Finale PDK Framework 0.77
Power Up Your Finale Music Software
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Encapsulates baselines offset values for lyrics, expressions, fretboards and chords. More...
#include <ff_details.h>
Public Types | |
enum | BASELINEMODES { BASELINEMODE_UNDEFINED = 0 , BASELINEMODE_EXPRESSIONABOVE = 1 , BASELINEMODE_EXPRESSIONBELOW = 2 , BASELINEMODE_CHORD = 3 , BASELINEMODE_FRETBOARD = 4 , BASELINEMODE_LYRICSVERSE = 5 , BASELINEMODE_LYRICSCHORUS = 6 , BASELINEMODE_LYRICSSECTION = 7 } |
The mode constants of the object, used for both loading and saving objects. More... | |
Public Types inherited from __FCBase | |
enum | PDKFRAMEWORK_CLASSID { FCID_UNKNOWN = 0 , FCID_ACCIDENTALMOD , FCID_ACTIVELYRIC , FCID_ALLOTMENT , FCID_ARTICULATION , FCID_ARTICULATIONDEF , FCID_BACKWARDREPEAT , FCID_BASELINE , FCID_BEAMMOD , FCID_BEATCHARTELEMENT , FCID_BOOKMARK , FCID_BROKENBEAMMOD , FCID_CATEGORYDEF , FCID_CELLCLEFCHANGE , FCID_CELLFRAMEHOLD , FCID_CELLGRAPHIC , FCID_CELLTEXT , FCID_CENTERSMARTSHAPE , FCID_CHORD , FCID_CHORDPREFS , FCID_CHORDSUFFIXELEMENT , FCID_CHORUSSYLLABLE , FCID_CLEFDEF , FCID_COMPOSITETIMESIGBOTTOMELEMENT , FCID_COMPOSITETIMESIGTOPELEMENT , FCID_CROSSSTAFFMOD , FCID_CUSTOMSMARTLINEDEF , FCID_CUSTOMSTEMMOD , FCID_DISTANCEPREFS , FCID_DOTMOD , FCID_ENCLOSURE , FCID_ENDINGREPEAT , FCID_ENIGMATEXTSTYLE , FCID_ENTRYALTERMOD , FCID_EXECUTABLESHAPEDEF , FCID_EXPRESSION , FCID_FONTINFO , FCID_FONTPREFS , FCID_FREEZESYSTEM , FCID_FRETBOARDSTYLEDEF , FCID_FRETBOARDSTYLEDEFS , FCID_FRETBOARDGROUPDEF , FCID_FRETBOARDGROUPDEFS , FCID_FRETINSTRUMENTDEF , FCID_GENERALPREFS , FCID_GRIDSGUIDESPREFS , FCID_GROUP , FCID_GROUPNAMEPOSITIONPREFS , FCID_HUMANPLAYBACKPREFS , FCID_INDEPENDENTCELLDETAIL , FCID_INSTRUMENTDEF , FCID_INSTRUMENTPLAYBACKDATA , FCID_KEYMODEDEF , FCID_KEYSIGNATURE , FCID_LAYERPREFS , FCID_LYRICSBASELINE , FCID_LYRICSPREFS , FCID_MEASURE , FCID_MEASURENUMBERREGION , FCID_METATOOLASSIGNMENT , FCID_MIDIEXPRESSION , FCID_MISCDOCPREFS , FCID_MULTIMEASUREREST , FCID_MULTIMEASURERESTPREFS , FCID_MULTISTAFFINSTRUMENT , FCID_MULTISTAFFINSTRUMENTS , FCID_MUSICCHARACTERPREFS , FCID_MUSICSPACINGPREFS , FCID_NUMBER , FCID_NOTEHEADMOD , FCID_OTHERINCI , FCID_PERCUSSIONLAYOUTNOTE , FCID_PERCUSSIONSTAFF , FCID_PERFORMANCEMOD , FCID_PAGE , FCID_PAGEFORMATPREFS , FCID_PAGEGRAPHIC , FCID_PAGETEXT , FCID_PART , FCID_PARTEXTRACTPREFS , FCID_PARTSCOPEPREFS , FCID_PARTSTAFFVOICING , FCID_PERCUSSIONNOTEMOD , FCID_PIANOBRACEPREFS , FCID_PLAYBACKPREFS , FCID_RAWTEXT , FCID_REPEATPREFS , FCID_SECONDARYBEAMBREAKMOD , FCID_BEAMEXTENSIONMOD , FCID_SECTIONSYLLABLE , FCID_SEPARATEMEASURENUMBER , FCID_SEPARATEPLACEMENT , FCID_SHAPEDEF , FCID_SHAPEEXPRESSIONDEF , FCID_SLURCONTOURPREFS , FCID_SIZEPREFS , FCID_SMARTSHAPE , FCID_SMARTSHAPEENTRYMARK , FCID_SMARTSHAPEMEASUREMARK , FCID_SMARTSHAPEPREFS , FCID_STAFF , FCID_STAFFLIST , FCID_STAFFNAMEPOSITION , FCID_STAFFNAMEPOSITIONPREFS , FCID_STAFFSTYLEASSIGN , FCID_STAFFSTYLEDEF , FCID_STAFFSYSTEM , FCID_STEMCONNECTIONTABLE , FCID_STEMMOD , FCID_STRING , FCID_SYLLABLEENTRYMOD , FCID_SYSTEMSTAFF , FCID_TABLATURENOTEMOD , FCID_TEMPOELEMENT , FCID_TEXTBLOCK , FCID_TEXTEXPRESSIONDEF , FCID_TEXTREPEAT , FCID_TEXTREPEATDEF , FCID_TIEMOD , FCID_TIEPREFS , FCID_TIECONTOURPREFS , FCID_TIEPLACEMENTPREFS , FCID_TIMESIGNATURE , FCID_TUPLET , FCID_TUPLETPREFS , FCID_VERSESYLLABLE } |
Constants for the GetClassID method. More... | |
enum | MEASUREMENTUNITS { MEASUREMENTUNIT_DEFAULT = UNIT_DEFAULT , MEASUREMENTUNIT_EVPUS = UNIT_EVPUS , MEASUREMENTUNIT_INCHES = UNIT_INCHES , MEASUREMENTUNIT_CENTIMETERS = UNIT_CENTS , MEASUREMENTUNIT_POINTS = UNIT_POINTS , MEASUREMENTUNIT_PICAS = UNIT_PICAS , MEASUREMENTUNIT_SPACES = UNIT_SPACES , MEASUREMENTUNIT_MILLIMETERS = 100 } |
Constants for Finale's standard measurement units. More... | |
Public Member Functions | |
const char * | ClassName () const override |
Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class. | |
const PDKFRAMEWORK_CLASSID | GetClassID () const override |
Returns the internal class ID for the PDK Framework class. This is implemented mostly because Lua has problems to resolve the true classes of inherited objects. | |
FCBaseline () | |
The constructor. | |
Evpu32 | GetVerticalOffset () const |
Returns the vertical offset of the baseline. This is the value that affects the baseline position. | |
twobyte | GetLyricNumber () const |
Returns the connected lyric number for the baseline. | |
BASELINEMODES | GetMode () const |
Returns the mode for the object. | |
eSsys | GetSystem () const |
Returns the system number for the baseline. | |
bool | GetGlobalScope () const |
Returns true if the object is referencing data that affects the whole piece. | |
eStaff | GetStaff () const |
Returns the staff number ID for the baseline. | |
void | SetVerticalOffset (Evpu32 value) |
Sets the vertical offset of the baseline. This is the value that affects the baseline position. | |
void | SetLyricNumber (twobyte number) |
Sets the connected lyric number that the baseline should be connected to. | |
void | SetMode (BASELINEMODES mode) |
Sets the mode for the object. If an automatic loader (such as LoadDefaultForMode or any of the loaders in FCBaselines) is used, this call is handled automatically. | |
bool | IsLyricMode () const |
Returns true if the current mode is a lyric mode. | |
bool | Load (eSsys systemno, eStaff staffno, twobyte inci) |
Loads a baseline data structure. Normally, this isn't called directly. | |
bool | SaveNew (eSsys systemno, eStaff staffno) |
Saves a new baseline data structure. Normally, this isn't called directly. | |
bool | SaveAs (eSsys systemno, eStaff staffno, twobyte inci) |
Saves baseline data at a specific position. Normally, this isn't called directly. | |
bool | LoadForStaff (eSsys systemno, eStaff staffno) |
Load a record for a staff. | |
bool | LoadDefaultForMode (BASELINEMODES mode) |
Loads the (non-lyrics) default baseline value for the whole piece. | |
bool | LoadDefaultForLyricNumber (BASELINEMODES mode, eLyric lyricno) |
Loads the default baseline value for a specific lyric number in the whole piece. | |
bool | Save () override |
Overridden method for saving the existing record. | |
Public Member Functions inherited from __FCDetail | |
Public Member Functions inherited from __FCBaseData | |
EDOCID | GetConnectedDocID () const |
Returns the document ID that was connected to the last load/save of the data. | |
bool | VerifyConnectedDocID () |
Checks that the stored document ID for the data object matches the current document's ID. | |
virtual EXTAG | Tag () const =0 |
The Enigma tag for the derived class. | |
virtual EVERSION | EnigmaVersion () const |
The Enigma version for save/load/create/delete operations. | |
virtual int | DataSizeLoad () const =0 |
Returns the data size for the data structure that should be loaded. | |
virtual int | DataSizeSave () const |
Returns the data size for the data structure that should be saved or created. | |
void | _CloneFrom (__FCBaseData *pSource) |
For internal use only. Copies object data (except data block) from another object. | |
virtual void | CloneMemoryFrom (__FCBaseData *pSource) |
const EDataID * | _GetDataID () |
Intended ONLY for the _CloneFrom implementation. | |
int | _GetLoadedSize () const |
Intended ONLY for the _CloneFrom implementation. | |
const void * | GetDataBlock () |
Intended ONLY for the _CloneFrom implementation. | |
EXTAG | GetCustomTag () const |
Returns the custom Enigma tag, if any. | |
void | SetCustomTag (EXTAG tag) |
Sets the custom Enigma tag, for classes that support multiple Enigma tags. | |
__FCBaseData () | |
The constructor. | |
virtual | ~__FCBaseData () |
Virtual destructor. | |
virtual bool | Reload () |
Refreshes the data for the object, to synch the data with Finale's current data. | |
virtual bool | DeleteData () |
Deletes the associated data from Finale's database. Be careful when deleting multiple objects. | |
virtual bool | DeepDeleteData () |
Deletes data and all data that's connected to the object. | |
virtual bool | LoadFirst ()=0 |
Loads the very first element in the database, if any. | |
virtual bool | LoadLast () |
Loads the very last element in the database, if any. | |
virtual bool | LoadNext () |
Loads the next element from the database, if any. | |
virtual bool | LoadPrevious () |
Loads the previous element in the database, if any. | |
bool | RelinkToCurrentView () |
Relinks the contents in the current view so that the score and part(s) match. | |
bool | RelinkToScore () |
Relinks all parts to the contents of the score. | |
__FCBaseData * | CreateClone () |
Creates an identical copy of an object. | |
void | DebugDump () override |
Outputs the class data/information for debugging purposes. | |
void | DebugDataDump () override |
Outputs a memory dump of the data block in the object for debugging purposes. | |
void | DebugDataByteArrayDump () override |
Outputs a memory dump of the data block in the object for debugging purposes, as a C++ byte array. | |
void | DebugDataOffsetDump (int offset, int size) |
For debug mode only. Dumps a data memory block at a specific offset and with a specific size. | |
FCNumbers * | CreateRawDataDump () |
Creates a byte collection with the raw loaded data block for the object (if the object type supports single data blocks). This method is only intended for debug purposes. | |
Public Member Functions inherited from __FCBase | |
virtual | ~__FCBase () |
Virtual destructor, so all inherited classes get the virtual destructor. | |
void | DebugMsgInt (const char *pszPrefixText, int i) |
Creates a simple Message Box for debug purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. | |
void | DebugMsgHex (const char *pszPrefixText, int i) |
Creates a simple Message Box for debug purposes. The text appears with the extra digit (as a hexadecimal number) appearing afterwards. | |
void | DebugMsgString (const char *pszPrefixText, const char *thestring) |
Creates a simple Message Box for debug purposes. The text appears with the extra string appearing afterwards. | |
void | DebugMsg (const char *pszMsg) |
Creates a simple Message Box for debug purposes with just one text string. | |
void | DebugOutMenuInfo (FCUI *pUI, int menuixd_horiz, int menuixd_vert) const |
Outputs the menu command info for debugging purposes. | |
int | DebugOutFormat (const char *fmt,...) |
Outputs debug text using C style "printf" syntax. | |
void | Set16BitFlag (FLAG_16 *flag, FLAG_16 flagbits, bool state) |
Sets a 16 bit flag. | |
void | Set32BitFlag (FLAG_32 *flag, FLAG_32 flagbits, bool state) |
Sets/resets a 32 bit flag, by using a bit mask. | |
bool | GetBitFlag (FLAG_32 flag, FLAG_32 flagbits) const |
Gets a state from flag bits. Returns true if any bit in the mask is set. | |
int | GetBitCount (FLAG_32 flag) |
Returns the total number of set bits in a 32-bit unsigned int. | |
void | SetSpecific32Bit (FLAG_32 *flag, int bitnumber, bool state) |
Sets/resets a single bit in a 32 bit flag, by specifying one specific bit. | |
void | SetUserData (void *pData) |
Sets the user data attached to the instance of an object. | |
void | SetUserData2 (void *pData) |
Sets the additional user data attached to the instance of an object. | |
void * | GetUserData () const |
Gets the user data attached to the instance of an object. | |
void * | GetUserData2 () const |
Gets the additional user data attached to the instance of an object. | |
virtual bool | IsIdentical (const __FCBase *pCompareObject) const |
Returns true if the data in the passed object is considered to be identical to the current object, otherwise false. | |
void | StoreXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue) |
Helper function to store FCString objects in the XML file. | |
void | StoreXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int value) |
Helper function to store integer objects in the XML file. | |
void | StoreXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool value) |
Helper function to store boolean objects in the XML file. | |
void | StoreXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue) |
Helper function to store FCString objects in the XML file, as an attribute to a node. | |
void | StoreXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int value) |
Helper function to store integer objects in the XML file, as an attribute to a node. | |
void | StoreXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool value) |
Helper function to store boolean objects in the XML file, as an attribute to a node. | |
void | StoreXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float value) |
Helper function to store floating point objects in the XML file, as an attribute to a node. | |
virtual void | StoreToXML (tinyxml2::XMLElement *pParentNode) |
Virtual method that is used to store an object's data. | |
bool | ReadXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue) |
Helper method to read FCString objects from the XML file. | |
bool | ReadXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int *pValue) |
Helper method to read integer objects from the XML file. | |
bool | ReadXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool *pValue) |
Helper method to read boolean objects from the XML file. | |
bool | ReadXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue) |
Helper method to read FCString objects from the XML file, as an attribute to a node. | |
bool | ReadXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int *pValue) |
Helper method to read integer objects from the XML file, as an attribute to a node. | |
bool | ReadXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool *pValue) |
Helper method to read boolean objects from the XML file, as an attribute to a node. | |
bool | ReadXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float *pValue) |
Helper method to read floating point objects from the XML file, as an attribute to a node. | |
virtual bool | ReadFromXML (tinyxml2::XMLElement *pParentNode) |
Virtual method that is used to read object data. | |
Static Public Member Functions | |
static bool | IsModeLyricMode (BASELINEMODES mode) |
Returns true if the specified mode is a lyric mode. | |
static Evpu32 | CalcTotalOffset (BASELINEMODES mode, eSsys system, eStaff staff) |
Static method for non-lyric modes that calculates the resulting offset for a system/staff. | |
static Evpu32 | CalcTotalOffsetForLyricNumber (BASELINEMODES mode, eSsys system, eStaff staff, eLyric lyricno) |
Static method that calculates the resulting baseline offset for a specific lyric number in a system/staff. | |
Static Public Member Functions inherited from __FCBase | |
static void | DebugOutPtr (const char *pszPrefixText, void *ptr) |
Static method that outputs a line for debugging purposes. The prefix text appears with the extra ptr (in hexadeximal representation) appearing afterwards. | |
static void | DebugOutInt (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. | |
static void | DebugOutFloat (const char *pszPrefixText, double f) |
Static method that outputs a line for debugging purposes. The text appears with the extra float value appearing afterwards. | |
static void | DebugOutTag (const char *pszPrefixText, EXTAG extag) |
Static method that outputs a line for debugging purposes. The text appears with the EXTAG (in text) appearing afterwards. | |
static void | DebugOutHex (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in hexadecimal presentation) appearing afterwards. | |
static void | DebugOutBin (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in binary presentation) appearing afterwards. | |
static void | DebugOutString (const char *pszPrefixText, const char *thestring) |
Static method that outputs a line for debugging purposes (C string version). The text appears with the extra string appearing afterwards. | |
static void | DebugOutString (const char *pszPrefixText, FCString *pString) |
Static method that outputs a line for debugging purposes (FCString version). The text appears with the extra string appearing afterwards. | |
static void | DebugOutBool (const char *pszPrefixText, bool state) |
Static method that outputs a line for debugging purposes. The boolean state appears afterwards as either "TRUE" or "FALSE". | |
static void | DebugOutBlock (const void *pBuffer, int startoffset, int size) |
Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) until the whole memory block is dumped. | |
static void | DebugOutByteArrayBlock (const void *pBuffer, int startoffset, int size) |
Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) as a C++ onebyte array, until the whole memory block is dumped. | |
static void | DebugOut (const char *pszLine) |
Static method to output a line of text for debugging purposes. | |
Additional Inherited Members | |
Protected Member Functions inherited from __FCBaseData | |
virtual void * | Allocate ()=0 |
virtual void | Deallocate () |
virtual bool | IsDynamicSize () |
bool | LoadDataBlock () |
Loads the data. If the object is of dynamic size, the old memory block is freed and a new is allocated. | |
void | ClearData () |
virtual twobyte | CalcLastInci () |
For internal use only! | |
virtual __FCBaseData * | CreateObject ()=0 |
Creates a new instance of the object. | |
bool | DataIsLoaded () const |
Returns true is any data has been loaded into the object. | |
void | _TagDocumentID () |
For internal use only. | |
Protected Member Functions inherited from __FCBase | |
__FCBase () | |
The constructor. | |
Protected Attributes inherited from __FCBaseData | |
EDOCID | _connecteddocID |
The "connected" document ID., which is the document the where the document was loaded (or last saved). This is for a mechanism to prevent resaving of certain data in other documents. | |
void * | _datablock |
Pointer to the object's data block, the meaning is implementation-specific for each derived subclass. | |
bool | _heapdatablock |
Variable that tells if _datablock is dynamically created on the heap (and should be deleted at object destruction). | |
int | _loadedsize |
Loaded size of the data block for a loaded object, in bytes. Since the datablock is implementation-specific, the _loadedsize should be updated by child classes that create new data. | |
EDataID | _dataid |
The EdataID for the last loaded/saved object. | |
Encapsulates baselines offset values for lyrics, expressions, fretboards and chords.
Usually, these items are handled through the collection class FCBaselines, and obtained with the different load methods in the FCBaselines class. However, LoadDefaultForMode in this class is used to get global default offset values.
Baseline data can be stored on 3 different levels in Finale, and each are added together to get the final position.
The 3 levels of values are:
Use the static methods CalcTotalOffsetForLyricNumber or CalcTotalOffsetForLyricNumber to calculate the resulting baseline for any Finale data.
The mode constants of the object, used for both loading and saving objects.
Use GetMode and SetMode to use the contants.
Lua-supported.
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inline |
The constructor.
Lua-supported.
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static |
Static method for non-lyric modes that calculates the resulting offset for a system/staff.
For lyric baseline modes, use CalcTotalOffsetForLyricNumber instead.
All data must be saved to Finale to get calculated. The value is calculated like this: global default+staff default+staff adjustment on system
Lua-supported.
mode | Any of the BASELINEMODE_ constants, except lyrics mode constants. |
staff | The staff ID. |
system | The 1-based system number. |
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static |
Static method that calculates the resulting baseline offset for a specific lyric number in a system/staff.
For non-lyric modes, use CalcTotalOffset instead.
All data must be saved to Finale to get calculated. The value is calculated like this: global default+lyric number default+lyric number adjustment on system/staff
Lua-supported.
mode | Any of the lyric mode constants (BASELINEMODE_LYRICSVERSE, BASELINEMODE_LYRICSCHORUS, BASELINEMODE_LYRICSSECTION). |
staff | The staff ID. |
system | The 1-based system number. |
lyricno | The 1-based lyric number |
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inlineoverridevirtual |
Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class.
Lua-supported.
Reimplemented from __FCDetail.
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inlineoverridevirtual |
Returns the internal class ID for the PDK Framework class. This is implemented mostly because Lua has problems to resolve the true classes of inherited objects.
This method must be overwritten by all child classes.
Lua-supported (also read-only property) (0.55).
Implements __FCBaseData.
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inline |
Returns true if the object is referencing data that affects the whole piece.
Lua-supported (also as a read-only property).
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inline |
Returns the connected lyric number for the baseline.
Lua-supported (also as property).
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inline |
Returns the mode for the object.
Lua-supported (also as property).
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inline |
Returns the staff number ID for the baseline.
Lua-supported (also as a read-only property).
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inline |
Returns the system number for the baseline.
For global scope baselines, this method will always return 0.
Lua-supported (also as a read-only property).
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inline |
Returns the vertical offset of the baseline. This is the value that affects the baseline position.
Negative positions go down on the page, positive values go up.
Lua-supported (also as property).
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inline |
Returns true if the current mode is a lyric mode.
Lua-supported (0.67).
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static |
Returns true if the specified mode is a lyric mode.
Lua-supported (0.67).
bool FCBaseline::Load | ( | eSsys | systemno, |
eStaff | staffno, | ||
twobyte | inci ) |
Loads a baseline data structure. Normally, this isn't called directly.
The mode for the object must be set before calling this method.
Lua-supported.
systemno | The system number of the baseline to load. |
staffno | The staff number of the baseline to load. |
inci | the incident of the baseline to load. |
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inline |
Loads the default baseline value for a specific lyric number in the whole piece.
Lua-supported.
lyricno | 1-based lyric number to match. |
mode | Any of the lyric mode constants (BASELINEMODE_LYRICSVERSE, BASELINEMODE_LYRICSCHORUS, BASELINEMODE_LYRICSSECTION) |
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inline |
Loads the (non-lyrics) default baseline value for the whole piece.
Use LoadDefaultForLyricNumber for lyric modes.
Lua-supported.
mode | Any of the BASELINEMODE_ constants, except the lyric modes. |
bool FCBaseline::LoadForStaff | ( | eSsys | systemno, |
eStaff | staffno ) |
Load a record for a staff.
The mode for the object must be set before calling this method. This method will only work in non-lyric modes.
Lua-supported.
systemno | The system number of the baseline to load. |
staffno | The staff number of the baseline to load. |
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inlineoverridevirtual |
Overridden method for saving the existing record.
If the mode is undefined, false will be returned.
Lua-supported.
Reimplemented from __FCBaseData.
bool FCBaseline::SaveAs | ( | eSsys | systemno, |
eStaff | staffno, | ||
twobyte | inci ) |
Saves baseline data at a specific position. Normally, this isn't called directly.
The mode for the object must be set before calling this method.
bool FCBaseline::SaveNew | ( | eSsys | systemno, |
eStaff | staffno ) |
Saves a new baseline data structure. Normally, this isn't called directly.
The mode for the object must be set before calling this method. Only lyrics modes are allowed.
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inline |
Sets the connected lyric number that the baseline should be connected to.
Lua-supported (also as property).
number | A 1-based lyric number. |
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inline |
Sets the mode for the object. If an automatic loader (such as LoadDefaultForMode or any of the loaders in FCBaselines) is used, this call is handled automatically.
This will affect both loading and saving.
Lua-supported (also as property).
mode | Any of the BASELINEMODE_ constants. |
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inline |
Sets the vertical offset of the baseline. This is the value that affects the baseline position.
Lua-supported (also as property).
value | Negative offset positions go down on the page, positive values go up. |