c23658fe8"
 
static const char * FFUUID_GANDINGANAKAYO = "96457207-743e-4abc-8bd5-091af9c6e218"
 
static const char * FFUUID_GYIL = "bbb6a603-31c3-4a44-bc05-2c0cd440bfa0"
 
static const char * FFUUID_KUBING = "b02c5df1-7cc5-4db7-985c-24924ce2d5c7"
 
static const char * FFUUID_KULINTANG = "5fbbb49e-0478-4793-8a1e-2dc0c225437b"
 
static const char * FFUUID_KULINTANGAKAYO = "a27276b5-7273-4419-a2c2-2fbb3755e37b"
 
static const char * FFUUID_KULINTANGATINIOK = "dc558a38-0e81-45f6-9b51-4473fc10ac0e"
 
static const char * FFUUID_LAMELLAPHONE = "18e78c98-da85-4cd4-8729-c1b2e1b0a3cd"
 
static const char * FFUUID_LIKEMBE = "ba6ba1e7-c821-4f93-9eff-dbcf57a95529"
 
static const char * FFUUID_LUNTANG = "add2f782-01f9-4d35-b430-2de82a21768c"
 
static const char * FFUUID_MBIRA = "d46210c3-2cb9-4e61-b953-d1f4664e4b86"
 
static const char * FFUUID_MURCHANG = "eb36788a-e84c-4be3-ac32-13a901f7beca"
 
static const char * FFUUID_RANATEKLEK = "24ac9973-a646-4135-b9d9-38e60d4f71bd"
 
static const char * FFUUID_RANATTHUMLEK = "6cfb36b6-f39c-4022-8f02-3b6a732e6f18"
 
static const char * FFUUID_SANZA = "6de2b8f5-e9d8-4635-9593-a45281fb54bf"
 
static const char * FFUUID_TAIKODRUMS = "d2621b4c-90ac-4957-8786-9986b95fb841"
 
static const char * FFUUID_TEMPLEBELLS = "f2465111-1c50-4d4a-ae2f-279079a638f5"
 
static const char * FFUUID_TIBETANBELLS = "2bbe6086-285d-4bbf-b0f7-3f8300e25c9d"
 
static const char * FFUUID_TIBETANSINGINGBOWLS = "900fa34c-c29f-4e26-b2f9-9df5a457f21e"
 
static const char * FFUUID_SNAREDRUM = "cace4f8a-4c37-4b5a-b270-6f9a2edc65af"
 
static const char * FFUUID_BASSDRUM = "68909857-9b9d-4a26-85c0-8f561162b99a"
 
static const char * FFUUID_DRUMSET = "a0445938-cf1d-45cb-97d2-faad040fd0ff"
 
static const char * FFUUID_TENORDRUM = "3da90c0a-07ce-4ee3-813f-e3db44799458"
 
static const char * FFUUID_QUADTOMS = "1c40f41e-8fe4-4e12-a876-7a9474a98177"
 
static const char * FFUUID_QUINTTOMS = "0f37103b-0861-45cd-b13d-1a42cb4bfef0"
 
static const char * FFUUID_ROTOTOMS = "6fa41b52-e308-42d0-8b17-e4f866e8b369"
 
static const char * FFUUID_TENORLINE = "b4fdc782-a05f-49f3-8cb1-991bb2cf01a4"
 
static const char * FFUUID_SNARELINE = "f733401d-2494-4a1d-8f55-ddc0294cbfaa"
 
static const char * FFUUID_BASSDRUMS_5LINE = "c7a3fb97-8121-4069-89ed-1aeda124df4c"
 
static const char * FFUUID_DJEMBE = "4e17f6c6-9365-47f1-aa66-89e7cb56cc01"
 
static const char * FFUUID_BONGODRUMS = "e26d2a5b-3e91-454c-a228-064d95189f34"
 
static const char * FFUUID_CONGADRUMS = "c79da759-1161-4d53-b92d-a024241c4175"
 
static const char * FFUUID_LOGDRUM = "a7a408f6-fd99-4aba-b1be-51cd87fa9cb1"
 
static const char * FFUUID_TABLAS = "712be16e-e676-4216-aab7-aa3cec89016a"
 
static const char * FFUUID_TIMBALES = "b65c3cd6-8542-4893-b651-b8c135d0325c"
 
static const char * FFUUID_AFRICANLOGDRUM = "50c22237-3f77-475e-885a-894720e210be"
 
static const char * FFUUID_APENTEMMA = "22173e36-209e-4b91-95c2-fbef21596ec8"
 
static const char * FFUUID_ARABIANFRAMEDRUM = "e7c4b591-97e2-4afa-827b-fe474d8e576c"
 
static const char * FFUUID_ASHIKO = "d0bd0218-d248-43ce-89f4-584de4625c0f"
 
static const char * FFUUID_ATABAQUE = "9ff9e754-b3d3-428f-80d7-a30a4b102d4c"
 
static const char * FFUUID_BATA = "b1dea916-1f2f-4e05-984f-33a882febd40"
 
static const char * FFUUID_BENDIR = "250a5eb3-5a2a-4963-a919-22b9dd282cf1"
 
static const char * FFUUID_BODHRAN = "d189b35e-3250-4ab8-8c2f-860aa3ca5e96"
 
static const char * FFUUID_BOMBO = "08487b66-66f5-4da6-bf18-1a0498fd65a3"
 
static const char * FFUUID_BOUGARABOU = "7fc64642-cbaf-4bd1-9a7b-c2204f20a5f6"
 
static const char * FFUUID_BUFFALODRUM = "a54c2d8d-9fd5-49c8-a730-7ff882c6a989"
 
static const char * FFUUID_CHENDA = "beec7105-9ca3-4e4f-b2d8-c04d34dbb560"
 
static const char * FFUUID_CHUDAIKO = "4e0d4723-06f4-4b1f-9612-f22b9ad8cb7a"
 
static const char * FFUUID_DABAKAN = "2e84e17f-4371-4034-9485-02d10dda3d08"
 
static const char * FFUUID_DAIBYOSI = "8bae2054-3bb9-4618-acd0-bf560ff8b8f9"
 
static const char * FFUUID_DAMROO = "ee40f7d6-c58b-4a29-88c4-131d31725276"
 
static const char * FFUUID_DARABUKA = "76fb8299-d33c-4d3d-bb5c-58f1c5769bd9"
 
static const char * FFUUID_DATANGULIONDRUM = "b819e47e-5dd4-45de-b3b1-77febe321924"
 
static const char * FFUUID_DHOL = "b2392c7c-dc7f-4d37-9ac4-20e48dc5424d"
 
static const char * FFUUID_DHOLAK = "ecf3cbb1-25d1-4189-8221-a827305e7e92"
 
static const char * FFUUID_DOLLU = "46d83ba6-9410-4231-9e9f-ac5413356fd6"
 
static const char * FFUUID_DONDO = "6d21bdcf-ee23-4705-bd7b-653d9976706b"
 
static const char * FFUUID_DOUNDOUNBA = "11763209-2e9f-477c-a25b-fa8030453dae"
 
static const char * FFUUID_DUFF = "9cc27ded-131c-4dd7-85ee-b991fcb84814"
 
static const char * FFUUID_DUMBEK = "358ff617-7420-42d6-9753-953784528c89"
 
static const char * FFUUID_EWEDRUMKAGAN = "beb8f624-4a15-46e3-b640-5b13282e29ec"
 
static const char * FFUUID_EWEDRUMKPANLOGO1LARGE = "0cf5506a-1bb0-4c79-afaa-bac2157f2b07"
 
static const char * FFUUID_EWEDRUMKPANLOGO2MEDIUM = "bac108b1-28d1-496f-937a-e664b1f80b15"
 
static const char * FFUUID_EWEDRUMKPANLOGO3COMBO = "783b8704-a0cd-4b0d-817b-c697d4140725"
 
static const char * FFUUID_EWEDRUMSOGO = "02679ff9-7fb6-44fd-a2cc-37f230bb0822"
 
static const char * FFUUID_FONTOMFROM = "7e3ec42d-46ff-4199-a549-1e9773cf0868"
 
static const char * FFUUID_GEDUK = "defb37f6-f1ce-415e-b992-f0e3147ae843"
 
static const char * FFUUID_HANDDRUM = "e4714277-4304-44ec-bc9e-b7b2b2d10200"
 
static const char * FFUUID_HIRADAIKO = "64d8263b-e12a-495a-b057-2a4dd1a7f2fb"
 
static const char * FFUUID_IGIHUMURIZO = "09a53624-d927-4ddc-8474-670f5a495af1"
 
static const char * FFUUID_INGOMA = "0ea2481e-27ac-4b3f-8fb5-9295eec2f88c"
 
static const char * FFUUID_INYAHURA = "b2e7b4ca-33b1-407b-950c-072f385c2305"
 
static const char * FFUUID_JANGGU = "f5b42332-d846-426c-8cc7-1eda8488b739"
 
static const char * FFUUID_KAKKO = "8c780a43-f35b-4fc1-8640-04fbfa82ecbf"
 
static const char * FFUUID_KANJIRA = "8205370c-6012-42ae-8115-309d124f582d"
 
static const char * FFUUID_KENDANGGAMELAN = "13458205-bb41-46a8-838f-ca4ef18abb7e"
 
static const char * FFUUID_KENKENI = "eba780e1-d50a-46af-90da-17f75c7e6f08"
 
static const char * FFUUID_KHOL = "a64b0861-2418-408f-82cc-47818d13bd95"
 
static const char * FFUUID_KODAIKO = "2b581286-3e78-4b49-a49c-42100510df51"
 
static const char * FFUUID_KUDUM = "cb1022f0-6fcd-4817-aae7-84619b198700"
 
static const char * FFUUID_LAMBEGDRUM = "89ce68fc-0c7d-4068-bd45-9fb8ce7cffa5"
 
static const char * FFUUID_MADAL = "b2daf4d9-c920-4411-93af-c31624e2f394"
 
static const char * FFUUID_MADDALE = "5ac13e97-cbd2-46f7-9845-7c01a33488c5"
 
static const char * FFUUID_MOROCCODRUM = "b483e260-743f-481b-b04f-d5987b8752ca"
 
static const char * FFUUID_MRIDANGAM = "789b259d-0dc1-49ba-bf44-cb8442301b66"
 
static const char * FFUUID_NAAL = "bd072d15-7ed4-4b85-a4fd-e485bab60d7f"
 
static const char * FFUUID_NAGADODAIKO = "22d29405-9698-4d6f-bd62-31bc26d5f259"
 
static const char * FFUUID_NAGARA = "f991df10-d51a-430c-8563-b591ddbf2e16"
 
static const char * FFUUID_NAQARA = "866a6708-bd82-4bf2-89da-ca5aa2528e02"
 
static const char * FFUUID_NATIVELOGDRUM = "cf3dcc82-78fd-4f74-95b9-22ae6a6c299b"
 
static const char * FFUUID_NIGERIANLOGDRUM = "034833e2-ac82-4500-a66d-3091ad5afa18"
 
static const char * FFUUID_ODAIKO = "bb4301b2-10b0-4cbb-b393-1c89ddfb75b3"
 
static const char * FFUUID_OKAWA = "7356b2c6-43a7-4b30-9f72-4d7a91b38d89"
 
static const char * FFUUID_OKEDODAIKO = "c7cd62b7-fad9-40f7-adf2-42e26cd65fd5"
 
static const char * FFUUID_PAHUHULA = "0017bb28-b244-4d59-b2ae-31045c21e049"
 
static const char * FFUUID_PAKHAVAJ = "d73561df-e770-46e7-975d-d13def5a6183"
 
static const char * FFUUID_PANDERO = "4105acdd-2b76-40fa-9122-002781dc05ca"
 
static const char * FFUUID_POWWOWDRUM = "c80a7d1e-c639-4f9c-b890-e5e7c1d78508"
 
static const char * FFUUID_PUEBLODRUM = "53686ef3-755e-442d-b263-38d78e25ed46"
 
static const char * FFUUID_REPINIQUE = "9fe1ff80-09a6-4f0e-80cd-d8a86e62bc45"
 
static const char * FFUUID_SABAR = "ee2c6c38-dc3b-41bf-931f-f763dbf52ce3"
 
static const char * FFUUID_SAKARA = "5aae4277-3a7c-452b-a432-5ac64d266f30"
 
static const char * FFUUID_SAMPHO = "3b9bb009-b5a1-4239-b131-5dd0b0c657b5"
 
static const char * FFUUID_SANGBAN = "84ba4f16-b396-466d-8e6e-12594127585a"
 
static const char * FFUUID_SHIMEDAIKO = "e540abc3-3a14-47e1-b314-4a1fb1bf6359"
 
static const char * FFUUID_SURDO = "4cdbf6eb-968b-48bf-b200-7f8418c97cec"
 
static const char * FFUUID_TALKINGDRUM = "fa2b1ec8-6e76-4ade-aeb3-39d21a789e67"
 
static const char * FFUUID_TAMA = "1d5a7dad-659e-40bd-8f53-0c97ceb427d1"
 
static const char * FFUUID_TAMBORITA = "b4f5cd6f-9cb5-4274-885e-d7ad4cf516ae"
 
static const char * FFUUID_TAMTE = "30e805cc-c5bd-4226-add0-43456bc9bb9e"
 
static const char * FFUUID_TANTAN = "b259b96a-9e5d-41ea-8625-ed2d47861e75"
 
static const char * FFUUID_TANGKU = "9b166d41-a2c8-4cfb-b4f8-b2382f6ed349"
 
static const char * FFUUID_TAPHON = "d64f7a4f-feb3-47d2-a1a8-03b69f241e5c"
 
static const char * FFUUID_TARDRUM = "cc9c2aa8-4fd7-457d-9aa7-567a71479312"
 
static const char * FFUUID_TASHA = "b81b323c-e305-42ab-85ab-a5a70c5b99d9"
 
static const char * FFUUID_THAVIL = "696e0f8b-523c-4116-961c-24d9089e0adf"
 
static const char * FFUUID_TOMBAK = "102d9c32-7afe-4b66-be85-2b10831a9bd0"
 
static const char * FFUUID_TUMBAK = "b46257d2-47ad-49e5-bd7d-468d51e1fcd0"
 
static const char * FFUUID_TSUZUMI = "d728af65-9139-4a73-971c-69d002d2776b"
 
static const char * FFUUID_UCHIWADAIKO = "03862bef-a853-4ba0-b212-c25355d4f506"
 
static const char * FFUUID_UDAKU = "3b4c37ec-402f-4d25-9429-47bc1ac53624"
 
static const char * FFUUID_ZARB = "c9a830f2-220b-4ba3-a9c8-907c6a3014f1"
 
static const char * FFUUID_PERCUSSIONGENERAL = "65e80359-f9ee-4afc-8ba5-213187a1b5a4"
 
static const char * FFUUID_PERCACCESSORIES = "cf3f01a2-c549-4e4b-b00c-c99ab1634c78"
 
static const char * FFUUID_WINDCHIMES = "8f625984-6f3b-43f0-8323-d84aeffa9796"
 
static const char * FFUUID_CHIMETREE = "8d05ca8d-0efc-42cd-a6c3-6d98401d51dc"
 
static const char * FFUUID_BELLTREE = "ccd20f09-9ab9-4a61-9038-36e821905c48"
 
static const char * FFUUID_JINGLEBELLS = "0a6d002d-89f4-45d7-b245-36c85c6e0e53"
 
static const char * FFUUID_TAMBOURINE = "9579d8ec-cd47-4486-8129-3e3d938ddfd9"
 
static const char * FFUUID_TRIANGLE = "6544e314-f956-4a20-b7bb-44635a06b7e0"
 
static const char * FFUUID_CYMBALS = "9605b878-9cdf-4e40-9716-3f64f1955c7f"
 
static const char * FFUUID_FINGERCYMBALS = "7c0a65e2-79dd-4fb7-b270-0d445e44941a"
 
static const char * FFUUID_CRASHCYMBAL = "cc84983d-005c-4172-987b-c13b22709f35"
 
static const char * FFUUID_HIHATCYMBAL = "c60b115a-a287-4962-a94e-eba1e1e8e54f"
 
static const char * FFUUID_RIDECYMBAL = "7c74b642-641d-40e7-a959-e18d3122629f"
 
static const char * FFUUID_SPLASHCYMBAL = "0f0cf493-9257-4699-8010-66d0107600b2"
 
static const char * FFUUID_TAMTAM = "48f24f7c-d774-4765-bee1-b4566b3ef69b"
 
static const char * FFUUID_GONG = "5a9943e6-cc1b-439a-851e-e9e9d04f4272"
 
static const char * FFUUID_AGOGOBELLS = "f6cf5b5b-5f89-4183-a46c-92840a7058c2"
 
static const char * FFUUID_AIRHORN = "3bfc4287-d541-47f4-abbe-be13ed82e607"
 
static const char * FFUUID_BRAKEDRUM = "f1eae261-5453-457a-8957-e8bf16f8a79d"
 
static const char * FFUUID_CABASA = "8d110308-41ac-4a7f-a98f-d9e16608059f"
 
static const char * FFUUID_CAJON = "7eacc546-2239-4c6d-9566-8df8437db871"
 
static const char * FFUUID_CASTANETS = "aa272c8a-4584-4d53-a060-a1b8a73af80b"
 
static const char * FFUUID_CLAP = "995b3dbf-9fff-4d1b-9aee-94a9b0d72834"
 
static const char * FFUUID_CLAPPER = "dd57d769-fa9f-4c11-be68-3af71017604d"
 
static const char * FFUUID_CLAVES = "58ae0978-6244-4974-a1bc-899097a1bea7"
 
static const char * FFUUID_COWBELL = "298cc3b4-fc5e-4440-be13-f81790571580"
 
static const char * FFUUID_CUICA = "b251ffbb-79c3-4dbf-b84b-bec3434f9bef"
 
static const char * FFUUID_GUIRO = "d591143f-1b3a-40c2-ad20-1738923fe0d8"
 
static const char * FFUUID_MARACAS = "e0d6ae08-7634-47dc-831c-40a559673d3b"
 
static const char * FFUUID_POLICEWHISTLE = "35da6ce6-fec8-48c2-80ce-3412fec2222e"
 
static const char * FFUUID_RAINSTICK = "7b06c899-ddbb-4d30-a999-89d4876527d4"
 
static const char * FFUUID_RATCHET = "b2ece664-e51d-4dd0-8553-8bc2e4b24d5b"
 
static const char * FFUUID_RATTLE = "d8a4b676-1fd8-4628-9847-3b48f9930671"
 
static const char * FFUUID_SANDBLOCK = "3fee7454-6d20-435b-964f-cda2e76d9ce6"
 
static const char * FFUUID_SHAKERS = "92b2fb6f-9473-4631-8382-2879bf8fee92"
 
static const char * FFUUID_SPOONS = "e74a6ffa-aa6e-4712-bb85-b755352b8ab5"
 
static const char * FFUUID_TEMPLEBLOCKS = "d27e81b7-3473-4c04-9383-23d6bc716843"
 
static const char * FFUUID_VIBRASLAP = "65827c10-4d1c-4e24-9d60-3ace52b70109"
 
static const char * FFUUID_WASHBOARD = "e018a8b2-3734-4d87-970c-8906c195e97e"
 
static const char * FFUUID_WHIP = "ac55ce39-2c07-400e-b2d6-8b45d5488a0f"
 
static const char * FFUUID_WINDMACHINE = "ebee9d97-92e9-4b2d-87c3-cce779fe0a49"
 
static const char * FFUUID_WOODBLOCKS = "09c4b5a0-5f4c-4bde-8060-fad1e8759aa6"
 
static const char * FFUUID_CENGCENGGAMELAN = "fb57f7da-2a1e-4451-a795-0db01b55ba6b"
 
static const char * FFUUID_GONGAGENGGAMELAN = "7731a5ea-76c7-4086-ac26-f57e9532d17c"
 
static const char * FFUUID_KEMPULGAMELAN = "4e74c977-7fcf-42a4-89f6-b40b004cb069"
 
static const char * FFUUID_KEMPYANGGAMELAN = "19b4b362-f073-4ef6-9a9b-b788ea060971"
 
static const char * FFUUID_KENONGGAMELAN = "894e33c2-daa0-42fd-ae04-ecf066e063a0"
 
static const char * FFUUID_KETUKGAMELAN = "22bc67fc-69ae-4293-aa5a-448898d32b56"
 
static const char * FFUUID_REYONGGAMELAN = "a16d527d-7ee4-4463-a4f9-e1330cf215cd"
 
static const char * FFUUID_ADODO = "afe27a81-d1b2-40ae-a844-e01690a2eef8"
 
static const char * FFUUID_AEOLIANHARP = "872e204b-4e82-4543-a816-a6cec42e60e7"
 
static const char * FFUUID_AFOXE = "5ff79093-45b2-45fe-89fc-4598b82885f9"
 
static const char * FFUUID_AGOGOBLOCK = "0315f2bd-67a3-4fcb-924c-d85e13edefb2"
 
static const char * FFUUID_AGUNG = "34b63a98-197d-42c8-bee7-70ce5ff50d6e"
 
static const char * FFUUID_AGUNGATAMLANG = "f9091d1e-4db0-4427-8755-37f5fcfaaf49"
 
static const char * FFUUID_AHOKO = "e9d454f3-ae77-4774-b31b-174eba15dc39"
 
static const char * FFUUID_BABENDIL = "797c2be3-64a7-4366-a943-11f7fc1078ba"
 
static const char * FFUUID_BASICINDIANPERCUSSION = "aedc8963-5421-4062-b6fd-1d6b38695009"
 
static const char * FFUUID_BERIMBAU = "556ee363-7ce1-4b09-8c1f-30bd3055675d"
 
static const char * FFUUID_BO = "db2f5e5d-2c2f-4e81-9ff4-5447d528c8e3"
 
static const char * FFUUID_BONES = "c765c7c2-1513-4a2d-8855-972327c86114"
 
static const char * FFUUID_BONGOBELLS = "48bd0c4a-2fd0-43d1-bcc9-8a1a0607ad73"
 
static const char * FFUUID_BULLROARER = "6ec38faa-25aa-41f3-ba0c-e807ce598dcc"
 
static const char * FFUUID_CAXIXI = "739baf27-004b-4a91-b8ac-41dbfd95edc3"
 
static const char * FFUUID_CHACHABELLS = "fcd4fd88-6114-4ef7-86f3-23077bce7e1b"
 
static const char * FFUUID_CHABARA = "212255a2-6a02-4416-be8c-37457d2f9ae2"
 
static const char * FFUUID_CHANCHIKI = "173fbe79-502e-4cd4-8cbd-0a0ef15649ce"
 
static const char * FFUUID_CHIMTA = "f6c1d0e5-e207-404b-8bfc-114296d61763"
 
static const char * FFUUID_CHINATEMPLEBLOCKS = "ecad5d50-26b7-46b9-8f76-b7e2de364d10"
 
static const char * FFUUID_CHINESECYMBALS = "4374eeae-6f31-469f-a0f0-3d389a1d8234"
 
static const char * FFUUID_CHINESEGONGS = "24356658-bf82-4e95-8365-34cafc677e0f"
 
static const char * FFUUID_CHINESEPERCUSSIONENSEMBLE = "1da58bd6-ebd4-43c2-8e26-e0476aedf9c6"
 
static const char * FFUUID_CHING = "581059ef-57fa-48c0-89f2-bc843047476e"
 
static const char * FFUUID_CHIPPLI = "84398568-363c-433e-82e4-348490ecc3c4"
 
static const char * FFUUID_DAFF = "bc469d9c-f499-4714-aee3-40ae8f19cd55"
 
static const char * FFUUID_DAFLI = "6273fbe8-0f9f-423a-9a5f-f513bab3b20b"
 
static const char * FFUUID_DAWURO = "80cb13ed-f144-4426-9677-de5e9f949363"
 
static const char * FFUUID_DEF = "49e7851b-adef-4a82-8d4c-31ee9681f66a"
 
static const char * FFUUID_DOIRA = "1e3f9946-dba3-4864-a004-bcebcebaf84a"
 
static const char * FFUUID_EWEDRUMATOKE = "e0fd2f0f-a398-446a-accf-60f42416a719"
 
static const char * FFUUID_EWEDRUMAXATSE = "535f2ee9-846b-4d5d-b375-7fd513e3500c"
 
static const char * FFUUID_EWEDRUMGANGOKUI = "6ffc2237-7d6d-43b6-beff-d6cd492ae9c8"
 
static const char * FFUUID_FLEXATONE_PERC = "86a0dbdf-3c84-4add-b8c0-464eb9003a69"
 
static const char * FFUUID_GANDINGAN = "e98ccb19-0178-485f-90c0-f134a8fe5841"
 
static const char * FFUUID_GANZA = "88215348-7b83-4522-bcc7-68b5aaebebcf"
 
static const char * FFUUID_GHATAM = "f0ecc0f9-7862-4304-a8e4-262b46e9049b"
 
static const char * FFUUID_GHUNGROO = "a80d5310-b1d0-4642-9e45-08c072028444"
 
static const char * FFUUID_GOME = "4c9e9269-c014-4467-aa97-6b60172ac701"
 
static const char * FFUUID_GUBAN = "bd46bd5e-16a0-40d1-bad2-ea5680ee585f"
 
static const char * FFUUID_HANDCYMBAL = "950b7f44-1fd3-451a-831c-e66d4944bf44"
 
static const char * FFUUID_HANG = "41968e98-a916-4cc0-817b-fc4c39befa51"
 
static const char * FFUUID_HATHELI = "50804279-39f4-4dd0-b8e3-392950d6587d"
 
static const char * FFUUID_HOSHO = "f4e6e4dc-030d-4ace-9548-6821e90e4553"
 
static const char * FFUUID_HYOUSHIGI = "3efb5b5f-e0fd-4814-8386-9cfb2bc57020"
 
static const char * FFUUID_IBO = "3450e084-0952-4e16-9c35-0c37732f9b5f"
 
static const char * FFUUID_INDIANGONG = "72e3b743-fe70-4748-b888-0ed6099c25f8"
 
static const char * FFUUID_IPU = "eb3126e3-659f-49c1-bd84-c38d32980256"
 
static const char * FFUUID_JAWBONE = "b87bb002-1bdf-44c9-b8a6-dcbcb07ef73d"
 
static const char * FFUUID_KAEKEEKE = "64b61662-f6b0-479d-917e-23cc12e81922"
 
static const char * FFUUID_KAGUL = "0d348566-292f-4457-8d4e-24294742dc47"
 
static const char * FFUUID_KALAAU = "94e1a66f-1baa-4d64-a03f-25f5cc34dc35"
 
static const char * FFUUID_KASHIKLAR = "360cff2c-cee0-4fa1-a049-91c87a318348"
 
static const char * FFUUID_KESI = "515e74a1-0f6e-4cf6-a904-589e34676fea"
 
static const char * FFUUID_KHARTAL = "db43d176-446d-4500-ad9e-da15577f3c6e"
 
static const char * FFUUID_KKWAENGGWARI = "eb190c98-d799-48e4-8d77-b69b78f5c4d6"
 
static const char * FFUUID_KPOKOKPOKO = "6288a051-dd88-4ff2-aafd-7871d9665b22"
 
static const char * FFUUID_KRINSLITDRUM = "1a47d8b9-5f4d-4f0e-81b0-670bc3c02113"
 
static const char * FFUUID_LAVASTONES = "e234cf01-adce-46b3-8ea2-3bbaad459953"
 
static const char * FFUUID_LUOGONG = "3585b4c8-bac9-452a-b5a4-cb8bd8ce887f"
 
static const char * FFUUID_MANJEERA = "5eea74d5-bc25-4257-911c-ca0c2b432aa8"
 
static const char * FFUUID_PANCLAPPERS = "1ed902ac-d3d2-4f1f-a961-237400996ea8"
 
static const char * FFUUID_PATSCHEN = "25034241-d9b2-4c08-96d4-fdf267f217c5"
 
static const char * FFUUID_RATTLECOG = "d25d39ea-5c5b-4785-85fc-61c6c6359ac3"
 
static const char * FFUUID_RIQ = "1b88998b-88f1-4523-baaa-cc632a35dbdc"
 
static const char * FFUUID_SHEKERE = "15281c38-e3a9-4087-b674-a448e20b2600"
 
static const char * FFUUID_SISTRE = "6f823de8-b971-4ffd-8869-2fdfc2391860"
 
static const char * FFUUID_SISTRUM = "6968b0bd-2f1b-4d33-b365-b95d2e76a4cf"
 
static const char * FFUUID_SLIDEWHISTLE_PERCCLEF = "e0e54746-94f8-4daf-a97d-d0c83f60ee22"
 
static const char * FFUUID_SLITDRUM = "92251af7-b395-44c3-a1f8-67d6b81b1e48"
 
static const char * FFUUID_SNAP = "354bd88b-0ddd-42d3-a451-1b2741a2631c"
 
static const char * FFUUID_STAMP = "72299f8e-8ad3-4ec8-9ca4-b33d1632fe3f"
 
static const char * FFUUID_STIRDRUM = "39a19cd7-59f4-44db-8491-f2faebcf5891"
 
static const char * FFUUID_TEBYOSHI = "f2fa4052-1ec9-4095-8152-267e468f8f8a"
 
static const char * FFUUID_TELEVI = "6d226f46-3a93-4926-87c5-fb721b7b36df"
 
static const char * FFUUID_TEPONAXTLI = "78d475c3-fe32-4bcf-9f5b-a2e43a5aa107"
 
static const char * FFUUID_THAIGONG = "e16a3a94-a372-4b9d-8eef-90fe388697cb"
 
static const char * FFUUID_TIBETANCYMBALS = "e010f505-dedf-4e73-915c-4b414998fd1b"
 
static const char * FFUUID_TICTOCBLOCK = "f2d76def-ecd6-4835-8061-11af1fa42d28"
 
static const char * FFUUID_TIMBALEBELL = "2c13efbd-a8dd-4cfe-a064-fb7060a2d983"
 
static const char * FFUUID_TINAJA = "e6a5d781-821e-48aa-aeae-26ea8427580e"
 
static const char * FFUUID_TINGSHA = "71165815-e46a-479d-a0db-38d1b9dcf0af"
 
static const char * FFUUID_TOERE = "824793c3-fd68-41b7-9dc7-b21e27abdb75"
 
static const char * FFUUID_TONETANG = "85076645-1553-4b7e-9a5f-c20d1d48323b"
 
static const char * FFUUID_TRYCHEL = "0f664fec-fc69-4638-aea7-850ebde17591"
 
static const char * FFUUID_UDU = "c6c172fe-b04f-4d5e-bd02-0d98b8b00bab"
 
static const char * FFUUID_ZILLS = "3150178c-160e-43d6-b55c-d0ac6da44c6d"
 

Additional Inherited Members

- Static Public Member Functions inherited from __FCBase
static void DebugOutPtr (const char *pszPrefixText, void *ptr)
 Static method that outputs a line for debugging purposes. The prefix text appears with the extra ptr (in hexadeximal representation) appearing afterwards. More...
 
static void DebugOutInt (const char *pszPrefixText, int i)
 Static method that outputs a line for debugging purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. More...
 
static void DebugOutFloat (const char *pszPrefixText, double f)
 Static method that outputs a line for debugging purposes. The text appears with the extra float value appearing afterwards. More...
 
static void DebugOutTag (const char *pszPrefixText, EXTAG extag)
 Static method that outputs a line for debugging purposes. The text appears with the EXTAG (in text) appearing afterwards. More...
 
static void DebugOutHex (const char *pszPrefixText, int i)
 Static method that outputs a line for debugging purposes. The text appears with the extra digit (in hexadecimal presentation) appearing afterwards. More...
 
static void DebugOutBin (const char *pszPrefixText, int i)
 Static method that outputs a line for debugging purposes. The text appears with the extra digit (in binary presentation) appearing afterwards. More...
 
static void DebugOutString (const char *pszPrefixText, const char *thestring)
 Static method that outputs a line for debugging purposes (C string version). The text appears with the extra string appearing afterwards. More...
 
static void DebugOutString (const char *pszPrefixText, FCString *pString)
 Static method that outputs a line for debugging purposes (FCString version). The text appears with the extra string appearing afterwards. More...
 
static void DebugOutBool (const char *pszPrefixText, bool state)
 Static method that outputs a line for debugging purposes. The boolean state appears afterwards as either "TRUE" or "FALSE". More...
 
static void DebugOutBlock (const void *pBuffer, int startoffset, int size)
 Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) until the whole memory block is dumped. More...
 
static void DebugOutByteArrayBlock (const void *pBuffer, int startoffset, int size)
 Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) as a C++ onebyte array, until the whole memory block is dumped. More...
 
static void DebugOut (const char *pszLine)
 Static method to output a line of text for debugging purposes. More...
 
- Protected Member Functions inherited from __FCBaseData
virtual void * Allocate ()=0
 
virtual void Deallocate ()
 
virtual bool IsDynamicSize ()
 
bool LoadDataBlock ()
 Loads the data. If the object is of dynamic size, the old memory block is freed and a new is allocated.
 
void ClearData ()
 
virtual twobyte CalcLastInci ()
 For internal use only! More...
 
virtual __FCBaseDataCreateObject ()=0
 Creates a new instance of the object. More...
 
bool DataIsLoaded () const
 Returns true is any data has been loaded into the object.
 
void _TagDocumentID ()
 For internal use only. More...
 
- Protected Member Functions inherited from __FCBase
 __FCBase ()
 The constructor.
 
- Protected Attributes inherited from __FCBaseData
EDOCID _connecteddocID
 The "connected" document ID., which is the document the where the document was loaded (or last saved). This is for a mechanism to prevent resaving of certain data in other documents.
 
void * _datablock
 Pointer to the object's data block, the meaning is implementation-specific for each derived subclass.
 
bool _heapdatablock
 Variable that tells if _datablock is dynamically created on the heap (and should be deleted at object destruction).
 
int _loadedsize
 Loaded size of the data block for a loaded object, in bytes. Since the datablock is implementation-specific, the _loadedsize should be updated by child classes that create new data. More...
 
EDataID _dataid
 The EdataID for the last loaded/saved object.
 

Detailed Description

The base class for FCStaff (and its subclass FCCurrentStaffSpec), as well FCStaffStyleDef.

Member Enumeration Documentation

◆ ALTERNATE_STAFF

Alternate staff notation styles for FCStaff::GetAltNotationStyle() and FCStaff::SetAltNotationStyle() methods. The constants are also used for the similar FCStaffStyleDef methods.

Lua-supported.

Enumerator
ALTSTAFF_NORMAL 

Normal notation

ALTSTAFF_SLASHBEATS 

Slash notation (each beat gets a slash)

ALTSTAFF_RHYTHMIC 

Rhythmic notation

ALTSTAFF_ONEBARREPEAT 

1-bar repeat symbol

ALTSTAFF_TWOBARREPEAT 

2-bar repeat symbol.

ALTSTAFF_BLANKNOTATIONRESTS 

Blank notation with rests

ALTSTAFF_BLANKNOTATION 

Blank Notation

◆ STAFF_HIDEMODES

The different hide modes for FCStaff::GetHideMode() and FCStaff::SetHideMode().

Lua-supported.

Enumerator
STAFFHIDE_NORMAL 

Show normally

STAFFHIDE_SCORE 

For hide staff: in Score Only (Collapse)

STAFFHIDE_SCORE_AND_PARTS 

Force hide staff: and Collapse

STAFFHIDE_CUTAWAY 

Force hide staff: Cutaway

◆ STAFFNOTATION_STYLE

Styles for the FCStaff::GetNotationStyle() and FCStaff::SetNotationStyle() methods. The constants are also used for the similar FCStaffStyleDef methods.

Lua-supported.

Enumerator
STAFFNOTATION_NORMAL 

Normal notation

STAFFNOTATION_PERCUSSION 

Percussion notation style

STAFFNOTATION_TABLATURE 

Tablature notation style

Member Function Documentation

◆ CalcBottomStaffLinePosition()

int __FCStaffBase::CalcBottomStaffLinePosition ( bool  forledgerlines = false) const

Calculates the staff position of the bottom staff line. For standard 5-lines staves, this value is -8.

Lua-supported (0.66).

Parameters
forledgerlinesSet this value to true if you want the bottom staff line below which ledger lines will show. Set it false (or omit it) if you want the bottom visible staff line.

◆ CalcTopStaffLinePosition()

int __FCStaffBase::CalcTopStaffLinePosition ( bool  forledgerlines = false) const

Calculates the staff position of the top staff line. For standard 5-lines staves, this value is 0.

Lua-supported (0.66).

Parameters
forledgerlinesSet this value to true if you want the top staff line above which ledger lines will show. Set it false (or omit it) if you want the top visible staff line.

◆ ClassName()

const char * __FCStaffBase::ClassName ( ) const
inlineoverridevirtual

Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class.

Lua-supported.

Reimplemented from __FCNoInciOther.

Reimplemented in FCStaff, FCCurrentStaffSpec, and FCStaffStyleDef.

◆ CreateAbbreviatedNameString()

FCString * __FCStaffBase::CreateAbbreviatedNameString ( )

Creates a string object of the abbreviated staff name (including the Enigma text tags).

Lua-supported.

Returns
Pointer to a created string object. This pointer must be deleted from the heap after use.

◆ CreateDisplayAbbreviatedNameString()

FCString * __FCStaffBase::CreateDisplayAbbreviatedNameString ( )

Creates an abbreviated staff name for display purposes.

It removes all the Enigma font tags. It also expand the flat/sharp text inserts to text symbols.

It also supports the auto-numbering of staves on Finale 2012 and above (if the 2012 PDK or above is used).

If the staff doesn't contain a name, and empty string will be returned.

  • Returns
    Pointer to a created string object. This pointer must be deleted from the heap after use.

◆ CreateDisplayFullNameString()

FCString * __FCStaffBase::CreateDisplayFullNameString ( )

Creates a staff name for display purposes.

It removes all the Enigma font tags. It also expand the flat/sharp text inserts to text symbols.

It also supports the auto-numbering of staves on Finale 2012 and above (if the 2012 PDK or above is used).

If the staff doesn't contain a name, and empty string will be returned.

Lua-supported.

  • Returns
    Pointer to a created string object. This pointer must be deleted from the heap after use.

◆ CreateFullNameString()

FCString * __FCStaffBase::CreateFullNameString ( )

Creates a FCString object of the full staff name (including the Enigma text tags).

Lua-supported.

Returns
Pointer to a created string object (of the FCString class). This pointer must be deleted from the heap after use.

◆ CreateTrimmedAbbreviatedNameString()

FCString * __FCStaffBase::CreateTrimmedAbbreviatedNameString ( )

Creates a string object of the abbreviated staff name without any font information.

Lua-supported.

Returns
Pointer to a created string object. This pointer must be deleted from the heap after use.

◆ CreateTrimmedFullNameString()

FCString * __FCStaffBase::CreateTrimmedFullNameString ( )

Creates a string object of the full staff name without any font information.

Lua-supported.

Returns
Pointer to a created string object. This pointer must be deleted from the heap after use.

◆ GetAbbreviatedNameID()

CMPER __FCStaffBase::GetAbbreviatedNameID ( )
inline

Returns the text block ID for the abbreviated name. Usually not needed, use CreateAbbreviatedNameString or CreateTrimmedAbbreviatedNameString instead.

Lua-supported.

Returns
The text block CMPER for the full staff name. Use the FCTextBlock to load.

◆ GetAllowHiding()

bool __FCStaffBase::GetAllowHiding ( ) const

Returns the "Allow hiding when empty" state. If set, the staff allows "optimization".

Only available in Finale 2011 and later. On earlier Finale versions, nothing happens.

Lua-supported (also as property).

◆ GetAltNotationDisplayOtherLayerNotes()

bool __FCStaffBase::GetAltNotationDisplayOtherLayerNotes ( ) const
inline

Returns true if notes in the non-alternate layers should be displayed.

Lua-supported (also as property).

◆ GetAltNotationLayer()

twobyte __FCStaffBase::GetAltNotationLayer ( ) const
inline

Returns the 1-based layer that is used for the alternate notation.

Lua-supported (also as property).

◆ GetAltNotationStyle()

__FCStaffBase::ALTERNATE_STAFF __FCStaffBase::GetAltNotationStyle ( )
inline

Returns the alternate notation style for the staff.

Lua-supported (also as property).

◆ GetAltRhythmStemsUp()

bool __FCStaffBase::GetAltRhythmStemsUp ( ) const
inline

Returns if stems should be freezes up in rhythmic notation (for altered layers). This setting is only used with rhythmic notation.

Lua-supported (also as property).

◆ GetAltShowArticulations()

bool __FCStaffBase::GetAltShowArticulations ( ) const
inline

Returns if articulations should be diplayed on the altered layer.

Lua-supported (also as property).

◆ GetAltShowExpression()

bool __FCStaffBase::GetAltShowExpression ( ) const
inline

Returns if expressions should be diplayed on the altered layer.

Lua-supported (also as property).

◆ GetAltShowLyrics()

bool __FCStaffBase::GetAltShowLyrics ( ) const
inline

Returns if lyrics should be diplayed on the altered layer.

Lua-supported (also as property).

◆ GetAltShowOtherArticulations()

bool __FCStaffBase::GetAltShowOtherArticulations ( ) const
inline

Returns if articulations should be displayed on layers other than the altered layer.

Lua-supported (also as property).

◆ GetAltShowOtherExpressions()

bool __FCStaffBase::GetAltShowOtherExpressions ( ) const
inline

Returns if expressions should be displayed on layers other than the altered layer.

Lua-supported (also as property).

◆ GetAltShowOtherLyrics()

bool __FCStaffBase::GetAltShowOtherLyrics ( ) const
inline

Returns if lyrics should be displayed on layers other than the altered layer.

Lua-supported (also as property).

◆ GetAltShowOtherNotes()

bool __FCStaffBase::GetAltShowOtherNotes ( ) const
inline

Returns if notes should be displayed on layers other than the altered layer.

Lua-supported (also as property).

◆ GetAltShowOtherSmartShapes()

bool __FCStaffBase::GetAltShowOtherSmartShapes ( ) const
inline

Returns if smart shapes should be displayed on layers other than the altered layer.

Lua-supported (also as property).

◆ GetAltShowSmartShapes()

bool __FCStaffBase::GetAltShowSmartShapes ( ) const
inline

Returns if smart shapes should be diplayed n the altered layer.

Lua-supported (also as property).

◆ GetAltSlashDots()

bool __FCStaffBase::GetAltSlashDots ( ) const
inline

Returns if dots should be added to slashes in compound meters (for altered layers). This setting is only used with slash notation.

Lua-supported (also as property).

◆ GetBottomBarlineOffset()

Evpu16 __FCStaffBase::GetBottomBarlineOffset ( ) const
inline

Returns the bottom barline offset, in EVPUs. This parameter controls how far the barlines extends downwards.

Lua-supported (also as property).

◆ GetBottomRepeatDotPosition()

twobyte __FCStaffBase::GetBottomRepeatDotPosition ( ) const
inline

Returns the bottom repeat dot position for the staff. This setting is located in the "Staff Setup" dialog box.

Lua-supported (also as property).

◆ GetBreakBarlines()

bool __FCStaffBase::GetBreakBarlines ( ) const
inline

Returns the "Break barlines between staves" state.

Lua-supported (also as property).

◆ GetBreakRepeatBarlines()

bool __FCStaffBase::GetBreakRepeatBarlines ( ) const
inline

Returns the "Break repeat barlines between staves" state.

Lua-supported (also as property).

◆ GetBreakTablatureLines()

bool __FCStaffBase::GetBreakTablatureLines ( ) const
inline

For tablature notation: returns if tablature lines should break at fret numbers.

Lua-supported (also as property).

◆ GetCapoPosition()

twobyte __FCStaffBase::GetCapoPosition ( ) const
inline

For tablature notation: returns the capo position.

Lua-supported (also as property).

◆ GetDefaultClef()

twobyte __FCStaffBase::GetDefaultClef ( ) const
inline

Returns the start/default clef.

Lua-supported (also as property).

◆ GetDisplayEmptyRests()

bool __FCStaffBase::GetDisplayEmptyRests ( ) const
inline

Returns the "Display Rests in empty measures" state.

Lua-supported (also as property).

◆ GetDoubleWholeRestPosition()

twobyte __FCStaffBase::GetDoubleWholeRestPosition ( ) const
inline

Returns the vertical position for the double whole rests. This setting is located in the "Staff Setup dialog box".

Lua-supported (also as property).

◆ GetFlatBeams()

bool __FCStaffBase::GetFlatBeams ( ) const
inline

Returns the "Flat beams" state.

Lua-supported (also as property).

◆ GetFretInstrumentDefID()

CMPER __FCStaffBase::GetFretInstrumentDefID ( ) const
inline

Returns the ID for the tablature instrument (for tablature notation). Use the FCFretInstrumentDef class to load the instrument data.

Lua-supported (also as property).

◆ GetFretLetters()

bool __FCStaffBase::GetFretLetters ( ) const
inline

For tablature notation: returns if fret letters should be used.

Lua-supported (also as property).

◆ GetFullNameID()

CMPER __FCStaffBase::GetFullNameID ( )
inline

Returns the text block ID for the full name. Usually not needed, use CreateFullNameString or CreateTrimmedFullNameString instead.

Lua-supported (also as property).

Returns
The text block CMPER for the full staff name. Use the FCTextBlock to load.

◆ GetHalfRestPosition()

twobyte __FCStaffBase::GetHalfRestPosition ( ) const
inline

Returns the vertical position for the half rests. This setting is located in the "Staff Setup" dialog box.

Lua-supported (also as property).

◆ GetHideMode()

__FCStaffBase::STAFF_HIDEMODES __FCStaffBase::GetHideMode ( ) const

Returns how the staff should be hidden.

On Finale 2010, only STAFFHIDE_NORMAL and STAFFHIDE_CUTAWAY is available. On Finale 2011, STAFFHIDE_NORMAL, STAFFHIDE_SCORE, STAFFHIDE_SCORE_AND_PARTS, STAFFHIDE_CUTAWAY is available.

Lua-supported (also as property).

◆ GetIgnoreKeySig()

bool __FCStaffBase::GetIgnoreKeySig ( ) const
inline

Returns true if "Ignore Key Signature" is set for the staff.

Lua-supported (also as property).

◆ GetIndependentFont()

bool __FCStaffBase::GetIndependentFont ( ) const
inline

Returns if a independent notehead font should be used for the staff.

Lua-supported (also as property).

◆ GetIndependentKeySig()

bool __FCStaffBase::GetIndependentKeySig ( ) const
inline

Returns true if independent key sigs is set for the staff.

Lua-supported (also as property).

◆ GetIndependentTimeSig()

bool __FCStaffBase::GetIndependentTimeSig ( ) const
inline

Returns true if independent time signatures is set for the staff.

Lua-supported (also as property).

◆ GetInstrumentUUID()

const char * __FCStaffBase::GetInstrumentUUID ( ) const
inline

Returns the assigned instrument UUID for the staff.

Only works on 2012 and later.

Lua-supported.

Returns
On Finale 2011 and earlier, an empty string is returned. Otherwise, one of Finale's predefined instrument constants (Any of the FFUUID_ constants).

◆ GetLineCount()

twobyte __FCStaffBase::GetLineCount ( ) const

Returns the number of staff lines for the staff.

Lua-supported.

Returns
The number of staff lines. Both standard and custom staff line patterns are returned.

◆ GetLineSpacing()

Efix32 __FCStaffBase::GetLineSpacing ( ) const
inline

Returns the distance between the staff lines, in EFIXes.

Note that although the storage is EFIXes, the value will currently be rounded off to EVPUs internally.

Lua-supported.

◆ GetLowestFret()

twobyte __FCStaffBase::GetLowestFret ( ) const
inline

For tablature notation, returns the default lowest fret number.

Lua-supported (also as property).

◆ GetNoKeySigShowAccidentals()

bool __FCStaffBase::GetNoKeySigShowAccidentals ( ) const
inline

Returns the "Hide key signature & show all accidentals" state, available in the Finale 2014 Score Manager.

Available in Finale 2014 and later. On earlier Finale versions, false is always returned.

Lua-supported (also as property).

◆ GetNotationStyle()

STAFFNOTATION_STYLE __FCStaffBase::GetNotationStyle ( ) const
inline

Returns the notation style for the staff.

Lua-supported (also as property).

◆ GetOtherRestPosition()

twobyte __FCStaffBase::GetOtherRestPosition ( ) const
inline

Returns the vertical position for the "other" rests. This setting is located in the "Staff Setup" dialog box.

Lua-supported (also as property).

◆ GetRedisplayOtherLayerAccidentals()

bool __FCStaffBase::GetRedisplayOtherLayerAccidentals ( ) const
inline

Returns the "Redisplay accidentals in other layers within measures" state.

Available in Finale 2014 and later. On earlier Finale versions, false is always returned.

Lua-supported (also as property).

◆ GetShowAugmentationDots()

bool __FCStaffBase::GetShowAugmentationDots ( ) const
inline

Returns true if augmentation dots should be displayed for the staff.

Lua-supported (also as property).

◆ GetShowBarlines()

bool __FCStaffBase::GetShowBarlines ( ) const
inline

Returns true if barlines should be displayed for the staff.

Lua-supported (also as property).

◆ GetShowBottomRepeatDot()

bool __FCStaffBase::GetShowBottomRepeatDot ( ) const
inline

Returns if the bottom repeat dot should be displayed for the staff. This setting is located in the "Staff Setup" dialog box.

Lua-supported (also as property).

◆ GetShowChords()

bool __FCStaffBase::GetShowChords ( ) const
inline

Returns true if chords should be displayed for the staff.

Lua-supported (also as property).

◆ GetShowClefs()

bool __FCStaffBase::GetShowClefs ( ) const
inline

Returns true if clefs should be displayed for the staff.

Lua-supported (also as property).

◆ GetShowFretboards()

bool __FCStaffBase::GetShowFretboards ( ) const
inline

Returns true if fretboards should be displayed for the staff.

Lua-supported (also as property).

◆ GetShowKeySignatures()

bool __FCStaffBase::GetShowKeySignatures ( ) const
inline

Returns true if the key signature should be displayed for the staff.

Lua-supported (also as property).

◆ GetShowLyrics()

bool __FCStaffBase::GetShowLyrics ( ) const
inline

Returns true if lyrics should be displayed for the staff.

Lua-supported (also as property).

◆ GetShowMeasureNumbers()

bool __FCStaffBase::GetShowMeasureNumbers ( ) const
inline

Returns true if measure numbers should be displayed for the staff.

Lua-supported (also as property).

◆ GetShowNoteColors()

bool __FCStaffBase::GetShowNoteColors ( ) const
inline

Returns if the staff should display note colors.

Lua-supported (also as property).

◆ GetShowNoteShapes()

bool __FCStaffBase::GetShowNoteShapes ( ) const
inline

Returns if the staff should display note colors.

Lua-supported (also as property).

◆ GetShowOnlyFirstMeasureClef()

bool __FCStaffBase::GetShowOnlyFirstMeasureClef ( ) const
inline

For tablature notation: returns if the clef should show only on the first measure.

Lua-supported (also as property).

◆ GetShowPartStaffNames()

bool __FCStaffBase::GetShowPartStaffNames ( ) const
inline

Returns true if part staff names should be displayed for the staff.

Lua-supported (also as property).

◆ GetShowPartTimeSignatures()

bool __FCStaffBase::GetShowPartTimeSignatures ( ) const
inline

Returns true if the time signature should be displayed for the staff in parts.

On Finale versions earlier than Finale 2025, this will return GetShowTimeSignatures() setting.

Lua-supported (also as property).

Returns
True if the part should be visible in the time signature.

◆ GetShowRepeats()

bool __FCStaffBase::GetShowRepeats ( ) const
inline

Returns true if repeats should be displayed for the staff.

Lua-supported (also as property).

◆ GetShowRests()

bool __FCStaffBase::GetShowRests ( ) const
inline

Returns true if rests should be displayed for the staff.

Lua-supported (also as property).

◆ GetShowScoreStaffNames()

bool __FCStaffBase::GetShowScoreStaffNames ( ) const
inline

Returns true if score staff names should be displayed for the staff.

Lua-supported (also as property).

◆ GetShowScoreTimeSignatures()

bool __FCStaffBase::GetShowScoreTimeSignatures ( ) const
inline

Returns true if the time signature should be displayed for the staff in the score.

On Finale versions earlier than Finale 2025, the same setting is used for score and parts. For Finale 2025, this is the time signature setting for the score.

Lua-supported (also as property).

◆ GetShowStaffLines()

bool __FCStaffBase::GetShowStaffLines ( ) const

Returns true if staff lines should be displayed for the staff.

This value is a reverse value. The value false indicates the lines are shown and true indicates they are hidden.

Lua-supported (also as property).

◆ GetShowStems()

bool __FCStaffBase::GetShowStems ( ) const
inline

Returns true if stems should be displayed for the staff.

Lua-supported (also as property).

◆ GetShowTextRepeats()

bool __FCStaffBase::GetShowTextRepeats ( ) const
inline

Returns true if endings and text repeats should be displayed for the staff.

Lua-supported (also as property).

◆ GetShowTies()

bool __FCStaffBase::GetShowTies ( ) const
inline

Returns true if ties should be displayed for the staff.

Lua-supported (also as property).

◆ GetShowTimeSignatures()

bool __FCStaffBase::GetShowTimeSignatures ( ) const
inline

Returns true if the time signature should be displayed for the staff.

On Finale versions earlier than Finale 2025, the same setting is used for both score and parts. For Finale 2025, this is the setting for the score.

Consider using GetShowScoreTimeSignatures and GetShowPartTimeSignatures instead.

Lua-supported (also as property).

◆ GetShowTopRepeatDot()

bool __FCStaffBase::GetShowTopRepeatDot ( ) const
inline

Returns if the top repeat dot should be displayed for the staff. This setting is located in the "Staff Setup" dialog box.

Lua-supported (also as property).

◆ GetShowTuplets()

bool __FCStaffBase::GetShowTuplets ( ) const
inline

For tablature notation: returns if tuplets should show or not.

Lua-supported (also as property).

◆ GetStemReversalPosition()

twobyte __FCStaffBase::GetStemReversalPosition ( ) const
inline

Returns the stem reversal position offset for the staff. This setting is located in the "Staff Setup" dialog box.

Lua-supported (also as property).

◆ GetTopBarlineOffset()

Evpu16 __FCStaffBase::GetTopBarlineOffset ( ) const
inline

Returns the top barline offset, in EVPUs. This parameter controls how far the barlines extends upwards.

Lua-supported (also as property).

◆ GetTopRepeatDotPosition()

twobyte __FCStaffBase::GetTopRepeatDotPosition ( ) const
inline

Returns the top repeat dot position for the staff. This setting is located in the "Staff Setup" dialog box.

Lua-supported (also as property).

◆ GetTranspose()

bool __FCStaffBase::GetTranspose ( ) const
inline

Returns the transposition status of the staff.

Lua-supported.

Returns
True if transposition is used.

◆ GetTransposeAlteration()

twobyte __FCStaffBase::GetTransposeAlteration ( ) const

Returns the transposition key alteration.

For non-chromatic transpositions, this is the number of accidentals that are added/reduced to/from the current key signature.

Lua-supported (also as property).

Returns
0 if no transposition is used. Otherwise, the key alteration.

◆ GetTransposeChromatic()

bool __FCStaffBase::GetTransposeChromatic ( ) const
inline

Returns the chromatic transposition status for the staff.

Lua-supported (also as property).

Returns
True if chromatic transposition is used.

◆ GetTransposeClefIndex()

twobyte __FCStaffBase::GetTransposeClefIndex ( ) const
inline

Returns the clef state in the transposition dialog. This value is valid only of GetTransposeUseClef returns true.

Lua-supported (also as property).

Returns
The 0-based index to the clef.

◆ GetTransposeInterval()

twobyte __FCStaffBase::GetTransposeInterval ( ) const

Returns the transposition interval.

Lua-supported (also as property).

Returns
0 if no transposition is used. Otherwise, the interval for either the chromatic or diatonic transposition.

◆ GetTransposeSimplifyKey()

bool __FCStaffBase::GetTransposeSimplifyKey ( ) const
inline

Returns the state of the "Simplify Key Sig" in the transposition dialog box.

Lua-supported (also as property).

Returns
True if "Simplify Key Sig" is checked.

◆ GetTransposeUseClef()

bool __FCStaffBase::GetTransposeUseClef ( ) const
inline

Returns the "Set to clef" state in the transposition dialog.

Lua-supported (also as property).

Returns
True if "Set to clef" is checked.

◆ GetVerticalFretOffset()

Efix32 __FCStaffBase::GetVerticalFretOffset ( ) const
inline

For tablature notation: returns the vertical offset for fret numbers.

Lua-supported (also as property).

◆ GetWholeRestPosition()

twobyte __FCStaffBase::GetWholeRestPosition ( ) const
inline

Returns the vertical position for the whole rests. This setting is located in the "Staff Setup" dialog box.

Lua-supported (also as property).

◆ HasInstrumentAssigned()

bool __FCStaffBase::HasInstrumentAssigned ( )
inline

Returns true if there is an instrument assigned to the staff.

This method returns false if the UUID is totally blank, or if the UUID is a "Blank" or "Unknown" instrument.

Only works on Finale 2012 and later.

Lua-supported.

  • Returns
    false is always returned on Finale 2012 and earlier. Otherwise, it returns true if an actual instrument has been assigned.

◆ InstrumentMatchesUUID()

bool __FCStaffBase::InstrumentMatchesUUID ( const char *  pszUUID)
inline

Returns true if the UUID string matches the instrument UUID for the staff.

Only works on Finale 2012 and later.

Lua-supported.

Returns
false is always returned on Finale 2012 and earlier. Otherwise, the match flag.

◆ IsNormalNotation()

bool __FCStaffBase::IsNormalNotation ( )
inline

Returns true if the staff is using "normal" music notation (not percussion and not TAB notation).

Lua-supported.

◆ IsPercussion()

bool __FCStaffBase::IsPercussion ( )
inline

Returns true if the staff is a percussion staff.

Lua-supported.

◆ IsTablature()

bool __FCStaffBase::IsTablature ( )
inline

Returns true if the staff is a tablature staff.

Lua-supported.

◆ Make0LineFullBarlineStaff()

void __FCStaffBase::Make0LineFullBarlineStaff ( )
inline

Fills the necessary values in the Staff Setup dialog to make a staff without staff lines with full-length barlines.

Lua-supported.

◆ Make1LineFullBarlineStaff()

void __FCStaffBase::Make1LineFullBarlineStaff ( )
inline

Fills the necessary values in the Staff Setup dialog to make a 1-line staff with full-length barlines.

Lua-supported.

◆ Make1LineShortBarlineStaff()

void __FCStaffBase::Make1LineShortBarlineStaff ( )
inline

Fills the necessary values in the Staff Setup dialog to make a 1-line staff with short-length barlines.

Lua-supported.

◆ MakeNormalNotation()

void __FCStaffBase::MakeNormalNotation ( )
inline

Transforms a staff to "normal" (not TAB and not percussion).

Lua-supported.

◆ MakeStandard5LineStaff()

void __FCStaffBase::MakeStandard5LineStaff ( )
inline

Fills the necessary values in the Staff Setup dialog to make a standard 5-line staff.

Lua-supported.

◆ SaveAbbreviatedNameString()

bool __FCStaffBase::SaveAbbreviatedNameString ( FCString pString)

Saves the abbreviated string. A abbreviated name text block ID must exist for the staff, otherwise this method will return false.

It's not necessary to do an additional save of the staff afterwards.

Lua-supported.

◆ SaveFullNameString()

bool __FCStaffBase::SaveFullNameString ( FCString pString)

Saves the full string. A full name text block ID must exist for the staff, otherwise this method will return false.

It's not necessary to do an additional save of the staff afterwards.

Lua-supported.

◆ SaveNewAbbreviatedNameString()

bool __FCStaffBase::SaveNewAbbreviatedNameString ( FCString pString)

Saves the abbreviated string as a new staff name block. The staff object must be saved afterwards, for the settings to take effect.

Lua-supported.

◆ SaveNewFullNameString()

bool __FCStaffBase::SaveNewFullNameString ( FCString pString)

Saves the full string as a new staff name block. The staff object must be saved afterwards, for the settings to take effect.

Lua-supported.

◆ SetAllowHiding()

void __FCStaffBase::SetAllowHiding ( bool  state)

Sets the "Allow hiding when empty" state. If set, the staff allows "optimization".

Only available in Finale 2011 and later. On earlier Finale versions, nothing happens.

Lua-supported (also as property).

◆ SetAltNotationDisplayOtherLayerNotes()

void __FCStaffBase::SetAltNotationDisplayOtherLayerNotes ( bool  state)
inline

Sets if the non-alternate layers should be displayed or not.

Lua-supported (also as property).

◆ SetAltNotationLayer()

void __FCStaffBase::SetAltNotationLayer ( int  value)
inline

Sets the 1-based layer that is used for the alternate notation.

Only values between 1 and 4 are allowed.

Lua-supported (also as property).

◆ SetAltNotationStyle()

void __FCStaffBase::SetAltNotationStyle ( ALTERNATE_STAFF  value)
inline

Sets the alternate notation style for the staff or staff style.

Lua-supported (also as property).

Parameters
valueMust be any of the ALTSTAFF_ constants or 0.

◆ SetAltRhythmStemsUp()

void __FCStaffBase::SetAltRhythmStemsUp ( bool  state)
inline

Sets if stems should be freezes up in rhythmic notation (for altered layers). This setting is only used with rhythmic notation.

Lua-supported (also as property).

◆ SetAltShowArticulations()

void __FCStaffBase::SetAltShowArticulations ( bool  state)
inline

Sets if articulations should be diplayed on the alternate layer.

Lua-supported (also as property).

◆ SetAltShowExpression()

void __FCStaffBase::SetAltShowExpression ( bool  state)
inline

Sets if expressions should be diplayed on the altered layer.

Lua-supported (also as property).

◆ SetAltShowLyrics()

void __FCStaffBase::SetAltShowLyrics ( bool  state)
inline

Sets if lyrics should be diplayed on the altered layer.

Lua-supported (also as property).

◆ SetAltShowOtherArticulations()

void __FCStaffBase::SetAltShowOtherArticulations ( bool  state)
inline

Sets if articulations should be displayed on layers other than the altered layer.

Lua-supported (also as property).

◆ SetAltShowOtherExpressions()

void __FCStaffBase::SetAltShowOtherExpressions ( bool  state)
inline

Sets if expressions should be displayed on layers other than the altered layer.

Lua-supported (also as property).

◆ SetAltShowOtherLyrics()

void __FCStaffBase::SetAltShowOtherLyrics ( bool  state)
inline

Sets if lyrics should be displayed on layers other than the altered layer.

Lua-supported (also as property).

◆ SetAltShowOtherNotes()

void __FCStaffBase::SetAltShowOtherNotes ( bool  state)
inline

Sets if notes should be displayed on layers other than the altered layer.

Lua-supported (also as property).

◆ SetAltShowOtherSmartShapes()

void __FCStaffBase::SetAltShowOtherSmartShapes ( bool  state)
inline

Sets if smart shapes should be displayed on layers other than the altered layer.

Lua-supported (also as property).

◆ SetAltShowSmartShapes()

void __FCStaffBase::SetAltShowSmartShapes ( bool  state)
inline

Sets if smart shapes should be diplayed n the altered layer.

Lua-supported (also as property).

◆ SetAltSlashDots()

void __FCStaffBase::SetAltSlashDots ( bool  state)
inline

Sets if dots should be added to slashes in compound meters (for altered layers). This setting is only used with slash notation.

Lua-supported (also as property).

◆ SetBottomBarlineOffset()

void __FCStaffBase::SetBottomBarlineOffset ( Evpu16  distance)
inline

Sets the bottom barline offset, in EVPUs. This parameter controls how far the barlines extends downwards.

Lua-supported (also as property).

◆ SetBottomRepeatDotPosition()

void __FCStaffBase::SetBottomRepeatDotPosition ( twobyte  position)
inline

Sets the bottom repeat dot position for the staff. This setting is located in the "Staff Setup" dialog box.

Lua-supported (also as property).

◆ SetBreakBarlines()

void __FCStaffBase::SetBreakBarlines ( bool  state)
inline

Sets the "Break barlines between staves" state.

Lua-supported (also as property).

◆ SetBreakRepeatBarlines()

void __FCStaffBase::SetBreakRepeatBarlines ( bool  state)
inline

Sets the "Break repeat barlines between staves" state.

Lua-supported (also as property).

◆ SetBreakTablatureLines()

void __FCStaffBase::SetBreakTablatureLines ( bool  state)
inline

For tablature notation: sets if tablature lines should break at fret numbers.

Lua-supported (also as property).

◆ SetCapoPosition()

void __FCStaffBase::SetCapoPosition ( twobyte  value)
inline

For tablature notation: sets the capo position.

Lua-supported (also as property).

Parameters
valueMust be 0 or above.

◆ SetDefaultClef()

void __FCStaffBase::SetDefaultClef ( twobyte  clefindex)
inline

Sets the start/default clef.

Lua-supported (also as property).

◆ SetDisplayEmptyRests()

void __FCStaffBase::SetDisplayEmptyRests ( bool  state)
inline

Sets the "Display Rests in empty measures" state.

Lua-supported (also as property).

◆ SetDoubleWholeRestPosition()

void __FCStaffBase::SetDoubleWholeRestPosition ( twobyte  position)
inline

Sets the vertical position for the double whole rests. This setting is located in the "Staff Setup" dialog box.

Lua-supported (also as property).

◆ SetFlatBeams()

void __FCStaffBase::SetFlatBeams ( bool  state)
inline

Sets the "Flat beams" state.

Lua-supported (also as property).

◆ SetFretInstrumentDefID()

void __FCStaffBase::SetFretInstrumentDefID ( CMPER  newid)
inline

Sets the ID for the tablature instrument (for tablature notation).

It's the ItemNo of a FCFretInstrumentDef class object.

Lua-supported (also as property).

◆ SetFretLetters()

void __FCStaffBase::SetFretLetters ( bool  state)
inline

For tablature notation: sets if sets letters should be used.

Lua-supported (also as property).

◆ SetHalfRestPosition()

void __FCStaffBase::SetHalfRestPosition ( twobyte  position)
inline

Sets the vertical position for the half rests. This setting is located in the "Staff Setup" dialog box.

Lua-supported (also as property).

◆ SetHideMode()

void __FCStaffBase::SetHideMode ( FCStaff::STAFF_HIDEMODES  value)

Sets how the staff should be hidden.

On Finale 2010, only STAFFHIDE_NORMAL and STAFFHIDE_CUTAWAY is available. On Finale 2011, STAFFHIDE_NORMAL, STAFFHIDE_SCORE, STAFFHIDE_SCORE_AND_PARTS, STAFFHIDE_CUTAWAY is available.

Lua-supported (also as property).

◆ SetIgnoreKeySig()

void __FCStaffBase::SetIgnoreKeySig ( bool  state)
inline

Sets the "Ignore Key Signature" state for the staff.

Lua-supported (also as property).

◆ SetIndependentFont()

void __FCStaffBase::SetIndependentFont ( bool  state)
inline

Sets if a independent notehead font should be used for the staff.

Lua-supported (also as property).

◆ SetIndependentKeySig()

void __FCStaffBase::SetIndependentKeySig ( bool  state)
inline

Sets the state of independent key sigs for the staff.

Lua-supported (also as property).

◆ SetIndependentTimeSig()

void __FCStaffBase::SetIndependentTimeSig ( bool  state)
inline

Sets the independent time sigs state for the staff.

Lua-supported (also as property).

◆ SetInstrumentUUID()

void __FCStaffBase::SetInstrumentUUID ( const char *  pszUUID)
inline

Sets a predefined UUID for the staff.

Only works with Finale 2012 and later. It's absolute required that only Finale's own predefined UUIDs are used for setting the instruments. Furthermore, the Score Manager's rules for single/multiple-staff instruments must be followed.

Lua-supported.

Parameters
pszUUIDA C-style string containing any of Finale's instrument UUIDs (any of the FFUUID_ constants). If the general syntax is wrong, the method will do nothing.

◆ SetLineCount()

void __FCStaffBase::SetLineCount ( twobyte  value)

Sets the number of staff lines. Please note that it's usually more efficient to call the 'Make' methods that fills all the necessary values, such as MakeStandard5LineStaff().

Lua-supported.
Parameters
valueValid values are between 0 and 12.

◆ SetLineSpacing()

void __FCStaffBase::SetLineSpacing ( Efix32  distance)
inline

Sets the distance between the staff lines, in EFIXs.

Note that although the storage is EFIXes, the value will currently be truncated to EVPUs.

Lua-supported.

◆ SetLowestFret()

void __FCStaffBase::SetLowestFret ( twobyte  value)
inline

For tablature notation, set the default lowest fret number.

Lua-supported (also as property).

◆ SetNoKeySigShowAccidentals()

void __FCStaffBase::SetNoKeySigShowAccidentals ( bool  state)
inline

Sets the "Hide key signature & show all accidentals" state, available in the Finale 2014 Score Manager.

Available in Finale 2014 and later. On earlier Finale versions, nothing happens.

Lua-supported (also as property).

◆ SetNotationStyle()

void __FCStaffBase::SetNotationStyle ( STAFFNOTATION_STYLE  value)
inline

Sets the notation style for the staff.

Lua-supported (also as property).

Parameters
valueAny of these constants: STAFFNOTATION_PERCUSSION, STAFFNOTATION_TABLATURE, STAFFNOTATION_NORMAL Lua-supported (also as a read-only property).

◆ SetOtherRestPosition()

void __FCStaffBase::SetOtherRestPosition ( twobyte  position)
inline

Sets the vertical position for the "other" rests. This setting is located in the "Staff Setup" dialog box.

Lua-supported (also as property).

◆ SetRedisplayOtherLayerAccidentals()

void __FCStaffBase::SetRedisplayOtherLayerAccidentals ( bool  state)
inline

Sets the "Redisplay accidentals in other layers within measures" state.

Available in Finale 2014 and later. On earlier Finale versions, nothing happens.

Lua-supported (also as property).

◆ SetShowAugmentationDots()

void __FCStaffBase::SetShowAugmentationDots ( bool  value)
inline

Sets if augmentation dots should be displayed for the staff.

Lua-supported (also as property).

◆ SetShowBarlines()

void __FCStaffBase::SetShowBarlines ( bool  value)
inline

Sets if barlines should be displayed for the staff.

Lua-supported (also as property).

◆ SetShowBottomRepeatDot()

void __FCStaffBase::SetShowBottomRepeatDot ( bool  state)
inline

Sets if the bottom repeat dot should be displayed for the staff. This setting is located in the "Staff Setup" dialog box.

Lua-supported (also as property).

◆ SetShowChords()

void __FCStaffBase::SetShowChords ( bool  value)
inline

Sets if chords should be displayed for the staff.

Lua-supported (also as property).

◆ SetShowClefs()

void __FCStaffBase::SetShowClefs ( bool  value)
inline

Sets if clefs should be displayed for the staff.

Lua-supported (also as property).

◆ SetShowFretboards()

void __FCStaffBase::SetShowFretboards ( bool  value)
inline

Sets if fretboards should be displayed for the staff.

Lua-supported (also as property).

◆ SetShowKeySignatures()

void __FCStaffBase::SetShowKeySignatures ( bool  value)
inline

Sets if the key signature should be displayed for the staff.

Lua-supported (also as property).

◆ SetShowLyrics()

void __FCStaffBase::SetShowLyrics ( bool  value)
inline

Sets if lyrics should be displayed for the staff.

Lua-supported (also as property).

◆ SetShowMeasureNumbers()

void __FCStaffBase::SetShowMeasureNumbers ( bool  value)
inline

Sets if measure numbers should be displayed for the staff.

Lua-supported (also as property).

◆ SetShowNoteColors()

void __FCStaffBase::SetShowNoteColors ( bool  state)
inline

Sets if the staff should display note colors.

Lua-supported (also as property).

◆ SetShowNoteShapes()

void __FCStaffBase::SetShowNoteShapes ( bool  state)
inline

Sets if the staff should display note colors.

Lua-supported (also as property).

◆ SetShowOnlyFirstMeasureClef()

void __FCStaffBase::SetShowOnlyFirstMeasureClef ( bool  state)
inline

For tablature notation: sets if the clef should show only on the first measure.

Lua-supported (also as property).

◆ SetShowPartStaffNames()

void __FCStaffBase::SetShowPartStaffNames ( bool  value)
inline

Sets if part staff names should be displayed for the staff.

Lua-supported (also as property).

◆ SetShowPartTimeSignatures()

void __FCStaffBase::SetShowPartTimeSignatures ( bool  value)
inline

Sets if the time signature should be displayed for the staff in parts. This does nothing on Finale versions earlier than Finale 2025.

Lua-supported (also as property).

Parameters
valueTrue if the staff's time signature should display in the score. Only works on Finale 25 and above.

◆ SetShowRepeats()

void __FCStaffBase::SetShowRepeats ( bool  value)
inline

Sets if repeats should be displayed for the staff.

Lua-supported (also as property).

◆ SetShowRests()

void __FCStaffBase::SetShowRests ( bool  value)
inline

Sets if rests should be displayed for the staff.

Lua-supported (also as property).

◆ SetShowScoreStaffNames()

void __FCStaffBase::SetShowScoreStaffNames ( bool  value)
inline

Sets if score staff names should be displayed for the staff.

Lua-supported (also as property).

◆ SetShowScoreTimeSignatures()

void __FCStaffBase::SetShowScoreTimeSignatures ( bool  value)
inline

Sets if the time signature should be displayed for the staff in the score.

On Finale 25 and above, this will set the score setting independently.

Lua-supported (also as property).

Parameters
valueTrue if the staff's time signature should display in the score.

◆ SetShowStaffLines()

void __FCStaffBase::SetShowStaffLines ( bool  value)

Sets if staff lines should be displayed for the staff.

This value is a reverse value. Use false to show the lines and true to hide them.

Lua-supported (also as property).

◆ SetShowStems()

void __FCStaffBase::SetShowStems ( bool  value)
inline

Sets if stems should be displayed for the staff.

Lua-supported (also as property).

◆ SetShowTextRepeats()

void __FCStaffBase::SetShowTextRepeats ( bool  value)
inline

Sets if endings and text repeats should be displayed for the staff.

Lua-supported (also as property).

◆ SetShowTies()

void __FCStaffBase::SetShowTies ( bool  state)
inline

Sets if ties should be displayed for the staff.

Lua-supported (also as property).

◆ SetShowTimeSignatures()

void __FCStaffBase::SetShowTimeSignatures ( bool  value)
inline

Sets if the time signature should be displayed for the staff in both score and parts.

On Finale 25, this will set both the score and part value at the same time. Earlier versions of Finale don't have separate settings for score/parts.

Lua-supported (also as property).

◆ SetShowTopRepeatDot()

void __FCStaffBase::SetShowTopRepeatDot ( bool  state)
inline

Sets if the top repeat dot should be displayed for the staff. This setting is located in the "Staff Setup" dialog box.

Lua-supported (also as property).

◆ SetShowTuplets()

void __FCStaffBase::SetShowTuplets ( bool  state)
inline

For tablature notation: sets if tuplets should show or not.

Lua-supported (also as property).

◆ SetStemReversalPosition()

void __FCStaffBase::SetStemReversalPosition ( twobyte  position)
inline

Sets the stem reversal position offset for the staff. This setting is located in the "Staff Setup" dialog box.

Lua-supported (also as property).

◆ SetTopBarlineOffset()

void __FCStaffBase::SetTopBarlineOffset ( Evpu16  distance)
inline

Sets the top barline offset, in EVPUs. This parameter controls how far the barlines extends upwards.

Lua-supported (also as property).

◆ SetTopRepeatDotPosition()

void __FCStaffBase::SetTopRepeatDotPosition ( twobyte  position)
inline

Sets the top repeat dot position for the staff. This setting is located in the "Staff Setup" dialog box.

Lua-supported (also as property).

◆ SetTransposeAlteration()

void __FCStaffBase::SetTransposeAlteration ( twobyte  value)

Sets the transposition key alteration when transposition is used.

For non-chromatic transpositions, this is the number of accidentals that are added/reduced to/from the current key signature.

Does nothing if no transposition is used.

Lua-supported (also as property).

◆ SetTransposeChromatic()

void __FCStaffBase::SetTransposeChromatic ( bool  state)
inline

Sets the chromatic transposition status for the staff.

Warning
Finale interprets the values in GetTransposeInterval and GetTransposeAlteration differently depending on whether this value is true or false. If you modify this value, you must then also call SetTransposeInterval and SetTransposeAlteration with the values you require, even if the values are not changing. Until you do so, the values returned by the Get functions will be incorrect, and they will be saved incorrectly in Finale if you save the instance of __FCStaffBase.

Lua-supported (also as property).

Parameters
stateTrue if chromatic transposition is used.

◆ SetTransposeClefIndex()

void __FCStaffBase::SetTransposeClefIndex ( twobyte  clefindex)
inline

Sets the clef state in the transposition dialog. This value is valid only of GetTransposeUseClef returns true.

Lua-supported (also as property).

Parameters
clefindexThe 0-based index to the clef.

◆ SetTransposeInterval()

void __FCStaffBase::SetTransposeInterval ( twobyte  value)

Sets the transposition interval.

Does nothing if no transposition is used.

Lua-supported (also as property).

Parameters
valueThe interval for either the chromatic or diatonic transposition.

◆ SetTransposeSimplifyKey()

void __FCStaffBase::SetTransposeSimplifyKey ( bool  state)
inline

Sets the state of the "Simplify Key Sig" in the transposition dialog box.

Lua-supported (also as property).

Parameters
stateTrue if "Simplify Key Sig" is checked.

◆ SetTransposeUseClef()

void __FCStaffBase::SetTransposeUseClef ( bool  state)
inline

Sets the "Set to clef" state in the transposition dialog.

Lua-supported (also as property).

Parameters
stateTrue if "Set to clef" is checked.

◆ SetVerticalFretOffset()

void __FCStaffBase::SetVerticalFretOffset ( Efix32  value)
inline

For tablature notation: sets the vertical offset for fret numbers.

Lua-supported (also as property).

◆ SetWholeRestPosition()

void __FCStaffBase::SetWholeRestPosition ( twobyte  position)
inline

Sets the vertical position for the whole rests. This setting is located in the "Staff Setup" dialog box.

Lua-supported (also as property).

Member Data Documentation

◆ FFUUID_ACCORDION

const char * __FCStaffBase::FFUUID_ACCORDION = "58734c17-246e-4e83-8975-9a0d55577d16"
static

Instrument ID Constant - Keyboards : Accordion

◆ FFUUID_ACOUSTICBASS

const char * __FCStaffBase::FFUUID_ACOUSTICBASS = "e2c49784-685f-45ae-8c3a-4985d24346cf"
static

Instrument ID Constant - Plucked Strings : Acoustic Bass

◆ FFUUID_ACOUSTICGUITAR

const char * __FCStaffBase::FFUUID_ACOUSTICGUITAR = "88643f58-07fd-431d-bc0b-7a25462c8c67"
static

Instrument ID Constant - Plucked Strings : Acoustic Guitar

◆ FFUUID_ADODO

const char * __FCStaffBase::FFUUID_ADODO = "afe27a81-d1b2-40ae-a844-e01690a2eef8"
static

Instrument ID Constant - Percussion : Adodo

◆ FFUUID_AEOLIANHARP

const char * __FCStaffBase::FFUUID_AEOLIANHARP = "872e204b-4e82-4543-a816-a6cec42e60e7"
static

Instrument ID Constant - Percussion : Aeolian Harp

◆ FFUUID_AFOXE

const char * __FCStaffBase::FFUUID_AFOXE = "5ff79093-45b2-45fe-89fc-4598b82885f9"
static

Instrument ID Constant - Percussion : Afoxé

◆ FFUUID_AFRICANLOGDRUM

const char * __FCStaffBase::FFUUID_AFRICANLOGDRUM = "50c22237-3f77-475e-885a-894720e210be"
static

Instrument ID Constant - Drums : African Log Drum

◆ FFUUID_AGOGOBELLS

const char * __FCStaffBase::FFUUID_AGOGOBELLS = "f6cf5b5b-5f89-4183-a46c-92840a7058c2"
static

Instrument ID Constant - Percussion : Agogo Bells

◆ FFUUID_AGOGOBLOCK

const char * __FCStaffBase::FFUUID_AGOGOBLOCK = "0315f2bd-67a3-4fcb-924c-d85e13edefb2"
static

Instrument ID Constant - Percussion : Agogo Block

◆ FFUUID_AGUNG

const char * __FCStaffBase::FFUUID_AGUNG = "34b63a98-197d-42c8-bee7-70ce5ff50d6e"
static

Instrument ID Constant - Percussion : Agung

◆ FFUUID_AGUNGATAMLANG

const char * __FCStaffBase::FFUUID_AGUNGATAMLANG = "f9091d1e-4db0-4427-8755-37f5fcfaaf49"
static

Instrument ID Constant - Percussion : Agung a Tamlang

◆ FFUUID_AHOKO

const char * __FCStaffBase::FFUUID_AHOKO = "e9d454f3-ae77-4774-b31b-174eba15dc39"
static

Instrument ID Constant - Percussion : Ahoko

◆ FFUUID_AIRHORN

const char * __FCStaffBase::FFUUID_AIRHORN = "3bfc4287-d541-47f4-abbe-be13ed82e607"
static

Instrument ID Constant - Percussion : Air Horn

◆ FFUUID_AJAENG

const char * __FCStaffBase::FFUUID_AJAENG = "4da5baf0-a6c8-4993-83d7-882bbb2adbb9"
static

Instrument ID Constant - Strings : Ajaeng

◆ FFUUID_ALBOGUE

const char * __FCStaffBase::FFUUID_ALBOGUE = "cc046dd9-f5b7-4e0e-aacc-349e38da8ff3"
static

Instrument ID Constant - Woodwinds : Albogue

◆ FFUUID_ALBOKA

const char * __FCStaffBase::FFUUID_ALBOKA = "068a2f5d-dd22-47e8-ad53-b4b4dbd149ee"
static

Instrument ID Constant - Woodwinds : Alboka

◆ FFUUID_ALGAITA

const char * __FCStaffBase::FFUUID_ALGAITA = "d841d923-42f6-4edb-8b6e-8842edb170b9"
static

Instrument ID Constant - Woodwinds : Algaita

◆ FFUUID_ALMGLOCKEN

const char * __FCStaffBase::FFUUID_ALMGLOCKEN = "e6cd3375-9c24-4568-9fa6-d5fb8f8b9931"
static

Instrument ID Constant - Pitched Percussion : Almglocken

◆ FFUUID_ALPHORN

const char * __FCStaffBase::FFUUID_ALPHORN = "27f4a259-5246-4e83-8e0b-ec8e9f242224"
static

Instrument ID Constant - Brass : Alphorn

◆ FFUUID_ALTOCLARINET

const char * __FCStaffBase::FFUUID_ALTOCLARINET = "6c186f89-5f5d-45ea-ab13-26e4bf267d80"
static

Instrument ID Constant - Woodwinds : Alto Clarinet

◆ FFUUID_ALTOCRUMHORN

const char * __FCStaffBase::FFUUID_ALTOCRUMHORN = "43a2bdba-df71-4768-ae08-955c380f4adb"
static

Instrument ID Constant - Woodwinds : Alto Crumhorn

◆ FFUUID_ALTOFLUTE

const char * __FCStaffBase::FFUUID_ALTOFLUTE = "71d2b8ec-becd-42ef-b99f-ee9264db925d"
static

Instrument ID Constant - Woodwinds : Alto Flute

◆ FFUUID_ALTOGLOCKENSPIEL

const char * __FCStaffBase::FFUUID_ALTOGLOCKENSPIEL = "35d4384c-ca42-448a-a6b3-e8af86267015"
static

Instrument ID Constant - Pitched Percussion : Alto Glockenspiel

◆ FFUUID_ALTOHORN

const char * __FCStaffBase::FFUUID_ALTOHORN = "6be23099-6719-4d08-b8b7-a12ca783cee3"
static

Instrument ID Constant - Brass : Alto Horn

◆ FFUUID_ALTOMETALLOPHONE

const char * __FCStaffBase::FFUUID_ALTOMETALLOPHONE = "899a686f-a770-455f-8555-7e701f956b1f"
static

Instrument ID Constant - Pitched Percussion : Alto Metallophone

◆ FFUUID_ALTORECORDER

const char * __FCStaffBase::FFUUID_ALTORECORDER = "6b43616e-06ad-4397-9ca5-889dcbda20a9"
static

Instrument ID Constant - Woodwinds : Alto Recorder

◆ FFUUID_ALTOSAX

const char * __FCStaffBase::FFUUID_ALTOSAX = "4cb4cfa1-0b19-4053-8bf5-6b2cb0a2363b"
static

Instrument ID Constant - Woodwinds : Alto Sax

◆ FFUUID_ALTOTROMBONE

const char * __FCStaffBase::FFUUID_ALTOTROMBONE = "78a60980-a0fa-48ca-b344-707f82f84670"
static

Instrument ID Constant - Brass : Alto Trombone

◆ FFUUID_ALTOVOICE

const char * __FCStaffBase::FFUUID_ALTOVOICE = "ab3fc62c-9de9-4018-adf7-58a9d4441a1a"
static

Instrument ID Constant - Voices : Alto Voice

◆ FFUUID_ALTOXYLOPHONE

const char * __FCStaffBase::FFUUID_ALTOXYLOPHONE = "ed798f0d-91de-4d95-a2a0-25cd8e02e98a"
static

Instrument ID Constant - Pitched Percussion : Alto Xylophone

◆ FFUUID_ANCIENTTAROGATO

const char * __FCStaffBase::FFUUID_ANCIENTTAROGATO = "baff0f86-b7f2-466e-8d84-016a350f25af"
static

Instrument ID Constant - Woodwinds : Ancient Tárogató

◆ FFUUID_ANGKLUNG

const char * __FCStaffBase::FFUUID_ANGKLUNG = "907d080c-1d5a-4fba-bdd1-ee216d2de7cc"
static

Instrument ID Constant - Pitched Percussion : Angklung

◆ FFUUID_APENTEMMA

const char * __FCStaffBase::FFUUID_APENTEMMA = "22173e36-209e-4b91-95c2-fbef21596ec8"
static

Instrument ID Constant - Drums : Apentemma

◆ FFUUID_ARABIANFRAMEDRUM

const char * __FCStaffBase::FFUUID_ARABIANFRAMEDRUM = "e7c4b591-97e2-4afa-827b-fe474d8e576c"
static

Instrument ID Constant - Drums : Arabian Frame Drum

◆ FFUUID_ARCHLUTE

const char * __FCStaffBase::FFUUID_ARCHLUTE = "cfacbadf-49c0-49e3-b48e-ea891553b7f4"
static

Instrument ID Constant - Plucked Strings : Archlute

◆ FFUUID_ARGHUL

const char * __FCStaffBase::FFUUID_ARGHUL = "f79879d9-f370-4acb-a1b5-0ce2dc6c3895"
static

Instrument ID Constant - Woodwinds : Arghul

◆ FFUUID_ARPEGGIONE

const char * __FCStaffBase::FFUUID_ARPEGGIONE = "cec73493-406a-4100-9d9f-7706940a39f0"
static

Instrument ID Constant - Strings : Arpeggione

◆ FFUUID_ARRAYMBIRA

const char * __FCStaffBase::FFUUID_ARRAYMBIRA = "98c24536-4751-4435-8ee4-8154fc14c84a"
static

Instrument ID Constant - Pitched Percussion : Array mbira

◆ FFUUID_ASHIKO

const char * __FCStaffBase::FFUUID_ASHIKO = "d0bd0218-d248-43ce-89f4-584de4625c0f"
static

Instrument ID Constant - Drums : Ashiko

◆ FFUUID_ATABAQUE

const char * __FCStaffBase::FFUUID_ATABAQUE = "9ff9e754-b3d3-428f-80d7-a30a4b102d4c"
static

Instrument ID Constant - Drums : Atabaque

◆ FFUUID_AULOCHROME

const char * __FCStaffBase::FFUUID_AULOCHROME = "e09e3499-e833-48a5-a2ba-b86e01c6dfe9"
static

Instrument ID Constant - Woodwinds : Aulochrome

◆ FFUUID_AUTOHARP

const char * __FCStaffBase::FFUUID_AUTOHARP = "2d746875-aef6-4b26-bf36-87d301f1ce3f"
static

Instrument ID Constant - Plucked Strings : Autoharp

◆ FFUUID_BABENDIL

const char * __FCStaffBase::FFUUID_BABENDIL = "797c2be3-64a7-4366-a943-11f7fc1078ba"
static

Instrument ID Constant - Percussion : Babendil

◆ FFUUID_BAGLAMA

const char * __FCStaffBase::FFUUID_BAGLAMA = "51dd4781-92e0-482d-876a-80fe7603ae12"
static

Instrument ID Constant - Plucked Strings : Bağlama

◆ FFUUID_BAGPIPES

const char * __FCStaffBase::FFUUID_BAGPIPES = "85399b62-95db-463e-abaf-da5f8405d57f"
static

Instrument ID Constant - Woodwinds : Bagpipes

◆ FFUUID_BALAFON

const char * __FCStaffBase::FFUUID_BALAFON = "7b4278a1-f175-4c1b-bb50-8219670865a8"
static

Instrument ID Constant - Pitched Percussion : Balafon

◆ FFUUID_BALALAIKA

const char * __FCStaffBase::FFUUID_BALALAIKA = "1970d512-38b1-4823-a4c9-1408d954c8c8"
static

Instrument ID Constant - Plucked Strings : Balalaika

◆ FFUUID_BALAPHON

const char * __FCStaffBase::FFUUID_BALAPHON = "1477b876-0c2e-4991-b43b-bb5e9e876870"
static

Instrument ID Constant - Pitched Percussion : Balaphon

◆ FFUUID_BANDONEON

const char * __FCStaffBase::FFUUID_BANDONEON = "3320f54a-d594-438c-b276-6ac67d3d26b0"
static

Instrument ID Constant - Woodwinds : Bandoneon

◆ FFUUID_BANDURA

const char * __FCStaffBase::FFUUID_BANDURA = "67ed6548-e863-47b8-b70b-bd75621f43d1"
static

Instrument ID Constant - Plucked Strings : Bandura

◆ FFUUID_BANJO

const char * __FCStaffBase::FFUUID_BANJO = "32c30095-3a21-48c0-96a3-21fc16fce443"
static

Instrument ID Constant - Plucked Strings : Banjo

◆ FFUUID_BANJOLELE

const char * __FCStaffBase::FFUUID_BANJOLELE = "581fa811-7ac3-42bc-a74f-4b871364d3fb"
static

Instrument ID Constant - Plucked Strings : Banjolele

◆ FFUUID_BANSURI

const char * __FCStaffBase::FFUUID_BANSURI = "f26581a2-9cad-4523-b472-95d058b1a82e"
static

Instrument ID Constant - Woodwinds : Bansuri

◆ FFUUID_BARBAT

const char * __FCStaffBase::FFUUID_BARBAT = "8ea279ef-8c45-4891-bb83-c9996c160e7e"
static

Instrument ID Constant - Plucked Strings : Barbat

◆ FFUUID_BARITONEBC

const char * __FCStaffBase::FFUUID_BARITONEBC = "25f31945-528f-492c-8dc4-67751136ace1"
static

Instrument ID Constant - Brass : Baritone (B.C.)

◆ FFUUID_BARITONESAX

const char * __FCStaffBase::FFUUID_BARITONESAX = "8f767980-0718-4154-a312-20f458ee2096"
static

Instrument ID Constant - Woodwinds : Baritone Sax

◆ FFUUID_BARITONETC

const char * __FCStaffBase::FFUUID_BARITONETC = "3900022b-ae13-4520-8432-1a212d36b6f7"
static

Instrument ID Constant - Brass : Baritone (T.C.)

◆ FFUUID_BARITONEVOICE

const char * __FCStaffBase::FFUUID_BARITONEVOICE = "6637f6a3-8f69-4dbf-9654-2287933ee7d3"
static

Instrument ID Constant - Voices : Baritone Voice

◆ FFUUID_BAROQUETRUMPET

const char * __FCStaffBase::FFUUID_BAROQUETRUMPET = "1e1edd0c-61c6-41e2-9f88-a2f27c06e131"
static

Instrument ID Constant - Brass : Baroque Trumpet

◆ FFUUID_BARYTON

const char * __FCStaffBase::FFUUID_BARYTON = "73eff966-03ff-4c38-b71a-f48fdfe47312"
static

Instrument ID Constant - Strings : Baryton

◆ FFUUID_BASICINDIANPERCUSSION

const char * __FCStaffBase::FFUUID_BASICINDIANPERCUSSION = "aedc8963-5421-4062-b6fd-1d6b38695009"
static

Instrument ID Constant - Percussion : Basic Indian Percussion

◆ FFUUID_BASSBAROTONEVOICE

const char * __FCStaffBase::FFUUID_BASSBAROTONEVOICE = "e453be0a-d0fc-44b3-8b0a-5c4a95157d44"
static

Instrument ID Constant - Voices : Bass-Baritone Voice

◆ FFUUID_BASSCLARINET

const char * __FCStaffBase::FFUUID_BASSCLARINET = "40d3efff-30c3-4fd7-b830-03907360feed"
static

Instrument ID Constant - Woodwinds : Bass Clarinet

◆ FFUUID_BASSDRUM

const char * __FCStaffBase::FFUUID_BASSDRUM = "68909857-9b9d-4a26-85c0-8f561162b99a"
static

Instrument ID Constant - Drums : Bass Drum [single line]

◆ FFUUID_BASSDRUMS_5LINE

const char * __FCStaffBase::FFUUID_BASSDRUMS_5LINE = "c7a3fb97-8121-4069-89ed-1aeda124df4c"
static

Instrument ID Constant - Drums : Bass Drums [5 line]

◆ FFUUID_BASSETCLARINET

const char * __FCStaffBase::FFUUID_BASSETCLARINET = "b74f3793-ed8e-4b0b-93ab-864097d4658b"
static

Instrument ID Constant - Woodwinds : Basset Clarinet

◆ FFUUID_BASSETHORN

const char * __FCStaffBase::FFUUID_BASSETHORN = "5a02ed14-9fbb-41b6-b0b2-1ae2052d28ca"
static

Instrument ID Constant - Woodwinds : Basset Horn

◆ FFUUID_BASSFLUTE

const char * __FCStaffBase::FFUUID_BASSFLUTE = "b15ed58a-8c7d-487b-b54a-049f52b0a264"
static

Instrument ID Constant - Woodwinds : Bass Flute

◆ FFUUID_BASSGUITAR

const char * __FCStaffBase::FFUUID_BASSGUITAR = "0f44376d-e91d-4282-b983-445491635503"
static

Instrument ID Constant - Plucked Strings : Bass Guitar

◆ FFUUID_BASSHARMONICA

const char * __FCStaffBase::FFUUID_BASSHARMONICA = "941ded93-3dc2-41cb-85d0-4c033988caef"
static

Instrument ID Constant - Woodwinds : Bass Harmonica

◆ FFUUID_BASSMARIMBA

const char * __FCStaffBase::FFUUID_BASSMARIMBA = "5d49fe61-91e8-41fb-8b7f-1deab2736648"
static

Instrument ID Constant - Pitched Percussion : Bass Marimba

◆ FFUUID_BASSMETALLOPHONE

const char * __FCStaffBase::FFUUID_BASSMETALLOPHONE = "3f810a8e-1bd2-4c62-96a5-5c2eb7b0bf77"
static

Instrument ID Constant - Pitched Percussion : Bass Metallophone

◆ FFUUID_BASSOBOE

const char * __FCStaffBase::FFUUID_BASSOBOE = "99f375d2-da09-4eac-aa7c-11bc0df567f3"
static

Instrument ID Constant - Woodwinds : Bassoboe

◆ FFUUID_BASSOON

const char * __FCStaffBase::FFUUID_BASSOON = "ec6fcc9b-d539-4a4a-a677-92a37298fec1"
static

Instrument ID Constant - Woodwinds : Bassoon

◆ FFUUID_BASSRECORDER

const char * __FCStaffBase::FFUUID_BASSRECORDER = "ed544580-e477-410b-a54d-dbb14edbb31e"
static

Instrument ID Constant - Woodwinds : Bass Recorder

◆ FFUUID_BASSSAX

const char * __FCStaffBase::FFUUID_BASSSAX = "1e325f9e-bd57-49ca-9c94-e53a51f6108d"
static

Instrument ID Constant - Woodwinds : Bass Sax

◆ FFUUID_BASSTROMBONE

const char * __FCStaffBase::FFUUID_BASSTROMBONE = "0456b832-8192-4e9c-8606-4983e3064abd"
static

Instrument ID Constant - Brass : Bass Trombone

◆ FFUUID_BASSTRUMPET

const char * __FCStaffBase::FFUUID_BASSTRUMPET = "bbb50096-c5f0-424b-b8fc-3b7e0eb97ce7"
static

Instrument ID Constant - Brass : Bass Trumpet

◆ FFUUID_BASSTUBA

const char * __FCStaffBase::FFUUID_BASSTUBA = "c5c18d0e-bc36-471b-9f9b-9b74d1ebf6d2"
static

Instrument ID Constant - Brass : Bass Tuba

◆ FFUUID_BASSVOICE

const char * __FCStaffBase::FFUUID_BASSVOICE = "e9a8eb68-25a0-4c9b-81a1-6e0517ca15be"
static

Instrument ID Constant - Voices : Bass Voice

◆ FFUUID_BASSXYLOPHONE

const char * __FCStaffBase::FFUUID_BASSXYLOPHONE = "6daa67d4-a3f2-4a1a-939d-4bdd3e72eedb"
static

Instrument ID Constant - Pitched Percussion : Bass Xylophone

◆ FFUUID_BATA

const char * __FCStaffBase::FFUUID_BATA = "b1dea916-1f2f-4e05-984f-33a882febd40"
static

Instrument ID Constant - Drums : Batá

◆ FFUUID_BAWU

const char * __FCStaffBase::FFUUID_BAWU = "0c0a399c-6e82-4fb7-8f5a-c7fe3d12dedb"
static

Instrument ID Constant - Woodwinds : Bawu

◆ FFUUID_BEATBOX

const char * __FCStaffBase::FFUUID_BEATBOX = "ac62ce27-0e7a-4f23-849c-fe3dee395910"
static

Instrument ID Constant - Voices : Beatbox

◆ FFUUID_BEGENA

const char * __FCStaffBase::FFUUID_BEGENA = "3258f617-b1a4-471e-add9-98f0dd99c617"
static

Instrument ID Constant - Plucked Strings : Begena

◆ FFUUID_BELL_LYRE

const char * __FCStaffBase::FFUUID_BELL_LYRE = "dee774df-112b-4d13-9fbd-919253eca95b"
static

Instrument ID Constant - Pitched Percussion : Bell Lyre

◆ FFUUID_BELLS

const char * __FCStaffBase::FFUUID_BELLS = "4ee42d49-7ad7-4b81-bfdb-8b740f7edc9a"
static

Instrument ID Constant - Pitched Percussion : BELLS

◆ FFUUID_BELLTREE

const char * __FCStaffBase::FFUUID_BELLTREE = "ccd20f09-9ab9-4a61-9038-36e821905c48"
static

Instrument ID Constant - Percussion : Bell Tree

◆ FFUUID_BENDIR

const char * __FCStaffBase::FFUUID_BENDIR = "250a5eb3-5a2a-4963-a919-22b9dd282cf1"
static

Instrument ID Constant - Drums : Bendir

◆ FFUUID_BERIMBAU

const char * __FCStaffBase::FFUUID_BERIMBAU = "556ee363-7ce1-4b09-8c1f-30bd3055675d"
static

Instrument ID Constant - Percussion : Berimbau

◆ FFUUID_BIANQING

const char * __FCStaffBase::FFUUID_BIANQING = "3ed3be98-578f-463e-bcfb-83cf4bbb01cc"
static

Instrument ID Constant - Pitched Percussion : Bianqing

◆ FFUUID_BIANZHONG

const char * __FCStaffBase::FFUUID_BIANZHONG = "65ada1c3-785b-46fb-87c4-60a2e3dd464d"
static

Instrument ID Constant - Pitched Percussion : Bianzhong

◆ FFUUID_BIFORA

const char * __FCStaffBase::FFUUID_BIFORA = "7ccb817f-82e7-4b52-88b1-2f097de86773"
static

Instrument ID Constant - Woodwinds : Bifora

◆ FFUUID_BIWA

const char * __FCStaffBase::FFUUID_BIWA = "b915b502-2c36-409b-8c2e-6fb4f5c226ac"
static

Instrument ID Constant - Plucked Strings : Biwa

◆ FFUUID_BLANKSTAFF

const char * __FCStaffBase::FFUUID_BLANKSTAFF = "54422b22-4627-4100-abbf-064eedc15fe3"
static

Instrument ID Constant - Blank staff without any specific instrument assigned to it.

◆ FFUUID_BO

const char * __FCStaffBase::FFUUID_BO = "db2f5e5d-2c2f-4e81-9ff4-5447d528c8e3"
static

Instrument ID Constant - Percussion : Bo

◆ FFUUID_BODHRAN

const char * __FCStaffBase::FFUUID_BODHRAN = "d189b35e-3250-4ab8-8c2f-860aa3ca5e96"
static

Instrument ID Constant - Drums : Bodhrán

◆ FFUUID_BOLON

const char * __FCStaffBase::FFUUID_BOLON = "4f1489ee-dbe1-49ea-8969-8d3c17f07d54"
static

Instrument ID Constant - Plucked Strings : Bolon

◆ FFUUID_BOMBARDE

const char * __FCStaffBase::FFUUID_BOMBARDE = "103e61ac-6b51-4a70-92ef-3fc3ae6b170c"
static

Instrument ID Constant - Woodwinds : Bombarde

◆ FFUUID_BOMBO

const char * __FCStaffBase::FFUUID_BOMBO = "08487b66-66f5-4da6-bf18-1a0498fd65a3"
static

Instrument ID Constant - Drums : Bombo

◆ FFUUID_BONANGGAMELAN

const char * __FCStaffBase::FFUUID_BONANGGAMELAN = "041a9053-835f-4fb7-b8ca-056ff7c66d37"
static

Instrument ID Constant - Pitched Percussion : Bonang (Gamelan)

◆ FFUUID_BONES

const char * __FCStaffBase::FFUUID_BONES = "c765c7c2-1513-4a2d-8855-972327c86114"
static

Instrument ID Constant - Percussion : Bones

◆ FFUUID_BONGOBELLS

const char * __FCStaffBase::FFUUID_BONGOBELLS = "48bd0c4a-2fd0-43d1-bcc9-8a1a0607ad73"
static

Instrument ID Constant - Percussion : Bongo Bells

◆ FFUUID_BONGODRUMS

const char * __FCStaffBase::FFUUID_BONGODRUMS = "e26d2a5b-3e91-454c-a228-064d95189f34"
static

Instrument ID Constant - Drums : Bongo Drums

◆ FFUUID_BOOMWHACKERS

const char * __FCStaffBase::FFUUID_BOOMWHACKERS = "dfc51096-791e-47ff-9923-34e112c6009f"
static

Instrument ID Constant - Pitched Percussion : Boomwhackers® Tubes

◆ FFUUID_BORDONUA

const char * __FCStaffBase::FFUUID_BORDONUA = "c0ea9144-0df8-448c-9634-2eab8cc71bd4"
static

Instrument ID Constant - Plucked Strings : Bordonua

◆ FFUUID_BOTTLEBLOW

const char * __FCStaffBase::FFUUID_BOTTLEBLOW = "9fc11d96-9d40-4c07-8135-d6178c1548fe"
static

Instrument ID Constant - Woodwinds : Bottle Blow

◆ FFUUID_BOUGARABOU

const char * __FCStaffBase::FFUUID_BOUGARABOU = "7fc64642-cbaf-4bd1-9a7b-c2204f20a5f6"
static

Instrument ID Constant - Drums : Bougarabou

◆ FFUUID_BOUZOUKI

const char * __FCStaffBase::FFUUID_BOUZOUKI = "823a6cf0-cada-4c33-b79b-a5244f99f77f"
static

Instrument ID Constant - Plucked Strings : Bouzouki

◆ FFUUID_BRAKEDRUM

const char * __FCStaffBase::FFUUID_BRAKEDRUM = "f1eae261-5453-457a-8957-e8bf16f8a79d"
static

Instrument ID Constant - Percussion : Brake Drum

◆ FFUUID_BRASSSECTION

const char * __FCStaffBase::FFUUID_BRASSSECTION = "05022401-354c-4423-a986-f3fb85f5f2ac"
static

Instrument ID Constant - Brass : Brass Section

◆ FFUUID_BUFFALODRUM

const char * __FCStaffBase::FFUUID_BUFFALODRUM = "a54c2d8d-9fd5-49c8-a730-7ff882c6a989"
static

Instrument ID Constant - Drums : Buffalo Drum

◆ FFUUID_BUGLE

const char * __FCStaffBase::FFUUID_BUGLE = "7bf9152e-e371-4e3d-9aa8-21b5baa7e80a"
static

Instrument ID Constant - Brass : Bugle

◆ FFUUID_BULGARIANTAMBURA

const char * __FCStaffBase::FFUUID_BULGARIANTAMBURA = "fe74484c-bf44-4df9-bef1-2ca3961f7e61"
static

Instrument ID Constant - Plucked Strings : Bulgarian Tambura

◆ FFUUID_BULLROARER

const char * __FCStaffBase::FFUUID_BULLROARER = "6ec38faa-25aa-41f3-ba0c-e807ce598dcc"
static

Instrument ID Constant - Percussion : Bullroarer

◆ FFUUID_BYZANTINELYRA

const char * __FCStaffBase::FFUUID_BYZANTINELYRA = "f240ab3f-8799-4834-a265-2f6b6abc8f4c"
static

Instrument ID Constant - Strings : Byzantine Lyra

◆ FFUUID_CABASA

const char * __FCStaffBase::FFUUID_CABASA = "8d110308-41ac-4a7f-a98f-d9e16608059f"
static

Instrument ID Constant - Percussion : Cabasa

◆ FFUUID_CAJON

const char * __FCStaffBase::FFUUID_CAJON = "7eacc546-2239-4c6d-9566-8df8437db871"
static

Instrument ID Constant - Percussion : Cajón

◆ FFUUID_CARILLON

const char * __FCStaffBase::FFUUID_CARILLON = "9ed685ae-e885-4b1f-b976-56ede8673922"
static

Instrument ID Constant - Pitched Percussion : Carillon

◆ FFUUID_CASTANETS

const char * __FCStaffBase::FFUUID_CASTANETS = "aa272c8a-4584-4d53-a060-a1b8a73af80b"
static

Instrument ID Constant - Percussion : Castanets

◆ FFUUID_CAXIXI

const char * __FCStaffBase::FFUUID_CAXIXI = "739baf27-004b-4a91-b8ac-41dbfd95edc3"
static

Instrument ID Constant - Percussion : Caxixi

◆ FFUUID_CELESTA

const char * __FCStaffBase::FFUUID_CELESTA = "2827e1dc-72a3-4228-87fb-c0daee5ca2ad"
static

Instrument ID Constant - Keyboards : Celesta

◆ FFUUID_CELLO

const char * __FCStaffBase::FFUUID_CELLO = "33894688-c326-4f8f-b4e2-7a08745e7bcc"
static

Instrument ID Constant - Strings : Cello

◆ FFUUID_CELLOSECTION

const char * __FCStaffBase::FFUUID_CELLOSECTION = "255c105e-78a1-4c78-8755-8febc86d0f43"
static

Instrument ID Constant - Strings : Cello Section

◆ FFUUID_CENGCENGGAMELAN

const char * __FCStaffBase::FFUUID_CENGCENGGAMELAN = "fb57f7da-2a1e-4451-a795-0db01b55ba6b"
static

Instrument ID Constant - Percussion : Ceng Ceng (Gamelan)

◆ FFUUID_CHABARA

const char * __FCStaffBase::FFUUID_CHABARA = "212255a2-6a02-4416-be8c-37457d2f9ae2"
static

Instrument ID Constant - Percussion : Chabara

◆ FFUUID_CHACHABELLS

const char * __FCStaffBase::FFUUID_CHACHABELLS = "fcd4fd88-6114-4ef7-86f3-23077bce7e1b"
static

Instrument ID Constant - Percussion : Cha Cha Bells

◆ FFUUID_CHALUMEAU

const char * __FCStaffBase::FFUUID_CHALUMEAU = "2b0e17ba-f185-4b97-b094-71a4668edfe2"
static

Instrument ID Constant - Woodwinds : Chalumeau

◆ FFUUID_CHANCHIKI

const char * __FCStaffBase::FFUUID_CHANCHIKI = "173fbe79-502e-4cd4-8cbd-0a0ef15649ce"
static

Instrument ID Constant - Percussion : Chanchiki

◆ FFUUID_CHAPMANSTICK

const char * __FCStaffBase::FFUUID_CHAPMANSTICK = "66f057a9-979e-45d1-8874-d2540612afed"
static

Instrument ID Constant - Plucked Strings : Chapman Stick

◆ FFUUID_CHARANGO

const char * __FCStaffBase::FFUUID_CHARANGO = "8d1e02f2-a125-4f1b-b943-d54048e52e15"
static

Instrument ID Constant - Plucked Strings : Charango

◆ FFUUID_CHENDA

const char * __FCStaffBase::FFUUID_CHENDA = "beec7105-9ca3-4e4f-b2d8-c04d34dbb560"
static

Instrument ID Constant - Drums : Chenda

◆ FFUUID_CHIMES

const char * __FCStaffBase::FFUUID_CHIMES = "ffe92b6a-0d8e-40e8-b9f8-e9637d04e917"
static

Instrument ID Constant - Pitched Percussion : Chimes

◆ FFUUID_CHIMETREE

const char * __FCStaffBase::FFUUID_CHIMETREE = "8d05ca8d-0efc-42cd-a6c3-6d98401d51dc"
static

Instrument ID Constant - Percussion : Chime Tree

◆ FFUUID_CHIMTA

const char * __FCStaffBase::FFUUID_CHIMTA = "f6c1d0e5-e207-404b-8bfc-114296d61763"
static

Instrument ID Constant - Percussion : Chimta

◆ FFUUID_CHINATEMPLEBLOCKS

const char * __FCStaffBase::FFUUID_CHINATEMPLEBLOCKS = "ecad5d50-26b7-46b9-8f76-b7e2de364d10"
static

Instrument ID Constant - Percussion : China Temple Blocks

◆ FFUUID_CHINESECYMBALS

const char * __FCStaffBase::FFUUID_CHINESECYMBALS = "4374eeae-6f31-469f-a0f0-3d389a1d8234"
static

Instrument ID Constant - Percussion : Chinese Cymbals

◆ FFUUID_CHINESEGONGS

const char * __FCStaffBase::FFUUID_CHINESEGONGS = "24356658-bf82-4e95-8365-34cafc677e0f"
static

Instrument ID Constant - Percussion : Chinese Gongs

◆ FFUUID_CHINESEPERCUSSIONENSEMBLE

const char * __FCStaffBase::FFUUID_CHINESEPERCUSSIONENSEMBLE = "1da58bd6-ebd4-43c2-8e26-e0476aedf9c6"
static

Instrument ID Constant - Percussion : Chinese Percussion Ensemble

◆ FFUUID_CHING

const char * __FCStaffBase::FFUUID_CHING = "581059ef-57fa-48c0-89f2-bc843047476e"
static

Instrument ID Constant - Percussion : Ching

◆ FFUUID_CHIPPLI

const char * __FCStaffBase::FFUUID_CHIPPLI = "84398568-363c-433e-82e4-348490ecc3c4"
static

Instrument ID Constant - Percussion : Chippli

◆ FFUUID_CHITARRABATTENTE

const char * __FCStaffBase::FFUUID_CHITARRABATTENTE = "6be1b75a-daa6-4239-8de4-02615f28993e"
static

Instrument ID Constant - Plucked Strings : Chitarra Battente

◆ FFUUID_CHOAZHOUGUZHENG

const char * __FCStaffBase::FFUUID_CHOAZHOUGUZHENG = "a8eecec5-6eee-47df-8a87-c4d31b052ffe"
static

Instrument ID Constant - Plucked Strings : Choazhou Guzheng

◆ FFUUID_CHOIRAAHS

const char * __FCStaffBase::FFUUID_CHOIRAAHS = "cc4e753f-85b9-43c6-b462-a5ec36a01167"
static

Instrument ID Constant - Voices : Choir Aahs

◆ FFUUID_CHOIROOHS

const char * __FCStaffBase::FFUUID_CHOIROOHS = "28426f8d-3f42-448b-913d-3ee37dc1c871"
static

Instrument ID Constant - Voices : Choir Oohs

◆ FFUUID_CHROMANOTESINSTRUMENTS

const char * __FCStaffBase::FFUUID_CHROMANOTESINSTRUMENTS = "09d61a49-9523-44b3-8c37-61328765353f"
static

Instrument ID Constant - Pitched Percussion : Chroma-Notes™ Instruments

◆ FFUUID_CHUDAIKO

const char * __FCStaffBase::FFUUID_CHUDAIKO = "4e0d4723-06f4-4b1f-9612-f22b9ad8cb7a"
static

Instrument ID Constant - Drums : Chu-daiko

◆ FFUUID_CIMBALOM

const char * __FCStaffBase::FFUUID_CIMBALOM = "26493235-a4ef-4ad6-9e28-5b8191abc770"
static

Instrument ID Constant - Plucked Strings : Cimbalom

◆ FFUUID_CIMBASSO

const char * __FCStaffBase::FFUUID_CIMBASSO = "ccae2f20-379c-4c2c-bdb1-c52f2139ff5c"
static

Instrument ID Constant - Brass : Cimbasso

◆ FFUUID_CITTERN

const char * __FCStaffBase::FFUUID_CITTERN = "918cca8a-8650-4f06-aedd-92ec23300297"
static

Instrument ID Constant - Plucked Strings : Cittern

◆ FFUUID_CLAP

const char * __FCStaffBase::FFUUID_CLAP = "995b3dbf-9fff-4d1b-9aee-94a9b0d72834"
static

Instrument ID Constant - Percussion : Clap

◆ FFUUID_CLAPPER

const char * __FCStaffBase::FFUUID_CLAPPER = "dd57d769-fa9f-4c11-be68-3af71017604d"
static

Instrument ID Constant - Percussion : Clapper

◆ FFUUID_CLARINETA

const char * __FCStaffBase::FFUUID_CLARINETA = "9d3e28eb-0640-41f7-9144-0fdef3046d7c"
static

Instrument ID Constant - Woodwinds : Clarinet in A

◆ FFUUID_CLARINETBFLAT

const char * __FCStaffBase::FFUUID_CLARINETBFLAT = "a16af0c1-8df8-476d-8d74-0d6e1972846b"
static

Instrument ID Constant - Woodwinds : Clarinet in B flat

◆ FFUUID_CLARINETEFLAT

const char * __FCStaffBase::FFUUID_CLARINETEFLAT = "7e83467b-162e-4f30-b4a6-18a6d8beb202"
static

Instrument ID Constant - Woodwinds : Clarinet in E flat

◆ FFUUID_CLARINETTEDAMOUR

const char * __FCStaffBase::FFUUID_CLARINETTEDAMOUR = "58054d04-a50d-4c3b-9b99-abbb13c28850"
static

Instrument ID Constant - Woodwinds : Clarinette D'amour

◆ FFUUID_CLASSICALGUITAR

const char * __FCStaffBase::FFUUID_CLASSICALGUITAR = "2f05a86f-3762-46c7-a7b3-ce74dad900c6"
static

Instrument ID Constant - Plucked Strings : Classical Guitar

◆ FFUUID_CLAVES

const char * __FCStaffBase::FFUUID_CLAVES = "58ae0978-6244-4974-a1bc-899097a1bea7"
static

Instrument ID Constant - Percussion : Claves

◆ FFUUID_CLAVICHORD

const char * __FCStaffBase::FFUUID_CLAVICHORD = "9322d689-68bc-4699-b77e-d370340830d7"
static

Instrument ID Constant - Keyboards : Clavichord

◆ FFUUID_CLAVINET

const char * __FCStaffBase::FFUUID_CLAVINET = "ba97d794-3171-49e6-ac1b-af4b29ee61b8"
static

Instrument ID Constant - Keyboards : Clavinet

◆ FFUUID_CMELODYSAX

const char * __FCStaffBase::FFUUID_CMELODYSAX = "04d3f8ec-bb16-431f-b609-580d2d2d1169"
static

Instrument ID Constant - Woodwinds : C Melody Sax

◆ FFUUID_CONCERTINA

const char * __FCStaffBase::FFUUID_CONCERTINA = "cc65d11c-9cfc-46ed-ba60-cf9ec7bee3d5"
static

Instrument ID Constant - Woodwinds : Concertina

◆ FFUUID_CONCHSHELL

const char * __FCStaffBase::FFUUID_CONCHSHELL = "f0dfa0ea-fb54-4237-9a05-2e59c1525ffc"
static

Instrument ID Constant - Brass : Conch Shell

◆ FFUUID_CONGADRUMS

const char * __FCStaffBase::FFUUID_CONGADRUMS = "c79da759-1161-4d53-b92d-a024241c4175"
static

Instrument ID Constant - Drums : Conga Drums

◆ FFUUID_CONTRAALTOFLUTE

const char * __FCStaffBase::FFUUID_CONTRAALTOFLUTE = "9efb024e-88cb-4d91-97c8-1b84bc85185e"
static

Instrument ID Constant - Woodwinds : Contra-alto Flute

◆ FFUUID_CONTRABASSCLARINET

const char * __FCStaffBase::FFUUID_CONTRABASSCLARINET = "7724f2be-b200-4404-bc08-4ef719a1373c"
static

Instrument ID Constant - Woodwinds : Contrabass Clarinet

◆ FFUUID_CONTRABASSFLUTE

const char * __FCStaffBase::FFUUID_CONTRABASSFLUTE = "76326fd2-1a85-4620-9696-2b4b8d6e8f63"
static

Instrument ID Constant - Woodwinds : Contrabass Flute

◆ FFUUID_CONTRABASSOON

const char * __FCStaffBase::FFUUID_CONTRABASSOON = "0d158020-9bf8-4d56-b62c-a6f0bf5f4ccf"
static

Instrument ID Constant - Woodwinds : Contrabassoon

◆ FFUUID_CONTRABASSSAX

const char * __FCStaffBase::FFUUID_CONTRABASSSAX = "5f4bbe18-a82f-4435-80ff-2f39f4492f3e"
static

Instrument ID Constant - Woodwinds : Contrabass Sax

◆ FFUUID_CONTRABASSSECTION

const char * __FCStaffBase::FFUUID_CONTRABASSSECTION = "639064b2-b067-4c4a-a114-392c1ef6ebd8"
static

Instrument ID Constant - Strings : Contrabass Section

◆ FFUUID_CONTRABASSTROMBONE

const char * __FCStaffBase::FFUUID_CONTRABASSTROMBONE = "3d24915a-0b0f-4092-835b-cd05c0e2cf62"
static

Instrument ID Constant - Brass : Contrabass Trombone

◆ FFUUID_CONTRALTOCLARINET

const char * __FCStaffBase::FFUUID_CONTRALTOCLARINET = "5a1020cd-f0ce-45e8-bc99-49fbf5f6890f"
static

Instrument ID Constant - Woodwinds : Contralto Clarinet

◆ FFUUID_CONTRALTOVOICE

const char * __FCStaffBase::FFUUID_CONTRALTOVOICE = "aba0e110-478a-4c69-b8be-908c280d64b2"
static

Instrument ID Constant - Voices : Contralto Voice

◆ FFUUID_CORNAMUSE

const char * __FCStaffBase::FFUUID_CORNAMUSE = "b68788f5-aed1-4d72-b4d4-facd99f28e90"
static

Instrument ID Constant - Woodwinds : Cornamuse

◆ FFUUID_CORNET

const char * __FCStaffBase::FFUUID_CORNET = "65df77cf-fc66-4211-83a3-606d15471281"
static

Instrument ID Constant - Brass : Cornet

◆ FFUUID_CORNETEFLAT

const char * __FCStaffBase::FFUUID_CORNETEFLAT = "e9b14a24-dad5-49f3-ae56-602d4d05f5ca"
static

Instrument ID Constant - Brass : E flat Cornet

◆ FFUUID_CORNETTO

const char * __FCStaffBase::FFUUID_CORNETTO = "3811817d-7cdd-4fca-b088-7cc5e671f1c1"
static

Instrument ID Constant - Brass : Cornetto

◆ FFUUID_COUNTERTENORVOICE

const char * __FCStaffBase::FFUUID_COUNTERTENORVOICE = "e61680e6-4a19-48bd-a0d7-f0f1373c8be2"
static

Instrument ID Constant - Voices : Counter-Tenor Voice

◆ FFUUID_COWBELL

const char * __FCStaffBase::FFUUID_COWBELL = "298cc3b4-fc5e-4440-be13-f81790571580"
static

Instrument ID Constant - Percussion : Cowbell

◆ FFUUID_CRASHCYMBAL

const char * __FCStaffBase::FFUUID_CRASHCYMBAL = "cc84983d-005c-4172-987b-c13b22709f35"
static

Instrument ID Constant - Percussion : Crash Cymbal

◆ FFUUID_CRETANLYRA

const char * __FCStaffBase::FFUUID_CRETANLYRA = "b0c43bb0-eae5-410f-ba40-cf33d63994f1"
static

Instrument ID Constant - Strings : Cretan Lyra

◆ FFUUID_CROMORNE

const char * __FCStaffBase::FFUUID_CROMORNE = "07786b62-f42f-4db3-90f1-35e6e12a9f8f"
static

Instrument ID Constant - Woodwinds : Cromorne

◆ FFUUID_CROTALES

const char * __FCStaffBase::FFUUID_CROTALES = "f3790445-bd2c-43df-8be6-81ff93d08b9d"
static

Instrument ID Constant - Pitched Percussion : Crotales

◆ FFUUID_CRWTH

const char * __FCStaffBase::FFUUID_CRWTH = "e40c329a-cc79-4477-a314-0786731390b3"
static

Instrument ID Constant - Strings : Crwth

◆ FFUUID_CRYSTALGLASSES

const char * __FCStaffBase::FFUUID_CRYSTALGLASSES = "338f8ed8-390d-40fe-8aae-44dc5b8a8cf5"
static

Instrument ID Constant - Pitched Percussion : Crystal Glasses

◆ FFUUID_CUATRO

const char * __FCStaffBase::FFUUID_CUATRO = "3fe64362-93c8-405d-8de2-9da45d739285"
static

Instrument ID Constant - Plucked Strings : Cuatro

◆ FFUUID_CUICA

const char * __FCStaffBase::FFUUID_CUICA = "b251ffbb-79c3-4dbf-b84b-bec3434f9bef"
static

Instrument ID Constant - Percussion : Cuíca

◆ FFUUID_CYMBALS

const char * __FCStaffBase::FFUUID_CYMBALS = "9605b878-9cdf-4e40-9716-3f64f1955c7f"
static

Instrument ID Constant - Percussion : Cymbals

◆ FFUUID_DABAKAN

const char * __FCStaffBase::FFUUID_DABAKAN = "2e84e17f-4371-4034-9485-02d10dda3d08"
static

Instrument ID Constant - Drums : Dabakan

◆ FFUUID_DAFF

const char * __FCStaffBase::FFUUID_DAFF = "bc469d9c-f499-4714-aee3-40ae8f19cd55"
static

Instrument ID Constant - Percussion : Daff

◆ FFUUID_DAFLI

const char * __FCStaffBase::FFUUID_DAFLI = "6273fbe8-0f9f-423a-9a5f-f513bab3b20b"
static

Instrument ID Constant - Percussion : Dafli

◆ FFUUID_DAHU

const char * __FCStaffBase::FFUUID_DAHU = "562a0d3f-0073-44e5-a4f1-430935a72f7e"
static

Instrument ID Constant - Strings : Dahu

◆ FFUUID_DAIBYOSI

const char * __FCStaffBase::FFUUID_DAIBYOSI = "8bae2054-3bb9-4618-acd0-bf560ff8b8f9"
static

Instrument ID Constant - Drums : Daibyosi

◆ FFUUID_DAMROO

const char * __FCStaffBase::FFUUID_DAMROO = "ee40f7d6-c58b-4a29-88c4-131d31725276"
static

Instrument ID Constant - Drums : Damroo

◆ FFUUID_DANBAU

const char * __FCStaffBase::FFUUID_DANBAU = "18048201-645d-4b73-aa46-4271fc025e3f"
static

Instrument ID Constant - Plucked Strings : Đàn Bầu

◆ FFUUID_DANGAO

const char * __FCStaffBase::FFUUID_DANGAO = "d07f465c-0d1a-4eef-884e-feb414088078"
static

Instrument ID Constant - Strings : Đàn Gáo

◆ FFUUID_DANNGUYET

const char * __FCStaffBase::FFUUID_DANNGUYET = "8fdd131f-7f07-4121-b972-8ff69934f32d"
static

Instrument ID Constant - Plucked Strings : Đàn Nguyệt

◆ FFUUID_DANSO

const char * __FCStaffBase::FFUUID_DANSO = "63208df8-8e11-4e19-b7b3-27c097e861f5"
static

Instrument ID Constant - Woodwinds : Danso

◆ FFUUID_DANTAMTHAPLUC

const char * __FCStaffBase::FFUUID_DANTAMTHAPLUC = "10824335-782b-4e63-8764-87c3ebf3d75c"
static

Instrument ID Constant - Plucked Strings : Đàn Tam Thập Lục

◆ FFUUID_DANTRANH

const char * __FCStaffBase::FFUUID_DANTRANH = "57a26119-98d1-4d71-8cba-b9edd5b871b9"
static

Instrument ID Constant - Plucked Strings : Đàn Tranh

◆ FFUUID_DANTYBA

const char * __FCStaffBase::FFUUID_DANTYBA = "e5602a59-dc5a-40a6-8a37-4c3e8cc4bdcf"
static

Instrument ID Constant - Plucked Strings : Đàn Tỳ Bà

◆ FFUUID_DARABUKA

const char * __FCStaffBase::FFUUID_DARABUKA = "76fb8299-d33c-4d3d-bb5c-58f1c5769bd9"
static

Instrument ID Constant - Drums : Darabuka

◆ FFUUID_DATANGULIONDRUM

const char * __FCStaffBase::FFUUID_DATANGULIONDRUM = "b819e47e-5dd4-45de-b3b1-77febe321924"
static

Instrument ID Constant - Drums : Datangu Lion Drum

◆ FFUUID_DAWURO

const char * __FCStaffBase::FFUUID_DAWURO = "80cb13ed-f144-4426-9677-de5e9f949363"
static

Instrument ID Constant - Percussion : Dawuro

◆ FFUUID_DEF

const char * __FCStaffBase::FFUUID_DEF = "49e7851b-adef-4a82-8d4c-31ee9681f66a"
static

Instrument ID Constant - Percussion : Def

◆ FFUUID_DESCANTRECORDER

const char * __FCStaffBase::FFUUID_DESCANTRECORDER = "56470843-614b-4bbd-bb83-bf928bb10d7d"
static

Instrument ID Constant - Woodwinds : Descant Recorder

◆ FFUUID_DHOL

const char * __FCStaffBase::FFUUID_DHOL = "b2392c7c-dc7f-4d37-9ac4-20e48dc5424d"
static

Instrument ID Constant - Drums : Dhol

◆ FFUUID_DHOLAK

const char * __FCStaffBase::FFUUID_DHOLAK = "ecf3cbb1-25d1-4189-8221-a827305e7e92"
static

Instrument ID Constant - Drums : Dholak

◆ FFUUID_DIDDLEYBOW

const char * __FCStaffBase::FFUUID_DIDDLEYBOW = "ad90d6c7-0393-47fe-a600-44802c13f77d"
static

Instrument ID Constant - Plucked Strings : Diddley Bow

◆ FFUUID_DIDGERIDOO

const char * __FCStaffBase::FFUUID_DIDGERIDOO = "29a1c1f8-ad06-462b-b540-0a7920804a34"
static

Instrument ID Constant - Brass : Didgeridoo

◆ FFUUID_DIHU

const char * __FCStaffBase::FFUUID_DIHU = "9102cdc2-13f9-4818-ba25-34226bd2d893"
static

Instrument ID Constant - Strings : Dihu

◆ FFUUID_DILLIKAVAL

const char * __FCStaffBase::FFUUID_DILLIKAVAL = "abfc63a8-9453-4958-a3fb-60e2fc05006f"
static

Instrument ID Constant - Woodwinds : Dilli Kaval

◆ FFUUID_DIPLE

const char * __FCStaffBase::FFUUID_DIPLE = "5a6e6ce3-155a-46cd-8c15-177e2e46ec3d"
static

Instrument ID Constant - Woodwinds : Diple

◆ FFUUID_DIPLICA

const char * __FCStaffBase::FFUUID_DIPLICA = "eb27b9dd-b27c-47bb-b8c8-a0284535bece"
static

Instrument ID Constant - Woodwinds : Diplica

◆ FFUUID_DIZI

const char * __FCStaffBase::FFUUID_DIZI = "442552fd-b7f8-488b-880a-f141f617cf90"
static

Instrument ID Constant - Woodwinds : Di-Zi

◆ FFUUID_DJEMBE

const char * __FCStaffBase::FFUUID_DJEMBE = "4e17f6c6-9365-47f1-aa66-89e7cb56cc01"
static

Instrument ID Constant - Drums : Djembe

◆ FFUUID_DOBRO

const char * __FCStaffBase::FFUUID_DOBRO = "fe4de130-7c14-4b4d-8589-12668399b7ae"
static

Instrument ID Constant - Plucked Strings : Dobro

◆ FFUUID_DOIRA

const char * __FCStaffBase::FFUUID_DOIRA = "1e3f9946-dba3-4864-a004-bcebcebaf84a"
static

Instrument ID Constant - Percussion : Doira

◆ FFUUID_DOLLU

const char * __FCStaffBase::FFUUID_DOLLU = "46d83ba6-9410-4231-9e9f-ac5413356fd6"
static

Instrument ID Constant - Drums : Dollu

◆ FFUUID_DOMRA

const char * __FCStaffBase::FFUUID_DOMRA = "c357c1da-92f8-484b-bdf0-e19588e6bc02"
static

Instrument ID Constant - Plucked Strings : Domra

◆ FFUUID_DONDO

const char * __FCStaffBase::FFUUID_DONDO = "6d21bdcf-ee23-4705-bd7b-653d9976706b"
static

Instrument ID Constant - Drums : Dondo

◆ FFUUID_DOUBLEBASS

const char * __FCStaffBase::FFUUID_DOUBLEBASS = "4924f736-97a2-443d-b386-03de2ae6a848"
static

Instrument ID Constant - Strings : Doublebass

◆ FFUUID_DOUBLEBASSSECTION

const char * __FCStaffBase::FFUUID_DOUBLEBASSSECTION = "08a26335-79bc-4d10-a879-7f9d752c199a"
static

Instrument ID Constant - Strings : Double Bass Section

◆ FFUUID_DOUBLEBELLEUPHONIUM

const char * __FCStaffBase::FFUUID_DOUBLEBELLEUPHONIUM = "8b775b5f-90be-4922-8dee-2b82d3ac294b"
static

Instrument ID Constant - Brass : Double Bell Euphonium

◆ FFUUID_DOUBLECLARINET

const char * __FCStaffBase::FFUUID_DOUBLECLARINET = "5ec4aaff-7e36-4bef-bbaa-1a996ad42420"
static

Instrument ID Constant - Woodwinds : Double Clarinet

◆ FFUUID_DOUBLECONTRABASSFLUTE

const char * __FCStaffBase::FFUUID_DOUBLECONTRABASSFLUTE = "1b7dc77e-17ef-4a7f-80d7-01b8eb47aef5"
static

Instrument ID Constant - Woodwinds : Double Contrabass Flute

◆ FFUUID_DOUBLEFLUTE

const char * __FCStaffBase::FFUUID_DOUBLEFLUTE = "bf8d7ea1-c1fa-44b7-adc3-6d7006dd7637"
static

Instrument ID Constant - Woodwinds : Double Flute

◆ FFUUID_DOUNDOUNBA

const char * __FCStaffBase::FFUUID_DOUNDOUNBA = "11763209-2e9f-477c-a25b-fa8030453dae"
static

Instrument ID Constant - Drums : Doun Doun Ba

◆ FFUUID_DRUMSET

const char * __FCStaffBase::FFUUID_DRUMSET = "a0445938-cf1d-45cb-97d2-faad040fd0ff"
static

Instrument ID Constant - Drums : Drum Set

◆ FFUUID_DUDUK

const char * __FCStaffBase::FFUUID_DUDUK = "9525113b-19b7-4ca6-a846-b417bc44bfcf"
static

Instrument ID Constant - Woodwinds : Duduk

◆ FFUUID_DUFF

const char * __FCStaffBase::FFUUID_DUFF = "9cc27ded-131c-4dd7-85ee-b991fcb84814"
static

Instrument ID Constant - Drums : Duff

◆ FFUUID_DULCIAN

const char * __FCStaffBase::FFUUID_DULCIAN = "43620b28-a8bd-478e-a610-85af5c9a0480"
static

Instrument ID Constant - Woodwinds : Dulcian

◆ FFUUID_DULCIMER

const char * __FCStaffBase::FFUUID_DULCIMER = "a8308d34-bf29-4d86-9aa3-e1c073c1fb95"
static

Instrument ID Constant - Plucked Strings : Dulcimer

◆ FFUUID_DULCIMER8VB

const char * __FCStaffBase::FFUUID_DULCIMER8VB = "40e6808d-171a-46c4-aca1-23929e27e7a9"
static

Instrument ID Constant - Plucked Strings : Dulcimer (8vb)

◆ FFUUID_DULZAINA

const char * __FCStaffBase::FFUUID_DULZAINA = "a7a2cb49-c0b2-4bc2-b733-af19bc46076a"
static

Instrument ID Constant - Woodwinds : Dulzaina

◆ FFUUID_DUMBEK

const char * __FCStaffBase::FFUUID_DUMBEK = "358ff617-7420-42d6-9753-953784528c89"
static

Instrument ID Constant - Drums : Dumbek

◆ FFUUID_DUTAR

const char * __FCStaffBase::FFUUID_DUTAR = "e29b2f52-1ca3-46a1-acfe-d2715e3aad5e"
static

Instrument ID Constant - Plucked Strings : Dutar

◆ FFUUID_DUXIANQIN

const char * __FCStaffBase::FFUUID_DUXIANQIN = "f124492d-65cf-4574-a0b8-84384c8f36c0"
static

Instrument ID Constant - Plucked Strings : Duxianqin

◆ FFUUID_DVOJNICE

const char * __FCStaffBase::FFUUID_DVOJNICE = "867c9afa-428f-4918-99fb-a580c3941dd1"
static

Instrument ID Constant - Woodwinds : Dvojnice

◆ FFUUID_DVOJNICEDRONE

const char * __FCStaffBase::FFUUID_DVOJNICEDRONE = "73019a0e-2f69-4b89-947e-cadbc91340ad"
static

Instrument ID Constant - Woodwinds : Dvojnice Drone

◆ FFUUID_EKTARA1

const char * __FCStaffBase::FFUUID_EKTARA1 = "0befcc9e-c792-46b2-a079-2952e8bfb032"
static

Instrument ID Constant - Plucked Strings : Ektara First definition of the ektara, since Finale has defined duplicates.

◆ FFUUID_EKTARA2

const char * __FCStaffBase::FFUUID_EKTARA2 = "09463ace-1054-4dd7-ba26-08b6c6a2b5b2"
static

Instrument ID Constant - Plucked Strings : Ektara Second definition of the ektara, since Finale has defined duplicates.

◆ FFUUID_ELECTRICBASS

const char * __FCStaffBase::FFUUID_ELECTRICBASS = "c9f445ac-93b0-4007-9101-65a167d38dd5"
static

Instrument ID Constant - Plucked Strings : Electric Bass

◆ FFUUID_ELECTRICGUITAR

const char * __FCStaffBase::FFUUID_ELECTRICGUITAR = "c7b7154c-79f0-4924-8873-22c51e62bf7a"
static

Instrument ID Constant - Plucked Strings : Electric Guitar

◆ FFUUID_ELECTRICPIANO

const char * __FCStaffBase::FFUUID_ELECTRICPIANO = "4b54f9c4-35e3-41f8-9a17-a8797df0f057"
static

Instrument ID Constant - Keyboards : Electric Piano

◆ FFUUID_ENGLISHHORN

const char * __FCStaffBase::FFUUID_ENGLISHHORN = "e4fc7b0a-5cd3-445b-ae1f-776764513741"
static

Instrument ID Constant - Woodwinds : English Horn

◆ FFUUID_ERHU

const char * __FCStaffBase::FFUUID_ERHU = "df24de8e-08c8-4c1b-8f20-8673ce15009d"
static

Instrument ID Constant - Strings : Erhu

◆ FFUUID_ERXIAN

const char * __FCStaffBase::FFUUID_ERXIAN = "8fd59c9c-f49d-4f05-b8db-dba34d1bf462"
static

Instrument ID Constant - Strings : Erxian

◆ FFUUID_EUPHONIUM

const char * __FCStaffBase::FFUUID_EUPHONIUM = "c4b56ec1-51d3-4f98-b740-7d613dd893f9"
static

Instrument ID Constant - Brass : Euphonium

◆ FFUUID_EWEDRUMATOKE

const char * __FCStaffBase::FFUUID_EWEDRUMATOKE = "e0fd2f0f-a398-446a-accf-60f42416a719"
static

Instrument ID Constant - Percussion : Ewe Drum Atoke

◆ FFUUID_EWEDRUMAXATSE

const char * __FCStaffBase::FFUUID_EWEDRUMAXATSE = "535f2ee9-846b-4d5d-b375-7fd513e3500c"
static

Instrument ID Constant - Percussion : Ewe Drum Axatse

◆ FFUUID_EWEDRUMGANGOKUI

const char * __FCStaffBase::FFUUID_EWEDRUMGANGOKUI = "6ffc2237-7d6d-43b6-beff-d6cd492ae9c8"
static

Instrument ID Constant - Percussion : Ewe Drum Gangokui

◆ FFUUID_EWEDRUMKAGAN

const char * __FCStaffBase::FFUUID_EWEDRUMKAGAN = "beb8f624-4a15-46e3-b640-5b13282e29ec"
static

Instrument ID Constant - Drums : Ewe Drum Kagan

◆ FFUUID_EWEDRUMKPANLOGO1LARGE

const char * __FCStaffBase::FFUUID_EWEDRUMKPANLOGO1LARGE = "0cf5506a-1bb0-4c79-afaa-bac2157f2b07"
static

Instrument ID Constant - Drums : Ewe Drum Kpanlogo 1 Large

◆ FFUUID_EWEDRUMKPANLOGO2MEDIUM

const char * __FCStaffBase::FFUUID_EWEDRUMKPANLOGO2MEDIUM = "bac108b1-28d1-496f-937a-e664b1f80b15"
static

Instrument ID Constant - Drums : Ewe Drum Kpanlogo 2 Medium

◆ FFUUID_EWEDRUMKPANLOGO3COMBO

const char * __FCStaffBase::FFUUID_EWEDRUMKPANLOGO3COMBO = "783b8704-a0cd-4b0d-817b-c697d4140725"
static

Instrument ID Constant - Drums : Ewe Drum Kpanlogo 3 Combo

◆ FFUUID_EWEDRUMSOGO

const char * __FCStaffBase::FFUUID_EWEDRUMSOGO = "02679ff9-7fb6-44fd-a2cc-37f230bb0822"
static

Instrument ID Constant - Drums : Ewe Drum Sogo

◆ FFUUID_FANGXIANG

const char * __FCStaffBase::FFUUID_FANGXIANG = "b5ae31ef-eae4-4458-a2bd-639c23658fe8"
static

Instrument ID Constant - Pitched Percussion : Fangxiang

◆ FFUUID_FIDDLE

const char * __FCStaffBase::FFUUID_FIDDLE = "00fb6661-7b4a-411e-8ec6-7f6c15d9f3b3"
static

Instrument ID Constant - Strings : Fiddle

◆ FFUUID_FIFE

const char * __FCStaffBase::FFUUID_FIFE = "54ebe5da-7965-4829-b919-b21841ffd05a"
static

Instrument ID Constant - Woodwinds : Fife

◆ FFUUID_FINGERCYMBALS

const char * __FCStaffBase::FFUUID_FINGERCYMBALS = "7c0a65e2-79dd-4fb7-b270-0d445e44941a"
static

Instrument ID Constant - Percussion : Finger Cymbals

◆ FFUUID_FISCORN

const char * __FCStaffBase::FFUUID_FISCORN = "e330bdcd-889a-4314-b60d-aa05085790e7"
static

Instrument ID Constant - Brass : Fiscorn

◆ FFUUID_FLAGEOLET

const char * __FCStaffBase::FFUUID_FLAGEOLET = "8070a42b-09f7-4142-bceb-5d48f0bccf9a"
static

Instrument ID Constant - Woodwinds : Flageolet

◆ FFUUID_FLAMENCOGUITAR

const char * __FCStaffBase::FFUUID_FLAMENCOGUITAR = "a91cc118-e002-4d67-9d59-5c8763f18278"
static

Instrument ID Constant - Plucked Strings : Flamenco Guitar

◆ FFUUID_FLEXATONE_PERC

const char * __FCStaffBase::FFUUID_FLEXATONE_PERC = "86a0dbdf-3c84-4add-b8c0-464eb9003a69"
static

Instrument ID Constant - Percussion : Flexatone Percussion version of the Flexatone. There's another version in Pitched Percussion.

◆ FFUUID_FLEXATONE_PITCHED

const char * __FCStaffBase::FFUUID_FLEXATONE_PITCHED = "a4ee65b8-5980-49b2-8543-628b03b83057"
static

Instrument ID Constant - Pitched Percussion : Flexatone Pitched percussion version of the Flexatone. There's another version in Percussion.

◆ FFUUID_FLUGELHORN

const char * __FCStaffBase::FFUUID_FLUGELHORN = "2597541f-c0b4-46a9-8295-9fc10323533f"
static

Instrument ID Constant - Brass : Flugelhorn

◆ FFUUID_FLUTE

const char * __FCStaffBase::FFUUID_FLUTE = "2575136d-9927-47bd-a727-f554c169257e"
static

Instrument ID Constant - Woodwinds : Flute

◆ FFUUID_FONTOMFROM

const char * __FCStaffBase::FFUUID_FONTOMFROM = "7e3ec42d-46ff-4199-a549-1e9773cf0868"
static

Instrument ID Constant - Drums : Fontomfrom

◆ FFUUID_FRETLESSBASS

const char * __FCStaffBase::FFUUID_FRETLESSBASS = "fed9c38a-9e57-4b71-b69a-0710d3c9c6b2"
static

Instrument ID Constant - Plucked Strings : Fretless Bass

◆ FFUUID_FUJARA

const char * __FCStaffBase::FFUUID_FUJARA = "dbebe448-5f02-4cbe-b2af-8037506a0928"
static

Instrument ID Constant - Woodwinds : Fujara

◆ FFUUID_GAIDAPIPES

const char * __FCStaffBase::FFUUID_GAIDAPIPES = "0bef0abc-85a3-4f5f-940a-3a9cfc7c128b"
static

Instrument ID Constant - Woodwinds : Gaida Pipes

◆ FFUUID_GANDINGAN

const char * __FCStaffBase::FFUUID_GANDINGAN = "e98ccb19-0178-485f-90c0-f134a8fe5841"
static

Instrument ID Constant - Percussion : Gandingan

◆ FFUUID_GANDINGANAKAYO

const char * __FCStaffBase::FFUUID_GANDINGANAKAYO = "96457207-743e-4abc-8bd5-091af9c6e218"
static

Instrument ID Constant - Pitched Percussion : Gandingan A Kayo

◆ FFUUID_GANGSAGAMELAN

const char * __FCStaffBase::FFUUID_GANGSAGAMELAN = "d71c4ab2-8272-4034-abc7-0dbbe9795cb2"
static

Instrument ID Constant - Pitched Percussion : Gangsa (Gamelan)

◆ FFUUID_GANZA

const char * __FCStaffBase::FFUUID_GANZA = "88215348-7b83-4522-bcc7-68b5aaebebcf"
static

Instrument ID Constant - Percussion : Ganzá

◆ FFUUID_GAOHU

const char * __FCStaffBase::FFUUID_GAOHU = "06d74eb0-5dd8-46ac-b1f9-dfdb5e1b1857"
static

Instrument ID Constant - Strings : Gaohu

◆ FFUUID_GEDUK

const char * __FCStaffBase::FFUUID_GEDUK = "defb37f6-f1ce-415e-b992-f0e3147ae843"
static

Instrument ID Constant - Drums : Geduk

◆ FFUUID_GEHU

const char * __FCStaffBase::FFUUID_GEHU = "ced43fa4-9b0c-4413-be51-290a8e7b70d6"
static

Instrument ID Constant - Strings : Gehu

◆ FFUUID_GEMSHORN

const char * __FCStaffBase::FFUUID_GEMSHORN = "4c4bf6bd-b778-48ee-9212-d463522c0213"
static

Instrument ID Constant - Woodwinds : Gemshorn

◆ FFUUID_GENDERGAMELAN

const char * __FCStaffBase::FFUUID_GENDERGAMELAN = "0296a4c4-b551-4025-ace4-4216cf4558cd"
static

Instrument ID Constant - Pitched Percussion : Gendér (Gamelan)

◆ FFUUID_GEOMUNGO

const char * __FCStaffBase::FFUUID_GEOMUNGO = "110c3907-9e1e-4a48-a00a-abf0b4098788"
static

Instrument ID Constant - Plucked Strings : Geomungo

◆ FFUUID_GHATAM

const char * __FCStaffBase::FFUUID_GHATAM = "f0ecc0f9-7862-4304-a8e4-262b46e9049b"
static

Instrument ID Constant - Percussion : Ghatam

◆ FFUUID_GHUNGROO

const char * __FCStaffBase::FFUUID_GHUNGROO = "a80d5310-b1d0-4642-9e45-08c072028444"
static

Instrument ID Constant - Percussion : Ghungroo

◆ FFUUID_GIYINGGAMELAN

const char * __FCStaffBase::FFUUID_GIYINGGAMELAN = "15bddec3-9c8f-4c7e-992d-e141790b9636"
static

Instrument ID Constant - Pitched Percussion : Giying (Gamelan)

◆ FFUUID_GLASSHARMONICA

const char * __FCStaffBase::FFUUID_GLASSHARMONICA = "6ad97c39-4343-4413-9624-f73173c48a10"
static

Instrument ID Constant - Pitched Percussion : Glass Harmonica

◆ FFUUID_GLASSMARIMBA

const char * __FCStaffBase::FFUUID_GLASSMARIMBA = "401ba530-b087-4ad4-a0b8-5c7f5a30b0cd"
static

Instrument ID Constant - Pitched Percussion : Glass Marimba

◆ FFUUID_GLOCKENSPIEL

const char * __FCStaffBase::FFUUID_GLOCKENSPIEL = "96f52b63-ae8e-4c17-838f-b6632ba07f15"
static

Instrument ID Constant - Pitched Percussion : Glockenspiel

◆ FFUUID_GOME

const char * __FCStaffBase::FFUUID_GOME = "4c9e9269-c014-4467-aa97-6b60172ac701"
static

Instrument ID Constant - Percussion : Gome

◆ FFUUID_GONG

const char * __FCStaffBase::FFUUID_GONG = "5a9943e6-cc1b-439a-851e-e9e9d04f4272"
static

Instrument ID Constant - Percussion : Gong

◆ FFUUID_GONGAGENGGAMELAN

const char * __FCStaffBase::FFUUID_GONGAGENGGAMELAN = "7731a5ea-76c7-4086-ac26-f57e9532d17c"
static

Instrument ID Constant - Percussion : Gong Ageng (Gamelan)

◆ FFUUID_GOTTUVADHYAM

const char * __FCStaffBase::FFUUID_GOTTUVADHYAM = "6d90402a-c754-4855-bbc8-0138583bcee4"
static

Instrument ID Constant - Plucked Strings : Gottuvadhyam

◆ FFUUID_GRANDSTAFF

const char * __FCStaffBase::FFUUID_GRANDSTAFF = "24b4c18d-6f6a-461c-983f-e0b0c3abcdbc"
static

Instrument ID Constant - 2 staves (a grand staff) without any specific instrument assigned.

◆ FFUUID_GUAN

const char * __FCStaffBase::FFUUID_GUAN = "5466f457-7976-457f-a993-a5827497f54c"
static

Instrument ID Constant - Woodwinds : Guan

◆ FFUUID_GUANZI

const char * __FCStaffBase::FFUUID_GUANZI = "ab97d8ca-ebcb-4ebe-b107-d1924a89ea74"
static

Instrument ID Constant - Woodwinds : Guanzi

◆ FFUUID_GUBAN

const char * __FCStaffBase::FFUUID_GUBAN = "bd46bd5e-16a0-40d1-bad2-ea5680ee585f"
static

Instrument ID Constant - Percussion : Guban

◆ FFUUID_GUIRO

const char * __FCStaffBase::FFUUID_GUIRO = "d591143f-1b3a-40c2-ad20-1738923fe0d8"
static

Instrument ID Constant - Percussion : Guiro

◆ FFUUID_GUITAR

const char * __FCStaffBase::FFUUID_GUITAR = "5e1996eb-40ab-4a92-9a0b-888b93a84c2c"
static

Instrument ID Constant - Plucked Strings : Guitar

◆ FFUUID_GUITAR8VB

const char * __FCStaffBase::FFUUID_GUITAR8VB = "58149208-b689-4583-977e-10bc31bcd7a6"
static

Instrument ID Constant - Plucked Strings : Guitar (8vb)

◆ FFUUID_GUITARRAQUINTAHUAPANGUERA

const char * __FCStaffBase::FFUUID_GUITARRAQUINTAHUAPANGUERA = "94cb603b-52ac-4626-8c14-6ecc00630a42"
static

Instrument ID Constant - Plucked Strings : Guitarra Quinta Huapanguera

◆ FFUUID_GUITARRON

const char * __FCStaffBase::FFUUID_GUITARRON = "2a2bb6a9-5bba-4ecc-85e5-767d0eb41e78"
static

Instrument ID Constant - Plucked Strings : Guitarrón

◆ FFUUID_GUITJO

const char * __FCStaffBase::FFUUID_GUITJO = "fc1ea856-8fb1-4850-8410-30ea7f79c916"
static

Instrument ID Constant - Plucked Strings : Guitjo

◆ FFUUID_GUITJODOUBLENECK

const char * __FCStaffBase::FFUUID_GUITJODOUBLENECK = "2f4e696a-d6dc-4943-a28f-94987dc41f01"
static

Instrument ID Constant - Plucked Strings : Guitjo (Double-Neck)

◆ FFUUID_GUQIN

const char * __FCStaffBase::FFUUID_GUQIN = "c6275324-1bd5-4adc-b2d0-2994e736ec92"
static

Instrument ID Constant - Plucked Strings : Guqin

◆ FFUUID_GUZHENG

const char * __FCStaffBase::FFUUID_GUZHENG = "0e2e2ca9-2259-4899-8e72-a014c79ddae1"
static

Instrument ID Constant - Plucked Strings : Guzheng

◆ FFUUID_GYIL

const char * __FCStaffBase::FFUUID_GYIL = "bbb6a603-31c3-4a44-bc05-2c0cd440bfa0"
static

Instrument ID Constant - Pitched Percussion : Gyil

◆ FFUUID_HAEGEUM

const char * __FCStaffBase::FFUUID_HAEGEUM = "2c6d5aaa-04f6-4536-9564-40eb62ef9f1e"
static

Instrument ID Constant - Strings : Haegeum

◆ FFUUID_HAMMEREDDULCIMER

const char * __FCStaffBase::FFUUID_HAMMEREDDULCIMER = "2671e5b0-6de5-4c1d-92c5-b9c2b5f5f4dc"
static

Instrument ID Constant - Plucked Strings : Hammered Dulcimer

◆ FFUUID_HANDBELLS

const char * __FCStaffBase::FFUUID_HANDBELLS = "0de7a9b4-5da5-4a63-863f-17dac12cced4"
static

Instrument ID Constant - Pitched Percussion : Handbells

◆ FFUUID_HANDBELLS_BCLEF

const char * __FCStaffBase::FFUUID_HANDBELLS_BCLEF = "34f8ae0c-d91a-4b19-8d1f-8dcc923e4eda"
static

Instrument ID Constant - Pitched Percussion : Handbells [Bass Clef]

◆ FFUUID_HANDBELLS_TCLEF

const char * __FCStaffBase::FFUUID_HANDBELLS_TCLEF = "aaf9a38b-b333-4c48-9054-ede7ed9673f7"
static

Instrument ID Constant - Pitched Percussion : Handbells [Treble Clef]

◆ FFUUID_HANDCYMBAL

const char * __FCStaffBase::FFUUID_HANDCYMBAL = "950b7f44-1fd3-451a-831c-e66d4944bf44"
static

Instrument ID Constant - Percussion : Hand Cymbal

◆ FFUUID_HANDDRUM

const char * __FCStaffBase::FFUUID_HANDDRUM = "e4714277-4304-44ec-bc9e-b7b2b2d10200"
static

Instrument ID Constant - Drums : Hand Drum

◆ FFUUID_HANG

const char * __FCStaffBase::FFUUID_HANG = "41968e98-a916-4cc0-817b-fc4c39befa51"
static

Instrument ID Constant - Percussion : Hang

◆ FFUUID_HANG_TCLEF

const char * __FCStaffBase::FFUUID_HANG_TCLEF = "698094a5-d25f-4b34-9888-1b9d7134e539"
static

Instrument ID Constant - Pitched Percussion : Hang [Treble Clef]

◆ FFUUID_HARDANGERFIDDLE

const char * __FCStaffBase::FFUUID_HARDANGERFIDDLE = "c0666be0-a127-465c-9608-76cbdeb5e902"
static

Instrument ID Constant - Strings : Hardanger Fiddle

◆ FFUUID_HARMONICA

const char * __FCStaffBase::FFUUID_HARMONICA = "59b8b559-24c6-4ef0-8e67-8dcf4e1708fb"
static

Instrument ID Constant - Woodwinds : Harmonica

◆ FFUUID_HARMONIUM

const char * __FCStaffBase::FFUUID_HARMONIUM = "f3caf816-7be6-48e0-8067-07202cdb9b49"
static

Instrument ID Constant - Keyboards : Harmonium

◆ FFUUID_HARP

const char * __FCStaffBase::FFUUID_HARP = "61131353-ade8-46e0-98fa-6c682ca1b5ae"
static

Instrument ID Constant - Plucked Strings : Harp

◆ FFUUID_HARPGUITAR

const char * __FCStaffBase::FFUUID_HARPGUITAR = "90f952e7-2428-4f71-989b-c7264ee2659e"
static

Instrument ID Constant - Plucked Strings : Harp Guitar

◆ FFUUID_HARPSICHORD

const char * __FCStaffBase::FFUUID_HARPSICHORD = "5f34a4c0-b181-4d6d-8475-725374517ac5"
static

Instrument ID Constant - Keyboards : Harpsichord

◆ FFUUID_HATHELI

const char * __FCStaffBase::FFUUID_HATHELI = "50804279-39f4-4dd0-b8e3-392950d6587d"
static

Instrument ID Constant - Percussion : Hatheli

◆ FFUUID_HECKELCLARINA

const char * __FCStaffBase::FFUUID_HECKELCLARINA = "38f7cb85-166d-40fc-a71b-810564406fdc"
static

Instrument ID Constant - Woodwinds : Heckel-Clarina

◆ FFUUID_HECKELPHONE

const char * __FCStaffBase::FFUUID_HECKELPHONE = "944e0d72-f13a-43e3-985d-272b12776c8a"
static

Instrument ID Constant - Woodwinds : Heckelphone

◆ FFUUID_HECKELPHONECLARINET

const char * __FCStaffBase::FFUUID_HECKELPHONECLARINET = "cba3d8dd-e7a9-4b5e-bb6b-0e4ddc20fe63"
static

Instrument ID Constant - Woodwinds : Heckelphone-Clarinet

◆ FFUUID_HELICON

const char * __FCStaffBase::FFUUID_HELICON = "08ef463b-e7a9-42e6-9c2a-ed5a700e0bf5"
static

Instrument ID Constant - Brass : Helicon

◆ FFUUID_HICHIRIKI

const char * __FCStaffBase::FFUUID_HICHIRIKI = "c372616c-4d6c-4f25-a930-d19204582be0"
static

Instrument ID Constant - Woodwinds : Hichiriki

◆ FFUUID_HIHATCYMBAL

const char * __FCStaffBase::FFUUID_HIHATCYMBAL = "c60b115a-a287-4962-a94e-eba1e1e8e54f"
static

Instrument ID Constant - Percussion : Hihat Cymbal

◆ FFUUID_HIRADAIKO

const char * __FCStaffBase::FFUUID_HIRADAIKO = "64d8263b-e12a-495a-b057-2a4dd1a7f2fb"
static

Instrument ID Constant - Drums : Hira-daiko

◆ FFUUID_HIRTENSCHALMEI

const char * __FCStaffBase::FFUUID_HIRTENSCHALMEI = "81777381-f632-4f78-aa8b-bfd7b4fef7fa"
static

Instrument ID Constant - Woodwinds : Hirtenschalmei

◆ FFUUID_HNE

const char * __FCStaffBase::FFUUID_HNE = "ee53523b-5209-466d-b10e-c5f65ee442e7"
static

Instrument ID Constant - Woodwinds : Hne

◆ FFUUID_HOCCHIKU

const char * __FCStaffBase::FFUUID_HOCCHIKU = "4a12d25d-5726-4886-8e98-991d5625b317"
static

Instrument ID Constant - Woodwinds : Hocchiku

◆ FFUUID_HORAGAI

const char * __FCStaffBase::FFUUID_HORAGAI = "80f1c9c3-8dd9-4b67-b3af-c7d45f4e4dc7"
static

Instrument ID Constant - Brass : Horagai

◆ FFUUID_HORNEFLAT

const char * __FCStaffBase::FFUUID_HORNEFLAT = "06662c43-783f-488c-9614-d94b52e5699d"
static

Instrument ID Constant - Brass : Horn in E flat

◆ FFUUID_HORNF

const char * __FCStaffBase::FFUUID_HORNF = "616b3bf9-58df-4b44-8339-9f66461ac910"
static

Instrument ID Constant - Brass : Horn in F

◆ FFUUID_HORNF_WWQUINTET

const char * __FCStaffBase::FFUUID_HORNF_WWQUINTET = "6cc5f057-3980-4562-b9a4-257403d17e96"
static

Instrument ID Constant - Woodwinds : Horn in F (Woodwind Quintet). Actually a brass instrument.

◆ FFUUID_HORNPIPE

const char * __FCStaffBase::FFUUID_HORNPIPE = "e6449624-6912-454b-8f16-a8d44692ac8d"
static

Instrument ID Constant - Woodwinds : Hornpipe

◆ FFUUID_HOSHO

const char * __FCStaffBase::FFUUID_HOSHO = "f4e6e4dc-030d-4ace-9548-6821e90e4553"
static

Instrument ID Constant - Percussion : Hosho

◆ FFUUID_HULUSI

const char * __FCStaffBase::FFUUID_HULUSI = "a040181f-4ded-4a8d-8725-70efd42767ce"
static

Instrument ID Constant - Woodwinds : Hulusi

◆ FFUUID_HUN

const char * __FCStaffBase::FFUUID_HUN = "1fd77046-302d-49fe-8342-d869272c148c"
static

Instrument ID Constant - Woodwinds : Hun

◆ FFUUID_HURDYGURDY

const char * __FCStaffBase::FFUUID_HURDYGURDY = "06a9413e-9739-4635-b968-bafedcb11db6"
static

Instrument ID Constant - Strings : Hurdy Gurdy

◆ FFUUID_HYOUSHIGI

const char * __FCStaffBase::FFUUID_HYOUSHIGI = "3efb5b5f-e0fd-4814-8386-9cfb2bc57020"
static

Instrument ID Constant - Percussion : Hyoushigi

◆ FFUUID_HYPERBASSFLUTE

const char * __FCStaffBase::FFUUID_HYPERBASSFLUTE = "4413d227-8660-45ff-beb1-584161ccbf7e"
static

Instrument ID Constant - Woodwinds : Hyperbass Flute

◆ FFUUID_IBO

const char * __FCStaffBase::FFUUID_IBO = "3450e084-0952-4e16-9c35-0c37732f9b5f"
static

Instrument ID Constant - Percussion : Ibo

◆ FFUUID_IGIHUMURIZO

const char * __FCStaffBase::FFUUID_IGIHUMURIZO = "09a53624-d927-4ddc-8474-670f5a495af1"
static

Instrument ID Constant - Drums : Igihumurizo

◆ FFUUID_IGIL

const char * __FCStaffBase::FFUUID_IGIL = "99b31179-d930-48ef-b59b-de49a5630156"
static

Instrument ID Constant - Strings : Igil

◆ FFUUID_INDIANGONG

const char * __FCStaffBase::FFUUID_INDIANGONG = "72e3b743-fe70-4748-b888-0ed6099c25f8"
static

Instrument ID Constant - Percussion : Indian Gong

◆ FFUUID_INGOMA

const char * __FCStaffBase::FFUUID_INGOMA = "0ea2481e-27ac-4b3f-8fb5-9295eec2f88c"
static

Instrument ID Constant - Drums : Ingoma

◆ FFUUID_INYAHURA

const char * __FCStaffBase::FFUUID_INYAHURA = "b2e7b4ca-33b1-407b-950c-072f385c2305"
static

Instrument ID Constant - Drums : Inyahura

◆ FFUUID_IPU

const char * __FCStaffBase::FFUUID_IPU = "eb3126e3-659f-49c1-bd84-c38d32980256"
static

Instrument ID Constant - Percussion : Ipu

◆ FFUUID_IRISHBOUZOUKI

const char * __FCStaffBase::FFUUID_IRISHBOUZOUKI = "f3030ec7-c452-41d0-8908-5a9f7fbabaaa"
static

Instrument ID Constant - Plucked Strings : Irish Bouzouki

◆ FFUUID_IRISHFLUTE

const char * __FCStaffBase::FFUUID_IRISHFLUTE = "badaf8de-498d-4629-b853-97fdb849c83d"
static

Instrument ID Constant - Woodwinds : Irish Flute

◆ FFUUID_JANGGU

const char * __FCStaffBase::FFUUID_JANGGU = "f5b42332-d846-426c-8cc7-1eda8488b739"
static

Instrument ID Constant - Drums : Janggu

◆ FFUUID_JARANAHUASTECA

const char * __FCStaffBase::FFUUID_JARANAHUASTECA = "ea30ddc3-e7fb-46aa-9cde-36ee5d9d47fc"
static

Instrument ID Constant - Plucked Strings : Jarana Huasteca

◆ FFUUID_JARANAJAROCHO

const char * __FCStaffBase::FFUUID_JARANAJAROCHO = "6e59acd7-64d8-4a9d-8965-ce49ff62744f"
static

Instrument ID Constant - Plucked Strings : Jarana Jarocho

◆ FFUUID_JARANAMOSQUITO

const char * __FCStaffBase::FFUUID_JARANAMOSQUITO = "069288e4-4ff0-4e6d-a47e-45fb4a76b94f"
static

Instrument ID Constant - Plucked Strings : Jarana Mosquito

◆ FFUUID_JARANASEGUNDA

const char * __FCStaffBase::FFUUID_JARANASEGUNDA = "21f3ae79-18ba-4790-849a-2992f82cb0fa"
static

Instrument ID Constant - Plucked Strings : Jarana Segunda

◆ FFUUID_JARANATERCERA

const char * __FCStaffBase::FFUUID_JARANATERCERA = "44978e17-23cb-487a-b106-fac30c0656c6"
static

Instrument ID Constant - Plucked Strings : Jarana Tercera

◆ FFUUID_JAWBONE

const char * __FCStaffBase::FFUUID_JAWBONE = "b87bb002-1bdf-44c9-b8a6-dcbcb07ef73d"
static

Instrument ID Constant - Percussion : Jawbone

◆ FFUUID_JAWHARP

const char * __FCStaffBase::FFUUID_JAWHARP = "24394eac-bd86-4e89-8e74-ed0bcd16567c"
static

Instrument ID Constant - Pitched Percussion : Jaw Harp

◆ FFUUID_JINGLEBELLS

const char * __FCStaffBase::FFUUID_JINGLEBELLS = "0a6d002d-89f4-45d7-b245-36c85c6e0e53"
static

Instrument ID Constant - Percussion : Jingle Bells

◆ FFUUID_JOGIBAJA

const char * __FCStaffBase::FFUUID_JOGIBAJA = "5ac64ac7-54ce-441b-8339-33af4f695113"
static

Instrument ID Constant - Woodwinds : Jogi Baja

◆ FFUUID_JUG

const char * __FCStaffBase::FFUUID_JUG = "1799027e-dfff-49f9-a637-03b3db915e9f"
static

Instrument ID Constant - Woodwinds : Jug

◆ FFUUID_KABOSY

const char * __FCStaffBase::FFUUID_KABOSY = "d49e3215-5d49-47d1-962b-4637b35c9b40"
static

Instrument ID Constant - Plucked Strings : Kabosy

◆ FFUUID_KAEKEEKE

const char * __FCStaffBase::FFUUID_KAEKEEKE = "64b61662-f6b0-479d-917e-23cc12e81922"
static

Instrument ID Constant - Percussion : Ka'eke'eke

◆ FFUUID_KAGUL

const char * __FCStaffBase::FFUUID_KAGUL = "0d348566-292f-4457-8d4e-24294742dc47"
static

Instrument ID Constant - Percussion : Kagul

◆ FFUUID_KAKKO

const char * __FCStaffBase::FFUUID_KAKKO = "8c780a43-f35b-4fc1-8640-04fbfa82ecbf"
static

Instrument ID Constant - Drums : Kakko

◆ FFUUID_KALAAU

const char * __FCStaffBase::FFUUID_KALAAU = "94e1a66f-1baa-4d64-a03f-25f5cc34dc35"
static

Instrument ID Constant - Percussion : Kala'au

◆ FFUUID_KALIMBA